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Showing content with the highest reputation since 07/04/2020 in all areas

  1. 6 points

    Version 1.0.0


    After 21 months and nearly 800 hours of development, Sea2Sky in cooperation with Zero Dollar Payware are pleased to announce Tokyo Narita International airport V1.0 is officially released! About this project: I initially started this ambitious project knowing absolutely nothing about scenery development. I quickly realized I may have bitten off more than I could chew. Over the first year, many iterations were completed before deciding on a version that fit my liking. Majority of my time was learning new techniques and gaining valuable feedback from other talented developers. About a year into development, I was approached by @StableSystem from Zero Dollar Payware. We agreed to partner up as they have great experience with scenery design and texturing\modeling. I would like to announce: I have joined Zero Dollar Payware and all scenery going forward will be released under the ZDP brand. This gives us the ability to reduce the workload on specific projects while focusing on what we are good at. Expect an announcement of our next scenery soon! (Hint: It's within 3 hours of Narita). Always appreciated the amazing scenery others create and wanted to give something back to the community. I hope all of you enjoy the work we put into this project. Scenery Features: - Built from the ground up - Custom Mesh - SAM Jetways and Docking Guidance Systems - Custom textured Jetways to match real counterpart - All Terminals\Cargo Buildings are Custom Modeled - Custom Ortho built to fit the airport - All lines\taxiways\gate markings re-done - Over 5000 hand placed trees to fit realistically - Over 500 hand placed objects - Airport ground textures all matched with real world airport - Ground routes for service vehicles - All gates, ramps and parking spots correctly positioned and identified within X-Plane - 3D Grass blending - Custom Oil\dirt\tire markings - Realistic Runways - Thousands of hand placed GSE and Clutter objects Required Libraries: **Important - Please ensure your have the required (updated) libraries below, or the scenery will not work** Airport Environment HD: https://forums.x-plane.org/index.php?/files/file/35172-airport-environment-hd/ BS2001 Object Library: https://forums.x-plane.org/index.php?/files/file/28045-bs2001-object-library/ CDB-Library: https://forums.x-plane.org/index.php?/files/file/27907-cdb-library/ JB_Library: https://forums.x-plane.org/index.php?/files/file/26531-jb_libraryzip/ MisterX Library: https://forums.x-plane.org/index.php?/files/file/28167-misterx-library-and-static-aircraft-extension/ OpenSceneryX: https://forums.x-plane.org/index.php?/files/file/2226-opensceneryx/ R2_library: http://r2.xpl.cz/ RA_Library: https://forums.x-plane.org/index.php?/files/file/45410-ra-library/ RE_Library: https://forums.x-plane.org/index.php?/files/file/24722-re_library-airport-buildings-and-related-objects/ ruscenery: https://ruscenery.x-air.ru/ SAM - Scenery Animation Manager: https://forums.x-plane.org/index.php?/files/file/49066-sam-scenery-animation-manager/ Handy Objects Library: https://forums.x-plane.org/index.php?/files/file/24261-the-handy-objects-library/ World-Models: https://forums.x-plane.org/index.php?/files/file/32135-world-models-library/ Install Instructions: Step #1: Ensure you have all the required and updated libraries installed before proceeding! Reference the list above. Step #2: Download the file in the link provided. Step #3: Unpack sea2sky-zdp-narita-international-xp11-V1.0.0 into (X-Plane 11 > Custom Scenery). Step #4: Inside the sea2sky-zdp-narita-international-xp11-V1.0.0 folder, you will see a folder named: sea2sky-zdp-narita-international-xp11-mesh-V1.0.0. Cut and paste this folder in (X-Plane 11 > Custom Scenery). (In the end, you should have the airport folder and the separate mesh folder inside your Custom Scenery folder. Step #5: Ensure your scenery_packs.ini file has the proper order structure! Mesh goes below the airport. For example: SCENERY_PACK Custom Scenery/sea2sky-zdp-narita-international-xp11-V1.0.0/ SCENERY_PACK Custom Scenery/sea2sky-zdp-narita-international-xp11-mesh-V1.0.0/ If you have any issues or suggestions, please leave a comment below and I will do my best to help. Special thanks: I wanted to personally thank everyone who contributed and helped me get this project completed. I couldn't have done it without you! - Huge thank you to @StableSystem and @awfsiu for teaching me and the work you've contributed. Looking forward to developing with you guys under ZDP! - Thanks to @Bear East for the Terminal 1 model contribution. - Thanks to @KBNOtaku for the awesome Sam Jetway textures - Thanks to CDG for letting me use your custom dirt maps! - Special thanks to all library creators for allowing developers to use your awesome libraries! - Thanks to everyone who followed along with me. This project has been an eye opening experience. Most of all, huge thanks to my wife for putting up with my constant clicking and frustrations. Especially allowing me to dedicate time to this amazing hobby! Closing notes: Please remember this is my first official scenery and not everything will be 100% accurate. This is V1.0 and i'm positive many updates will come in the future. If you see an issue or want something implemented , leave a comment below and I will add it to the list of things to get done. I appreciate all of you. Blue skies and strong tailwinds!
  2. 2 points
    Well I think you have a point. Development for this plugin is so slow compared to the changes in X-Plane and X-Enviro's developers are just not progressing fast enough, each update takes an average of half a year??? So it is indeed frustrating no matter how much I love this plugin.
  3. 2 points
    This has been the most expensive add on in the history of x plane with the smallest return on investment. Every version is either too advanced with low FPS or will not support the newest version i.e Vulkan so then just wait another 11 months while Kitten posts jaw dropping screenshots that never materialize because right before the new version is released he posts a comment saying “there were compromises done for performance” and assures everyone that it will be fixed in the next release but it never is and it’s a snowball effect so there’s more and more to fix it’s always another fix and another bug discovered and grain is still present we are working on a compromise for grain and performance and then he shows us a screenshot of 1.14t1000000000 saying it’s almost close but another bug has been found in the rendering layers yadayadayada and it’s Laminars fault not xenviro. Except the fact that every reputable dev releases hotfixes!! Cut the act already. This is why most of us are in the FS20 beta and tune back in this page for entertainment. Good night Kitty Cat
  4. 1 point

    Version 1.2.1


    I Present to you all the CFM LEAP 1A Engine for the FFA320, Toliss A319 and A321 ------------------------------------ Fully Animated Interior/Exterior Reverse's with Custom Particles in icing conditions and reverse thrust particle effects. This has 2 types of quality texturing, it has a High Quality texture mode - 4K Textures, and a lower quality 2K Texture Mod. Installation of this mode is not for the faint of heart'd, if you don't have much experience with mods, please be warned. Read Manual for more information. Paint Kit is available as a separate download, this is only a PS Users version, if there is a requirement for others I will see what I can do. I will advise this engine is an approximate modelling/texturing of the LEAP Engines, I in no way advise this is a like for like model of the CFM LEAP 1A engine. Enjoy and leave a comment. ------------------------------------ If you do feel the need to send any donations, it is not a requirement but its appreciated. PayPal Link here: PayPal Link Quick Comment - IIf you are trying to do liveries make sure that you are placing the new engine texture in to the correct folder with in your livery, the directory of the livery has to match the directory of the default objects folder, if the LEAP Engines basic texture is in the objects/LEAP Engines folder in the default directory for the FFA320/Toliss319/321, you need to make sure its in there same folder name with in the livery/objects/ directory, otherwise it will not override. This is a Visual Mod only, there is no change to performance in this mod, you will still get the same performance you would using the CFM/IAE Engines, If your using the Toliss with this mod, I would suggest making sure it is set to CFM not IAE so you will get the "N1" on the ECAM rather than the "EPR" Previously Known Issues 1) N1 Windmilling might be little fast at times, I'm looking in to it see if anything can be done to limit that. ##FIXED in 1.1.2## ---- Video Preview;
  5. 1 point
    A new airline OWG service will take off to regular flights to tropical destinations such as the Caribbean. The Montreal-based operator will be offering flights between Quebec and the Caribbean operating Boeing 737-400 jets outfitted with 158 economy seats. Could someone make this interesting livery please? -----------> ----------->
  6. 1 point
    I'm super excited for the FF A350 and 777 much-needed updates! I'm also quite interested in the freeware 717
  7. 1 point
    If you are a beginner, I highly recommend asking someone if they can do it for you. It is not an easy task for a newbie. You need a 3D modelling software (preferably AC3D) AND permission to integrate AviTab from the aircraft developer if you wish to publish the modification. Before you begin, you must find the panel.PNG and see if there is enough room to add the AviTab to the panel you need roughly 800 x 600 pixels of space. If there is not enough room, then it is not possible to add AviTab to the 3D cockpit without contacting the aircraft developer. If you fly in VR, you are best off to use the 2D window and position it wherever you want in the cockpit. Cheers, Matheson
  8. 1 point

    Version 1910


    737-700U DOWNLOAD ___________________________________________ Please make sure to read README.TXT and the terms of use / license agreement before installing. Happy Flying! For more information on this aircraft head over to the Ultimate Club.
  9. 1 point
    Marten, the problem is not going back to a previous version ( which I have not been able to accomplish). The problem is 2.0.8 is not up to your usual standard of excellence. Bitte SAM base plugin 2.0.9 sehr schnell !!
  10. 1 point
    I love the scenery, it has the option natural and flat. I prefer flat cause i am not used to natural, i would suggest everyone to download this amazing scenery!
  11. 1 point
    https://forums.x-plane.org/index.php?/files/file/43496-toliss-a319-paint-kit/ @marvinlbjr.
  12. 1 point
    Absolutely amazing rendition of this great Turkish airport. Thank you so much for your hard work!
  13. 1 point
    WOW!!! Huge thank you for this amazing mod! Looks stunning on the A321
  14. 1 point
    I am a loyal supporter of this add-on and I don't believe urging developers to work faster and complaining do any good. However, I think everyone is tired of waiting for the incredibly slow updates and fixes including myself. I am thankful for the free new features being added, but what we need most is performance, compatibility and bug fixes ASAP. Hopefully measures are being done to address the rather slow development and the developers are more open to suggestions.
  15. 1 point
    Hello again all! Here is another announcement! I'm currently working on what is planned to be my first Payware airport. That airport being Scandinavian Mountains Airport [SCR] for XP11. Quite undestandably some people might not have heard of this airport before, and there is good reason for that, the airport is'nt even open IRL yet. Hence why there are no sceneries for it, not even gateway. I've been working (somewhat) hard the last couple of weeks scanning the internet for the few actual images of the airport. with that I've been able to start modelling. The model for the terminal is complete, I'm just now getting started with the UV-mapping and AO baking. I plan on releasing this airport before the real one opens December 22nd. (just a quick message, I'm still working on ESPA luleå Airport that project is not dead) Here is a first image for you guys to see.
  16. 1 point
    Final touches now. Got some minor things to complete and get ready, the scenery should be ready for release some time this month.
  17. 1 point
    Is there a way to cut down on the haze?
  18. 1 point

    Version 1.0.0


    this is a update for the 737-800 it has some minor improvments. happy flying!
  19. 1 point
    I apologise for the radio silence. I'll just put this short update to announce that the 777 is shelved temporarily while I work on a platform to make the aircraft development happen, on discord I've expressed the same sentiment in that the plane has been dropped. That said, I know that my previous updates always steer people to believe that my projects will come to see the light of day, which it always happens to be the exact opposite. So what I'm working on at the moment aims to prevent that from happening again, a solid underlying solution that minimise any development interruptions so I can finally finish what I've started. Plenty exciting things are going to be revealed in the coming months, and that includes what the 777 will become. So stay tuned on that front. Peace
  20. 1 point

    Version 1.0.1


    This is a livery pack that includes seven different American liveries for the ToLiss A319. The seven different liveries (in the same order as the screenshots) are: N8001N- Delivered to American in 2013. American Airline's first ever Airbus A319. Fitted with CFM engines and Sharklets. N177XF- Delivered to Frontier Airlines as N948FR in 2006. Was acquired by American in 2019. Fitted with CFM engines and wingtip fences. N733UW- Was delivered to US Airways in 2000. Was acquired by American in 2013 as part of the merger. Fitted with CFM engines and wingtip fences. N764US- Was also delivered to US Airways in 2000. Was acquired in 2013 by American as part of the merger. Fitted with CFM engines and wingtip fences. N804AW- Was delivered to America West Airlines in 1999. Was then acquired by US Airways in 2005 as part of the merger. Finally in 2013, it was acquired by American as part of their merger. Fitted with IAE engines and wingtip fences. N830AW- Was delivered to America West Airlines in 2001. US Airways then acquired it in 2005 (if you want N830AW in a US Airways livery, check out 19adam99's livery here). In 2013, American acquired the plane as the merger. Fitted with IAE engines and wingtip fences. N835AW- Was delivered to America West Airlines in 2005. Just a couple months later, it was acquired by US Airways as part of the merger. In 2013, it was acquired by American as part of their merger. Fitted with IAE engines and wingtip fences. I have included a version of N804AW, N830AW, and N835AW that is compatible with the IAE Mod. All of the liveries that are compatible with the IAE Mod are labeled "IAE MOD" at the end. For more information on how to install the IAE mod, click here. Finally, I would like to thank 19adam99 for providing me with some insider information about all of these liveries. Without his help, I would not have been able to get many of details of these liveries correct. I hope you all enjoy these liveries! If there is anything wrong with them, feel free to let me know in the comments, and I will fix it ASAP.
  21. 1 point
    Amazing mod, can you please do a version for the Toliss a319? As much as I love the FF a320, the frames are just horrible for me.
  22. 1 point
    Great mod but wheres the Toliss tutorial?
  23. 1 point

    Version 2


    Information: The brand new 2019 Scandinavian Airlines (SAS) livery for the ToLiss A321. Made as realistic and as high quality as possible. The SAS logo on the side is made to have realistic reflections, and i'm pretty sure i got it on point! There are included cabin textures, made as close as i could get them to the real life counterpart! Every small detail is thought of, but if i missed some be sure to tell me! Includes: SAS - Scandinavian Airlines New Livery - OY-KBH livery for the ToLiss A321 Installation: Open the downloaded ZIP file, and extract it to X-Plane 11/Aircraft/ToLissA321/liveries, or just drag and drop the folder "[IAET] SAS New Livery OY-KBH" in the zip file into the same folder path Credits: Me for coming up with the general idea and painting Erix's for making a new racoon mask texture https://forums.x-plane.org/index.php?/files/file/58598-toliss-a321-erixs-windshield-paintkit/ Legal: Do not re-upload this item to the org or any other site (Edited or not edited). Please contact me first if you would like to use some of the things added in this pack.
  24. 1 point

    Version 1909


    For more information and support on this aircraft head over to the Ultimate Club.
  25. 1 point
    I'd like to request the new Air Transat A330-200 i've searched everywhere and it makes me question why nobody has done it yet! I think its amazing!
  26. 1 point

    Version 1.0.0


    GOL Linhas Aéreas Inteligentes REG: PR-GIH To be use with the amazing 737-700 Ultimate. Enjoy.
  27. 1 point
    Out of the VR Lab: AirFoilLabs KA350! This is a the first SimVRlabs VR mod release for the KA350, compatible with version 1.0.0 of the aircraft. I worked very hard to make things just act and "feel" as right as they can. As future AirFoilLabs updates come out, I will try to be timely on modifying the SimVRlabs mod to adjust to any new changes. In time, I'm sure AFLabs will make her 100% VR compatible, hopefully this mod allows us to enjoy the KA350 fully in VR until then! It's an amazing aircraft. What's Tweaked: - Added Yoke control for VR controllers. - Added VR Config file with over 80 manipulators, knobs, and switches tuned for speed and functionality - Added Teleport hotspots throughout the cockpit and cabin - Tweaked pitch trim wheel for better feel and function with VR controllers and/or mouse - Fixed FMS numbers 1-3 bug Version Information: V100 - Initial Version of the Mod V100a - Fixed Surface Deice switch not working with VR controllers. Installation Instructions: 1. For this to work, you MUST disable "Automatic Update Checking" in the AirFoilLabs product manager plugin. If not, the files will be overwritten each time you run X-Plane. So open that product manager and click the "..." button at the top, and uncheck the "Enable Automatic Update Checking" box. 2. Download the SimVRlabs zip file. Unzip the file and add the two files to your AirFoilLabs/King Air 350 folder. Overwrite. Save a copy of these files somewhere else so that when you do update your aircraft to the latest version, you can re-apply the SimVRlabs mod without having to re-download. 3. Enjoy! I recommend making a backup copy of your X-plane 11/Aircraft/AirFoilLabs/King Air 350 folder. Just rename them to something like ****** Variant Old, so you can easily just revert back if you need to. Disclaimer: This is not an officially supported AirFoilLabs update, so don't expect support from them on it. If you need help you can always ask me or just revert to your backed up folders. If you lose the old files and just want to revert back to default, just run the updater. AFLKingAir350SimVRlabsModV100a.zip Useful KA350 Docs.zip planecommandaltitudeModKA350.zip Plugin to make the autopilot altimeter gauge sync with PlaneCommand spoken commands. Add plugins folder to KA350 root folder, overwrite if needed. SimVRlabsYokeCenterv106.zip Returns your yoke to center when you let go of the yoke with the VR controllers, putting trims back into play for VR controller Yoke Control pilots. Add plugins folder to aircraft's root folder, overwrite if needed.
  28. 0 points
    Worked great until recently. FMC doesnt recognize ANY airports for some reason, including default KSEA. The 737-900 is totally fine. Ive tried asking for help to fix that and to update nav data. XPlane community is probably the most stuck up and rude bunch of people in any video game mod community Ive ever encountered, offers no help. Yall act like im already supposed to know how to fix these issues by heart...
  29. 0 points
    Out of the VR Lab: CremonaSoft A310 This update tweaks nearly everything to work better in VR. I worked very hard to make things just act and "feel" as right as they can. Everything has been tuned for VR. Notable features include: Thrust levers Flap lever Speedbrake lever Reverse levers Fuel control handles Trims Yokes Parking Brake ALL Overhead buttons and switches ALL Main Panel buttons, switches, and knobs ALL autopilot and EFIS buttons, switches, and knobs Teleport hotspots throughout the cockpit This modification is proudly made in partnership with CremonaSoft. CREMONASOFT WILL NOT OFFER SUPPORT FOR THIS VR MODIFICATION. CONTACT SIMVRLABS FOR SUPPORT. Installation Instructions: 1. Download the SimVRlabs zip file. 2. Add the "A310-304-CS_vrconfig.txt" file to your root A310 aircraft folder. 3. Enjoy! I recommend making a backup copy of your CremonaSoft A310 folder. Just rename them to something like ****** Variant Old, so you can easily just revert back if you need to. A310-304-CS_vrconfig.txt
  30. 0 points
  31. 0 points
    Perhaps a bit harsh. Just because they’re ‘developers’ doesn’t mean that’s all they do. They may Very well have other jobs during the day and working on Xenviro is the domain of their spare time. Not to mention family commitments etc. Who knows. Meanwhile 5,000 children died of starvation overnight in Africa and the free world continues to be led by an orange muppet. Perspective is an underrated commodity.

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