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Posts posted by nhadrian
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Hi guys, v5.1.0 is out, enjoy!!!
Don't forget to read changelog for some important details!!!
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Hi guys, important news!
I ported my plugin to SASL3 so I have now access to all new exciting SASL functions.
Here is an example in the upcoming 5.1, new floating windows for G5 devices, will be useful for cockpit builders or those who have instruments on a separate display.
Stay tuned!
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Some new external objects. Totally useless but hightly improves visual. (Just like engine parts ... )
BR Adrian
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A small teaser on the upcoming GPS configurations in 5.1:
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Upcoming feature in 5.1, analogue instruments can be masked individually for training purposes.
Stay tuned!
BR Adrian
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@olderndirt engine sounds are based on real life recordings. Perhaps because of the muffler installed on the real HA-JON..
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Screenshots
in C152
Hi,
I started this topic to collect greatest moments of the users who are using my upgrade.
So come on Pilots, make beautiful shots of your best moments in my upgrade and share to the community...Who will be the first?!
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Hi, here I'll post recent project updates. Stay tuned!
Project updates
in C152
Posted
!!! IMPORTANT NOTE !!!
It seems like there is a BUG in X-Plane 11.36r1!
For anyone who has issues with nose wheel steering in 11.36r1 (or even in 11.40 closed beta) , open *Aircraft*/plugins/SASL3_C'52/data/modules/Custom Module/FlyghtDyn.lua in any text editor, locate line 17 and replace this:
nosewheel = globalProperty("sim/flightmodel/parts/tire_steer_cmd[0]"),
nosewheel = globalProperty("sim/flightmodel/parts/tire_steer_cmd[0]"),
to this one:
nosewheel = globalProperty("sim/flightmodel/parts/tire_steer_act[0]"),
I hope this will be solved soon by LR so I don't plan releasing a general update right now.
BR Adrian
PS.: don't be surprised if any of your other commercial airplanes will be also broken, this is quite a general issue for any plane that use plugin driven custom nose wheel logic...