Jump to content

About This Club

Injecting more "reality" into Virtual Reality.

  1. What's new in this club
  2. My words Eivind! That would be awesome!
  3. Would love to see you putting your VR-magic to this bird Joe! Many knobs and buttons are completely unresponsive in VR, but it is a glorious aircraft to fly in VR. Could easily become my favorite heli, rivalling the Hughes 500 and the DCS-Huey. Very happy to contribute a PayPal donation if you find time to look at it! Cheers - Eivind
  4. Request for: Flight Factor A320 Made by: Flight Factor Currently it has a VR implementation but the handling of turnable knobs for example is a bit weird. You can't rotate them like in Standard xplane Aircraft or in the zibo 737 for example. otherwise you can fully use everything just fine in the Cockpit. The addon has an EFB but it already works in VR. So to sum up, you only Need to modify the turnable knobs to work a Little bit better. (like Autopilot, Overhead Panel, etc...)
  5. I'm loving the current KA with the VR mods. Is it possible to also get a mod for the KA with the GTN? That would make the ultimate plane! Dave
  6. Request for: Quest Kodiak Made by: Thranda Does the addon currently have a VR compatible yoke (does it move with touch controllers)? It acts like a sidestick unless you use the file I provided below whichs fixes it, and a few buttons. Does the addon have a VRConfig.txt in the root aeroplane folder? Yes Are there any switches broken? If so, how many? None broken Are there any knobs broken? If so, how many? None Broken Does the addon have any teleport hotspots? Yes, inside. Does the addon have any touchscreen elements? No touchscreen. Are there any broken levers? If so, how many? All engine levers act as a joystick and they just jump around as soon as you "touch" them, which makes the plane very difficult to fly, and even more to land. That is the main point to fix. Any additional comments or things that might help: Here is a vrconfig file which fixes their yoke and few buttons. I don't know how to do the throttles. I can try if you point me in the right direction. A 1100 VRCONFIG ################################ #TELEPORT HOTSPOTS ################################ BEGIN_TELEPORT_HOTSPOT SITTING Pilot's Seat AABB -0.5 -0.415 -1.1 -0.15 -0.415 -0.7 PRESET_XYZ -0.341376 0.274320 -0.685800 PRESET_PSI 0.0 PRESET_THE 0.0 PRESET_PHI 0.0 END_TELEPORT_HOTSPOT BEGIN_TELEPORT_HOTSPOT SITTING CoPilot's Seat AABB 0.15 -0.415 -1.1 0.5 -0.415 -0.7 PRESET_XYZ 0.341376 0.274320 -0.685800 PRESET_PSI 0.0 PRESET_THE 0.0 PRESET_PHI 0.0 END_TELEPORT_HOTSPOT BEGIN_TELEPORT_HOTSPOT SITTING Rear Seat 1 L AABB -0.5 -0.535 -0.3 -0.15 -0.535 0.1 PRESET_XYZ -0.341376 0.274320 0.0 PRESET_PSI 0.0 PRESET_THE 0.0 PRESET_PHI 0.0 END_TELEPORT_HOTSPOT BEGIN_TELEPORT_HOTSPOT SITTING Rear Seat 1 R AABB 0.15 -0.535 -0.3 0.5 -0.535 0.1 PRESET_XYZ 0.341376 0.274320 0.0 PRESET_PSI 0.0 PRESET_THE 0.0 PRESET_PHI 0.0 END_TELEPORT_HOTSPOT BEGIN_TELEPORT_HOTSPOT SITTING Rear Seat 2 L AABB -0.5 -0.535 0.45 -0.15 -0.535 0.85 PRESET_XYZ -0.341376 0.274320 0.75 PRESET_PSI 0.0 PRESET_THE 0.0 PRESET_PHI 0.0 END_TELEPORT_HOTSPOT BEGIN_TELEPORT_HOTSPOT SITTING Rear Seat 2 R AABB 0.15 -0.535 0.45 0.5 -0.535 0.85 PRESET_XYZ 0.341376 0.274320 0.75 PRESET_PSI 0.0 PRESET_THE 0.0 PRESET_PHI 0.0 END_TELEPORT_HOTSPOT BEGIN_TELEPORT_HOTSPOT SITTING Rear Seat 3 L AABB -0.5 -0.535 1.2 -0.15 -0.535 1.6 PRESET_XYZ -0.341376 0.274320 1.5 PRESET_PSI 0.0 PRESET_THE 0.0 PRESET_PHI 0.0 END_TELEPORT_HOTSPOT BEGIN_TELEPORT_HOTSPOT SITTING Rear Seat 3 R AABB 0.15 -0.535 1.2 0.5 -0.535 1.6 PRESET_XYZ 0.341376 0.274320 1.5 PRESET_PSI 0.0 PRESET_THE 0.0 PRESET_PHI 0.0 END_TELEPORT_HOTSPOT BEGIN_TELEPORT_HOTSPOT SITTING Rear Seat 3 L AABB -0.5 -0.535 1.95 -0.15 -0.535 2.35 PRESET_XYZ -0.341376 0.274320 2.25 PRESET_PSI 0.0 PRESET_THE 0.0 PRESET_PHI 0.0 END_TELEPORT_HOTSPOT BEGIN_TELEPORT_HOTSPOT SITTING Rear Seat 3 R AABB 0.15 -0.535 1.95 0.5 -0.535 2.35 PRESET_XYZ 0.341376 0.274320 2.25 PRESET_PSI 0.0 PRESET_THE 0.0 PRESET_PHI 0.0 END_TELEPORT_HOTSPOT ################################ # MANIPULATOR ADJUSTMENTS ################################ ##Yoke## BEGIN_MANIP drag_xy sim/cockpit2/controls/yoke_roll_ratio sim/cockpit2/controls/yoke_pitch_ratio #YOKE_MANIP_TRANSLATE <pitch min x> <pitch min y> <pitch min z> <pitch max x> <pitch max y> <pitch max z> <roll cent x> <roll cent Z> <roll cent Y> <roll axis x> <roll axis y> <roll axis z> <roll min ang> <roll max ang> YOKE_MANIP_TRANSLATE 0.0 0.0 -0.10 0 0.000000 0.080 -0.34617 0.01838 1.04272 0 0 -1 -90 90 END_MANIP ##Main Panel## # Autopilot VVI FPM knob BEGIN_MANIP drag_axis sim/cockpit2/autopilot/vvi_dial_fpm ACTION axis_knob -5000 5000 100 sim/cockpit2/autopilot/vvi_dial_fpm DEG_PER_ACTION 20.209999084473 END_MANIP #Instrument Panel Lighting Outer knob BEGIN_MANIP drag_axis sim/cockpit2/switches/instrument_brightness_ratio[4] ACTION axis_knob 0 1 0.05 sim/cockpit2/switches/instrument_brightness_ratio[4] DEG_PER_ACTION 10 END_MANIP #Instrument Panel Lighting Inner knob BEGIN_MANIP drag_axis sim/cockpit2/switches/instrument_brightness_ratio[3] ACTION axis_knob 0 1 0.05 sim/cockpit2/switches/instrument_brightness_ratio[3] DEG_PER_ACTION 10 END_MANIP #Switch/CB Panel Lighting knob BEGIN_MANIP drag_axis sim/cockpit2/switches/instrument_brightness_ratio[5] ACTION axis_knob 0 1 0.05 sim/cockpit2/switches/instrument_brightness_ratio[5] DEG_PER_ACTION 10 END_MANIP
  7. Amazing work! A couple minor things I noticed don't work yet in v1.3 of the PC12: NAV 1 OBS (Steam Gauge) Course Knob (Doesn't work in 2D or VR mode with your files installed) Back up Pilot Altimeter Baro Knob (Doesn't work in 2D or VR mode with your files installed) Inertial Separator Button (Doesn't work in 2D or VR mode with your files installed, can be turned on with mapped control however) EIS Test and Fuel Reset Button (Only doesn't work in VR. In version 1.3 of the PC12 the INERT SEP button works in VR, don't know if that's something you can take and insert into your files.)
  8. My rudder in XPlane 11 does not work in VR. Is there a setting I don't know of ?. I use HTVive VR?
  9. Are any tutorial as how to make one aircraft vr compatible ? very thamks, congratulation for this site ... sorry my bad english ...
  10. Request for: Carenado B58 Baron Made by: Carenado Does the addon currently have a VR compatible yoke (does it move with touch controllers)? Yes Does the addon have a VRConfig.txt in the root aeroplane folder? Yes Are there any switches broken? If so, how many? Start switches don't work very well i.e. can't keep them in a single position Are there any knobs broken? If so, how many? Most work i believe Does the addon have any teleport hotspots? Yes Does the addon have any touchscreen elements? Not by default Are there any broken levers? If so, how many? no Any additional comments or things that might help:
  11. Hey all, is there a way to get the Huey in VR? Knobs are ready, but no stick, and no throttle + collective.... so a bat start for that .-( Thanks and greetings André
  12. I discovered some problems with this mod. On the default King Air C90 when using this mod some of the switches underneath the Yoke stop working. Important ones too like the starter so you cannot start the plane! Any way to fix this?
  13. Works very well with the Airfoil labs Cessna. Can this be modified to work with flight sticks? Specifically the Aerobask Robin DR401 (freeware). I feel like that plane would be perfect if the trim could be put to use..
  14. I would like this too. The Yak 55 is so good. I feel that this plane would be even better.
  15. 9 months later, the jets are at the point where they can be released. This project has taken so long because it includes a brand new cockpit.obj, custom scripting (made by Joe), and a trial persistence script (made by Joe). I have unfortunately run out of time to work on these 2 jets, so I am releasing them with a few known bugs: On the 175, the manipulator locations are slightly offset from the 3D geometry. This does not affect any functionality whatsoever. There are a few push buttons that do not light up as they should. This appears to only affect a few, but does not affect functionality. The engine control knobs are finicky, but are as good as we can make them. As always, if there are any bugs that you come across, let me know! I'll do my best to fix them. This package includes: A brand new cockpit.OBJ built FOR VR (this may not perform optimally in 2D) Panel state persistence custom coded by Joe. The aircraft should now load in the same state that you left it in. Working yokes, thrust levers, windows, knobs, switches, buttons Various teleport hotspots throughout the aircraft This is an UNOFFICIAL modification. Support will NOT be provided by X-Crafts. SimVRLabs EMB VR.zip
  16. 9 months later, the jets are at the point where they can be released. This project has taken so long because it includes a brand new cockpit.obj, custom scripting (made by Joe), and a trial persistence script (made by Joe). I have unfortunately run out of time to work on these 2 jets, so I am releasing them with a few known bugs: On the 175, the manipulator locations are slightly offset from the 3D geometry. This does not affect any functionality whatsoever. There are a few push buttons that do not light up as they should. This appears to only affect a few, but does not affect functionality. The engine control knobs are finicky, but are as good as we can make them. As always, if there are any bugs that you come across, let me know! I'll do my best to fix them. This package includes: A brand new cockpit.OBJ built FOR VR (this may not perform optimally in 2D) Panel state persistence custom coded by Joe. The aircraft should now load in the same state that you left it in. Working yokes, thrust levers, windows, knobs, switches, buttons Various teleport hotspots throughout the aircraft This is an UNOFFICIAL modification. Support will NOT be provided by X-Crafts.
  17. My next obvious question. Can I use this version to also add VR functionality to the V35?
  18. Hey, Drew "Bel Geode" here. I would really really love to see the Skymaster get some love. Request for: Cessna 337 Skymaster Made by: Carenado Does the addon currently have a VR compatible yoke (does it move with touch controllers)? Not that I am aware of. Does the addon have a VRConfig.txt in the root aeroplane folder? No it does not. Are there any switches broken? If so, how many? None broken Are there any knobs broken? If so, how many? At least 3 (Altimeter, Heading, OBS) Does the addon have any teleport hotspots? Zero hotspots Does the addon have any touchscreen elements? No touchscreen. GNS 430 by default, cannot interact with it in VR. Are there any broken levers? If so, how many? No broken levers, but functionality could be improved a little since it is a twin engine. Any additional comments or things that might help: It is a unique craft, in that it is both a pusher and puller prop. Most of the panel switches work ok. On the side is an avionics switch that works ok, the brake and parking is just forward on that, and to the best of my knowledge cannot be manipulated. Carenado also included the "exterior objects" when tied down, that would be good to be able to click on the cones to remove them. Main door and small pilot side window open fine, but Luggage door in the back may need work. THANKS!!
  19. Nice effort, Unfortunately after downloading latest version of this aircraft from x-plane store (v1.31), it has some incompatibility with the gauges, they are skewed outside of the plane.
  20. Hey guys! I have everything installed correctly as far as I know but the trigger in the heli still won't start the vr menu for me. I also tried setting a physical button for it and I still get no response. Any common issues with this or is there anything I can try? I have Lua NG installed and the 412 is installed correctly because the vr control changed and i noticed the collective controllable with the rift controller but the magnet for the ipad is still not there and ipad spawns in the old location still. I also reinstalled everything from scratch. Also using the 3.0 version of the 412 from the x-plane store. could the 3.0 version be why things are wonky or did u guys mod this on the 3.0? Thx for your help.
  21. @Joe_K is there any chance this can be updated for v1.6 of the aircraft. It has been updated to include Avitab but there are issues with double-clicks because the tablet cannot be naturally displayed in the new version. Thanks! Love your work!
  22. This program allows you to adjust the speed/sensitivity of your aircraft's knobs easily and while still in VR. It auto-populates the knobs based on whichever aircraft you have loaded, and provides a simple slider for each knob where you can adjust the sensitivity and reload to test. Tame those pesky knobs and tune them to your liking. The program also creates a backup of the original vrconfig.txt file so if you screw it all up you can easily just revert back to the old one. This program will only work with aircraft that already have a vrconfig file. It does not modify, add, or remove click spots, or build new vrconfigs, it only is a quick, easy way to modify an existing one in an intuitive manner, with no typing, editing, or guessing, all while keeping your headset on. Enjoy! Massive thanks to IanQ, Sparker, and Folko for teaching, pushing, and believing. Instructions: Make sure you have an updated version of Flywithlua NG. Unzip the file, and drop both the file and the folder in the resources/plugins/flywithlua/scripts folder. You can find the file in the flywithlua/macros menu, and you can also assign it to a keyboard key or joystick button. Further instructions are in the program itself. vrknobtweaker1-0-0.zip (deprecated, use latest version) V 1-0-1 update notes: Added switch degree manipulation as well to keep all manipulators in sync on read/write file. Code cleanup. Bug fixes. UI enhancements. vrknobtweaker1-0-1.zip
  23. Does it align the ap buttons to the correct spots?
  24. SOLVED - Guys, Just grab the VRconfig.txt of the standard 172 copy twice and rename both the new text files : Cessna_172SPBushTW_vrconfig.txt & Cessna_172SPBush_vrconfig.txt. The only thing it won't do is you can't move the trim but all other buttons and normal movement of the yoke work.
  25.  



×
×
  • Create New...

Important Information

Please read the Terms of Use