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Showing content with the highest reputation on 03/05/2019 in all areas

  1. 3 points
    Zibo is an open source-like freeware while this is fully(ish) featured paid product. I forgot who said it, but both of them will "always be in beta," but when you are paying for something, (especially this hefty 70 dollar price tag) you'd probably expect most of the bugs squashed and delivers on whatever that is promised. There's already a pretty good amount of people working as a beta tester it seems. That would be us for Zibo team. Zibo has his own philosophy of uploading an update every few days or every week. And that works fine. Everyone picks on issues and in the next mini-update that issue is gone. And then next. And so on. However, the ultimate -900 follows a similar philosophy as here, updating less frequently but larger updates that are more stable. That works as well, there won't be a game-breaking issue, at least not much. That would be especially important in things like these, would you pay $70 for a buggy product? I wouldn't. I'm very sure they are fully aware of every bit of the problems they have. They just need some time to squash them, and for that, we just need to wait. There's no need to add more beta testers for the sake of people not screaming at them for the same bugs that others probably reported and devs are aware of. People have asked in-development versions for "testing purposes" when they most likely just want to use a shiny new version not realizing that it's very likely a buggy, broken, incomplete (as xE team makes specific builds for specific things it seems) product. TL;DR Both philosophies work, but in payware stuff, this is probably better, in my opinion. Just wait. It'll be here eventually. I'm excited for this as well. I'm a little poor but I'm probably gonna save up for it anyways
  2. 2 points
    The next release of OpenSceneryX - v4.0.0 - is big, and includes some major new features: Seasons Integration of aircraft into X-Plane's static aircraft system Lots of new content Ability to customise the Backup Library I am therefore taking the unusual step of asking for testers for a pre-release version, as this release is so huge it has the potential to break things. Both normal simmers and scenery designers are welcome. If you want to join in, please post a reply here: https://forum.thresholdx.net/topic/674-opensceneryx-pre-release-testing/ Thank you to all who volunteer! Austin G.
  3. 1 point
    The next release of OpenSceneryX will have three major changes included: Seasons. Seasonal changes will be supported throughout the library, though please note that only the vegetation (both objects and forests) will have these variations on launch of this feature, as we currently only have seasonal contributions for vegetation. The choice of how seasons are selected will be yours at install-time: No seasons (summer all the time) Built-in X-Plane using a crude mechanism based on the date in the year and two rough regional areas in the northern and southern hemispheres The Four Seasons plugin The Terramaxx plugin The xAmbience plugin Integration with built-in X-Plane libraries. OpenSceneryX will be able to inject its content into into the X-Plane built-in scenery placement system. For the launch of this feature, this will involve exporting a bunch of our aircraft into the X-Plane static aircraft system, so that OSX static aircraft will be automatically placed by the sim around airports. In future it could include other things like autogen vegetation. The choice of whether to enable this feature will be yours at install-time. Option to Disable the Backup Library. The Backup Library contains placeholders for all the main X-Plane libraries. This has been automatically included with OpenSceneryX for a while now, but it has recently expanded to include all 47 known libraries. When installed, it stops X-Plane warning about missing scenery on startup but some users would prefer that it isn't installed so they can see these warnings. The OSX installer will be enhanced to allow this to be completely disabled. As you can see, these are some major changes, and I can't test to see how these changes might affect various X-Plane installs. For this reason I would like to gather together a few willing testers to try it out in advance of dropping the changes on all 10k+ users, in case I need to iron out some bugs. Could you post a reply if you would like to be involved. It would be useful to know whether you have any of the plugins listed above. Depending on time pressures, I expect the beta release will be w/c 4th March or 11th March. Obviously this may change. Any help would be really appreciated! Best wishes, Austin G.
  4. 1 point
    That makes sense. I can certainly live without them with the amount of stability and features coming our way! Looking forward to dodging thunder heads with the new clouds. I imagine that'll be some performance hits, but my machine is high-end for this reason! Thanks for the response and my apologies for perhaps ranting myself on the other thread. I'd delete it myself if I knew how or could. @Xephyr & @Captain Kitten Happy Flying!
  5. 1 point
    Hi, Currently using both sims. Because both have there own qualities. Gaining more and more surface on the XPlane platform due to the dynamics and airplanes available. Hope to get a lot more hours in the comng time! Regards, Denny
  6. 1 point
    It’s hard to find a stable version of the Zibo mod that doesn’t have any game breaking bugs...
  7. 1 point
    To be clear, I'm not on the xEnviro team - that's @Captain Kitten, therefore I'm not qualified to answer your questions We're pretty loose on what gets posted here in general, but I recommend the other section for the sole purpose that's it's easier for the team to keep track of. 19 pages of various screenshots and questions can get a bit lost and can go unanswered (especially at the moment, Magnus is very busy). The "Discussions" section is much more likely to yield an answer, which makes it easier for the user and the devs. I am sorry if I came off as pushy in that post, believe me in saying that wasn't the intention. I've edited it to add a "please" as it does read a bit sternly lol
  8. 1 point
    Actually, yes we have: The problem with Milviz is that their PR is very poor. Yesterday for example, they published their work on the PBR materials for the ATR, and in the comments stated the X-Plane version was still in the works (comment now deleted). Less than 24 hours later, they said the decision to develop it for X-Plane has not yet been made. Because they keep changing their minds, we've kind of stopped giving them press coverage until they say for definite. As for AirFoilLabs, the 350 is almost complete as far as I'm aware.


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