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Injecting more "reality" into Virtual Reality.
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Rotate MD-80 SimVRlabs Mod
andyja replied to Joe_K's topic in SimVRlabs's Announcements and Discussions
I am also interested in this. Any updates or plans? -
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iniSimulations ON THE LINE A300 Official Mod
Bulva replied to shenherm's topic in SimVRlabs's Announcements and Discussions
Thank you very much for your quick reply (because it's a 24h promotion) But does it mean that you can't use VR in v2 at all ? PS Oh, I think I'll let it go ... There were opinions on another forum that the developer plans to focus on the MSFS platform in the future and it bodes badly for further product support for XP11 and XP12. It may or may not be true, but ... -
iniSimulations ON THE LINE A300 Official Mod
Bulva replied to shenherm's topic in SimVRlabs's Announcements and Discussions
There is now a huge promotion for the A300-600 -> £ 9.99 (!!!) But since I only fly in VR, I am very afraid to click "Buy It Now". Is the plane in v2 currently usable in VR ??? Because I understand that this mod with v1 does not work anymore, and there is no new one and I probably won't. I am asking you for help, because the promotion will soon disappear -
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Request for: Yak-40 Made by: Felis https://github.com/parshukov/Yak-40-Felis-for-X-Plane-11/releases Does the addon currently have a VR compatible yoke (does it move with touch controllers)? No Hi. None of the switches or levers responds in VR (so other questions in the 'template' seemed irrelevant??). This was a very nice plane to fly, but as I now only ever fly in VR, it sadly just sits in the 'hangar': what a shame! Way beyond my competence to do this, so if anyone can create VR object and config files to bring the plane to life, it would be so much appreciated (and hardly just by me, I am sure!). Thank you.
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Ah - yes I tried this one - unfortunately it doesn't work, thankfully though it didn't crash the sim, but it just appears to ignore the setting.
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You can try this: BEGIN_MANIP command_axis CL650/overhead/ice/test_down CL650/overhead/ice/test_up ACTION command_switch_up_down CL650/overhead/ice/test_up CL650/overhead/ice/test_down HOLD_MANIP END_MANIP But there's a good change it will crash the sim. If this doesn't work, then you cannot do so without modifying the cockpit.OBJ.
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Fair enough - it isn't for everyone! Mind if I ask you a question? I made my own config file for it, but there are a few manipulators in the cockpit when in the VR environment, the switch moves in the opposite direction than it should. Do you know if there is a way to make the following config addition invert the switch operation? Many thankss... BEGIN_MANIP command_axis CL650/overhead/ice/test_down CL650/overhead/ice/test_up ACTION command_switch_up_down CL650/overhead/ice/test_down CL650/overhead/ice/test_up HOLD_MANIP END_MANIP
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It won't be from me with a $140 CAD price point.
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It looks like the CL650 could do with the SVRLabs magic - is it in the pipeline?
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LES Saab 340A SimVRlabs Mod
severniae replied to Joe_K's topic in SimVRlabs's Announcements and Discussions
Does this work with the latest version of the Saab? -
The VR Config should be available here on the VR Labs Page. As most components come from ST and 10, I assume a V2 VR config should be quite straightforward. As SimVRLabs does not get updates beforehand, we have to wait until they got time to adapt. Let’s be gratuitous that they make the plane so much better through their config.
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iniSimulations ON THE LINE A300 Official Mod
eddk24 replied to shenherm's topic in SimVRlabs's Announcements and Discussions
Aaaand now it is official - ini A300 got its overdue v2 Update and: Thank you for nothing VR users - you can still use v1. VR config is now also erased from the store page (at least they now for future customers made it transparent). Will try if a basic VRconfig works or can be made working... but it is a real shame. -
Request for: A310-300 On The Line Made by: Inibuilds Simulation Does the addon currently have a VR compatible yoke (does it move with touch controllers)? yes Does the addon have a VRConfig.txt in the root aeroplane folder? no Are there any switches broken? If so, how many? no Are there any knobs broken? If so, how many? no Does the addon have any teleport hotspots? no Does the addon have any touchscreen elements? yes, the EFB Are there any broken levers? If so, how many? Trim wheel is not interactable Any additional comments or things that might help: I'd imagine the aircraft needs many of the same modifications made in the A300 seeing as it's essentially the same cockpit and same EFB.
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Request for: Q4XP Q400 Made by: FlyJsim Does the addon currently have a VR compatible yoke (does it move with touch controllers)? Yoke is not detected by controllers Does the addon have a VRConfig.txt in the root aeroplane folder? No Are there any switches broken? If so, how many? Switches seem to be okay as far as i can tell. Buttons all seem to work Are there any knobs broken? If so, how many? i would say the majority of knobs dont work. Perhaps 20 Does the addon have any teleport hotspots? No Does the addon have any touchscreen elements? Yes the EFB. Not fully functional. Some spots on EFB recognise controllers buy majority do not. Are there any broken levers? If so, how many? Gear good. E Brake good. Throttle I think is good. Feather levers seem to NOT work. Flaps good. Any additional comments or things that might help: Sure hope you can get this thing up and running for VR!
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I've downloaded and installed this config to try and get my A300 usable in VR, however I have a very odd problem that is difficult to describe. So, only in the A300 (with or without this config) the image in the headset is very choppy; my XP11 framerates are a solid 30-35 so it isn't a lag issue but when turning from side to side the image is like a very fast slideshow which is uncomfortable to watch. I also get random vertical flashes of colour in the image, like a bar of the scan is suddenly filled with coloured pixels. The worst of it is, if I view the image in the WMR portal I cannot reproduce the chopping effect. The colour flashes do appear in the portal, but the chopping does not. I've tried filming the headset lens with my phone and can't reproduce it by doing that either but it is definitely there. It can't be the IPD or my eyes because every other add on I have doesn't do this - it is unique to the A300. Any ideas please?
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Go ahead and cancel this request. Found answer from your Discord Phenom 300 fix by Joe K from Sim VR Laps Or
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Request for: EMB-505 Phenom 300 Made by: Aerobask Does the addon currently have a VR compatible yoke (does it move with touch controllers)? Yes Does the addon have a VRConfig.txt in the root aeroplane folder? Yes Are there any switches broken? If so, how many? no Are there any knobs broken? If so, how many? no Does the addon have any teleport hotspots? no Does the addon have any touchscreen elements? yes Are there any broken levers? If so, how many? no Any additional comments or things that might help: This plane has 'economic' style controls without option to switch old good grab and turn type of yoke.
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Request for: Carenado C208B Grand Caravan EX v1.2 Made by: General Aviation Does the addon currently have a VR compatible yoke (does it move with touch controllers)? No Does the addon have a VRConfig.txt in the root aeroplane folder? No Are there any switches broken? If so, how many? No Are there any knobs broken? If so, how many? No Does the addon have any teleport hotspots? No Does the addon have any touchscreen elements? Yes Are there any broken levers? If so, how many? No Any additional comments or things that might help: Only yoke is missing, same issue as original twin otter had.
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Carenado C208B HD updated version 1.1
Sam the sailor replied to miguelito1719's topic in SimVRlabs's Requests
Are there any switches broken? If so, how many? No Are there any knobs broken? If so, how many? No Does the addon have any teleport hotspots? No Does the addon have any touchscreen elements? No Are there any broken levers? If so, how many? No - but they are bad Any additional comments or things that might help: +1 for this one -
Sorry I am just seeing this now. Thank you for work on this. I lack the know-how to do it myself.
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This one will take significantly longer than I expected! 90% of the cockpit has turned up as trim/speedbrake or brightness controls, overriding what I assume was many of the datarefs. The frequency control manipulators are very confusing and there are a number of other issues. I've made it flyable as far as basic controls are concerned, but it's far too messy to send out yet. Will hopefully make progress in time.
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