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shenherm

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shenherm last won the day on September 18

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About shenherm

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  1. Out of the VR Lab: CremonaSoft A310 This update tweaks nearly everything to work better in VR. I worked very hard to make things just act and "feel" as right as they can. Everything has been tuned for VR. Notable features include: Thrust levers Flap lever Speedbrake lever Reverse levers Fuel control handles Trims Yokes Parking Brake ALL Overhead buttons and switches ALL Main Panel buttons, switches, and knobs ALL autopilot and EFIS buttons, switches, and knobs Teleport hotspots throughout the cockpit
  2. Read the description please. I don't offer support here.
  3. Unfortunately, this is not something we can control or fix. This is something that needs to be addressed with INI.
  4. Here you are, folks! I am pleased to announce the release of MapleSim's Winnipeg James Richardson International Airport for X-Plane.
  5. Version 1.1

    156 downloads

    Winnipeg James Richardson International CYWG - Winnipeg Special thanks to: Gregory Putz - Buildings were converted from FS9 with permission for the original FS9 author. Gregory has invested hundreds of hours with the original FS9 scenery. The scenery was very well done with very high quality elements. Greg kindly shared permission to use and convert this stunning scenery to XPlane 11. If you still run FS9, or know a buddy that does, please encourage them to check out Greg's sceneries. Due to the high quality base, the conversion turned out amazing. Custom HD g
  6. It uses SAM Seasons assets. I do not believe the assets included in the SDK work natively with the plug-in. I have made it super easy to change the season with 1 drag/drop of a single file. JSGME is not needed. An additional download everytime you want to change the season is not needed as the files are self-contained. The infield textures will be able to be changed using SAM seasons assuming you are not using the suggested BING orthophotos in the winter.
  7. Hi everyone, For as long as 3D flight sims have been around, Canada has been an empty void in the world of virtual aviation. Thankfully, there are a few dedicated developers who are slowly, but greatly filling this void. Within the emptiness of Canada spans an even quieter region that some may know to be Central Canada. An FS9 (Flight Simulator 2004) developer known online as "Gaputz" on the Avsim forums has been creating high quality freeware projects for this region for quite a while. Greg (Gaputz) is responsible for a great 2020 rendition of Winnipeg, James Richardson International Air
  8. Version 1.0.0

    6 downloads

    Hey guys! Here's an EnerJet 737 painted for the Ultimate 737-700NG. This livery was designed to be used WITH the blended winglet option enabled. If you find a bug or a detail that is off or wrong, please write a comment so I know to fix it. If you like my work please consider buying me a coffee. Thanks! Coffee Fund This paint was made in partnership with SimTextures and iniBuilds. THIS DOWNLOAD IS I
  9. Version 2.1.0

    25 downloads

    Hi guys, Here is the entire Nolinor 737-200 fleet painted for the FlyJSim 737-200. These aircraft have been painted to exactly as they appear as of October, 2020. These liveries will not be updated as aircraft are repainted/acquired unless someone asks. The fleet has been meticulously crafted to be faithful recreations of each jet individually. Each wear custom PBR normal maps to support proper anti-glare nose paint, matte black wing shapes, brand new dirt texture/PBR for the tail and HStabs, and a slightly metalli
  10. What exactly was the issue? If there is an issue with the mod itself, then I can forward this to Joe and see if he can check it out.
  11. Hey, I'll take a look at this one. I fly the S-92 (CH-148 Cyclone) quite a bit and am always disappointed with it's VR quality. Cheers, Matheson
  12. Hey, I'll take a look at this one. I fly the AW139 quite a bit and am always disappointed with it's VR quality. Cheers, Matheson
  13. Hi Tango1977, Sorry for the late reply. I made the VR support for the FlyJSim aircraft. FlyJSim and I intentionally left the VR yoke INOP due to limitations with the 3D modelling software that they used to create the animations. There is no possible way that we can add VR yoke support to both the 727 and 737 without completely rebuilding the animation for the yokes. I'm assuming that you wrote this before we published the support, so I hope you are enjoying the beautiful knobs, switches and buttons. Cheers, Matheson
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