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Injecting more "reality" into Virtual Reality.

  1. What's new in this club
  2. Out of the VR Lab: CremonaSoft A310 This update tweaks nearly everything to work better in VR. I worked very hard to make things just act and "feel" as right as they can. Everything has been tuned for VR. Notable features include: Thrust levers Flap lever Speedbrake lever Reverse levers Fuel control handles Trims Yokes Parking Brake ALL Overhead buttons and switches ALL Main Panel buttons, switches, and knobs ALL autopilot and EFIS buttons, switches, and knobs Teleport hotspots throughout the cockpit This modification is proudly made in partnership with CremonaSoft. CREMONASOFT WILL NOT OFFER SUPPORT FOR THIS VR MODIFICATION. CONTACT SIMVRLABS FOR SUPPORT. Installation Instructions: 1. Download the SimVRlabs zip file. 2. Add the "A310-304-CS_vrconfig.txt" file to your root A310 aircraft folder. 3. Enjoy! I recommend making a backup copy of your CremonaSoft A310 folder. Just rename them to something like ****** Variant Old, so you can easily just revert back if you need to. A310-304-CS_vrconfig.txt
  3. Out of the VR Lab: CremonaSoft A310 This update tweaks nearly everything to work better in VR. I worked very hard to make things just act and "feel" as right as they can. Everything has been tuned for VR. Notable features include: Thrust levers Flap lever Speedbrake lever Reverse levers Fuel control handles Trims Yokes Parking Brake ALL Overhead buttons and switches ALL Main Panel buttons, switches, and knobs ALL autopilot and EFIS buttons, switches, and knobs Teleport hotspots throughout the cockpit This modification is proudly made in partnership with CremonaSoft. CREMONASOFT WILL NOT OFFER SUPPORT FOR THIS VR MODIFICATION. CONTACT SIMVRLABS FOR SUPPORT.
  4. Yep..I think maybe because the VR improvements might have been made to the initial release of the Do228? I think the Do228 is now at version 1.2 (did that add the switch for the GTN compatibility?) - anyway..I have the same problem. The VR improvements are awesome with the working rotary knobs and stuff, but if I hit the switch on the pedestal to switch to the GTN 750 - the 3D model changes to the GTN, but there is no power to the avionics or GTN. I would love to see the VR mod updated to support the 1.2 version of the aircraft - any chance of that? Regards, BeachAV8R
  5. So if anyone is using the Rotate MD80 with Joe_K VR mod and are getting black windows, i think i have found the solution on how to fix the black windows with the latest update of the rotate, well temp fix I should say. Assuming that you have AC3D you can open up the Cockpit.obj and you will actually see whats causing the windows to appear "blacked out" when you zoom in to get a closer look of the windows in the cockpit. Its got some kind of textures in front of the windows blocking the view. Basically all ive done was delete the textures blocking the view of the windows. I dont know if there was any other problems with any of the switches or knobs maybe someone can chime in. The only problem i could see was that you couldn't see out the windows anymore. Just wanted to say thanks to Joe_K for his tutorial videos they for sure helped alot. Hope this helps. GOON
  6. Has anyone figured out how to get the yokes fixed yet? Kinda sucks since I use the rift controllers to fly the aircraft.
  7. can you modify the flight deck?
  8. Why dont i get any answers, its been more than 2 months. i know it can take some time and all that, but can I at least get an answer about if it will be made. i am not trying to ne rude, but i think i at least deserve an answer.
  9. Hi, Had this installed and made the plane flyable in VR, so thanks guys so much. But after the recent update by RW Designs for the twin otter (V2.1), once i copy over your files the GPS/radio stack and Artificial horizon textures don't display correctly. I don't know how to attach a picture sorry. The artificial horizon only covers half the gauge, and there are see through gaps on the GPS acreen Without your files i cant fly the twin in VR as they yoke disappears when i click it. But with your files i cant navigate as the GPS doesn't work. I am using the reality XP GTN750 which has worked perfectly before with your files, and have tested with the latest version of the otter without your files and it works. Any help would be greatly appreciated. Many thanks and kind regards Liam
  10. I've also been trying and failing to get the Alabeo Waco YMF working, but I can post that in another thread. I'm mostly focusing on the 170 for now, as there seems to be less to do.
  11. Ha, I'm always a fan of smaller planes and lower HP. Screw all this high-performance nonsense!
  12. I've been trying to update the "new" (updated) Alabeo/Carenado C170B, but I've run into an issue with it. Whenever I export the cockpit.obj from AC3D, it appears to break the radios. The digits completely disappear and what would be the displays turn completely white and untextured. I have been following a few of the Youtube tutorials, but I haven't seen something like that mentioned. I'm trying to teach myself the modeling and such involved, but have little to no knowledge about it otherwise. Any advice would be greatly appreciated! Edit: fixed the issue with the radio display, I had to create a new blank panel.png and remap the texture for the radios.
  13. Great. I might give some love to the hp150 too. Didn't thought many use it.
  14. Awesome, thanks so much! Great work! I'm hoping to copy some of what you did into the 150 hp version, since that's the one I fly most.
  15. Will do, but you should get it from skunckcruft update (make sure to register as beta) [edit] Here is a link to my "Better VR" page. These are only the cockpit files, you have to own the plane.
  16. Can you share the vrconfig you have so far? I'd love to be able to dust off my super cub!
  17. Any idea where it might be better to post this?
  18. I don't think there is much activity on here.
  19. Eagerly awaiting a 1.3 update as well! Yoke and throttles no longer work, and knobs are impossible to operate.
  20. Ditto The IXEG is almost unusable in 3d. How hard is it for designers to do a good VR Config file. The damn zibo is bullet proof
  21. Hey guys, any plans to update it to the 1.3 version?
  22. Thanks to you too Joe, glad I could be of some help. Thanks too for your instructional videos, they help a lot. Ken.
  23. Thanks @Joe_K Took some time and lots of trial and errors to figure out the way it should move, although I did not use the manipulator you used, I might give this a shot. Here is what I defined and seem to work quite good: ANIM_begin ANIM_trans -0.320840 0.064190 2.100640 -0.320840 0.064190 2.100640 0.000000 0.000000 none ANIM_rotate 1.000000 0.000000 0.000000 118.000076 63.000149 0.000000 1.000000 sim/cockpit2/engine/actuators/throttle_ratio[0] ANIM_trans 0.320840 -0.064190 -2.100640 0.320840 -0.064190 -2.100640 0.000000 0.000000 none ATTR_manip_drag_axis hand 0.000000 -0.100000 0.000000 0.000000 1.000000 sim/cockpit2/engine/actuators/throttle_ratio[0] Throttle TRIS 67491 2160 ANIM_end
  24. @Kennair Thank you sir! I'm just now seeing all this. I'll use your file and try to clean up the rest. Great work, love that others are learning and doing.
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