Jump to content

runawaybot

Developer
  • Posts

    68
  • Joined

  • Last visited

  • Days Won

    17

Everything posted by runawaybot

  1. Hello! Yes I do plan on making this for MSFS also. But that is once I get time to work on it again. Given I now work at the airport in real life I can assure you, gathering refrence images is going to be very easy
  2. Hello! The missing ALT INTV button has been fixed as well as the options to hide both the ALT INTV and SPD INTV and will be included in the upcoming update. Thanks for reporting!
  3. Hello! Please provide comparisons between our aircraft and the real one. Simply saying "...needs to be better than the current level." Doesn't help us.
  4. Work has begun on the freighter variants, however it is way to early to give any ETA and we will most likely not give a release date since well we saw what happened last time we did. We will not give out any further information.
  5. Version 1.0.0

    1,107 downloads

    Earlier known as LN-DYG this specific Boeing 737-8JP was delivered to Norwegian Air Shuttle in 2010 after flying for 9 years it was re-registered to Norwegian Air Sweden as SE-RRG where it still flies to this very day. The real life aircraft is not PIP (Performance improvement package) equipped however it does use the blended winglets and the "REAR 1" satcom type.
  6. Version 1.0.0

    1,338 downloads

    Later repainted and registered as LN-RGK this specific Boeing 737-683 was delivered to SAS Scandinavian Airlines in 1999. After flying for the European airline for just under 21 years the aircraft was finally stored and subsequently scrapped in the first quarter of 2020. Upon delivery the aircraft was equipped with eyebrow windows and although they where plugged at a later date you can still enjoy the retro feel by using them in the simulator, along with the old honeywell MCP option enabled.
  7. No, Any existing liveries made for either the Zibo 737-800X, the Ultimate 737-700 and -900, will not work on our line-up of aircraft. This is because we've made changes to the texture mapping on each variant included in the initial release. The fuselage isn't completely remapped though so converting zibo liveries to our version is not a complicated matter.
  8. Development has been halted until further notice as I have to focus on other projects. I do however have large plans for this project for the future and I can assure you it is only for the better of this project.
  9. First image of the new and improved terminal. As usual still got a lot of details to add before UV mapping and texturing however I now have more time then ever to work on this so it shouldn't be long until then.
  10. Version 1.0.2

    1,293 downloads

    Configuration [WL] - Blended Winglets PIP - Off Registration - SE-RJX Operated by Scandinavian Airlines
  11. No only the older buildings including the terminal has been scrapped.
  12. The time has come! Now that Scandinavian Mountains is released and doing well, I've decided to finally get back to this old thing. And starting strong, all of the previous building models are scrapped and work on remodeling them to fit with today's standards are underway. I hope you're all just as excited as I am and I look forward to seeing your reactions to the new models.
  13. Hello everyone! I have to admit i forgot about this thread. Just popping in here to tell you all that the scenery has now finally been released! here is the link! https://store.thresholdx.net/collections/scenery_/products/scandinavian-mountains-airport-esks
  14. This was just the product announcement. Release is planned late August/early October.
  15. Final touches now. Got some minor things to complete and get ready, the scenery should be ready for release some time this month.
  16. Thanks! Time for a quick update... Most of the scenery is complete, Altough we are currently delaying the release due to a bug within X-plane itself. Laminar research is aware of this and it will be fixed in the next update for X-plane containing fixes to nav-data. Currently you can not find the airport in any default GPS / FMS and because of that we've decided to wait until full support before we release the airport. Thanks for understanding.
  17. I decided I want the really Dark AO look on the buildings so that has been increased. This is also the first images of the terminal in-game (or sim, whatever) so enjoy.
  18. Now that ESKS is nearing completion I've picked up this project once again and spent the entire day UV-Mapping the terminal.
  19. The scenery is planned to be a payware scenery, and currently our only planned store is right here on threshold. Sorry for the late response as usual, I'm not really checking this forum often.
×
×
  • Create New...

Important Information

Please read the Terms of Use