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Enhanced Cloudscapes Beta 2020.11.24

   (4 reviews)

6 Screenshots

About This File


I have been working on a volumetric cloud replacement for X-Plane 11 since last two-three months, and finally managed to get visually appealing results. The plugin is not a weather engine, and it only replaces default X-Plane 11 clouds with volumetric ones, therefore it should be compatible with weather injection plugins like Active Sky XP. Currently it supports X-Plane 11.50+ and 2 major operating systems - Windows and Linux. It is an open source freeware, and finally in beta phase!

The package includes both Enhanced Cloudscapes Controller and FSEnhancer's sky colors. I'm really thankful to enricodelbono for allowing FSEnhancer's art assets and RandomUser for Enhanced Cloudscapes Controller to be included with the release package.

You can check out the club page for feedback and support: 

If you want to support the project and my EEG research, please consider donating: https://www.patreon.com/EnhancedCloudscapes

Edited by BiologicalNanobot

What's New in Version Beta 2020.11.24   See changelog


Cloud shapes are improved

Cirrus clouds are improved

Anvil formations are added

Cloud lighting is improved

Mie scattering is improved

Fog & atmospheric blending is improved

Various performance control datarefs are added

Pixelated edges issue is reduced

Few clouds being depicted as cirrus issue is fixed

  • Like 7
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   2 of 2 members found this review helpful 2 / 2 members

I am very impressed. On my main monitor, I am looking at 'Scattered' clouds from the cockpit of Carenado PC12 and frame rates of 69/70 in Vulkan RC1. This will do me while waiting for XEnviro 1.15 which will be the Vulkan compatible version sometime in the future. So, well done to the author - deserves a donation.

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   1 of 1 member found this review helpful 1 / 1 member

well done my guy, this looks absolutely stunning.

  • Like 1
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Flying looks much better and cloud shapes now compete with xp12! amazing freeware!



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Can you add a Mac version for this? it will be very helpful if you add one

Response from the author:

Thank you for your comment! Sadly a Mac version is currently not possible as I don't know much about Macs and it requires a special OpenGL context to work.

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