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shenherm

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shenherm last won the day on December 27 2020

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About shenherm

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  1. Version 1.0.0

    48 downloads

    Hey guys! Here's the ENTIRE Rouge A321ceo fleet painted for the ToLiss A321. Please note that every aircraft has been painted to their state as of 30 January, 2020. This package will not be proactively updated as aircraft are repainted or acquired. Each aircraft has a livery specific config file which will automatically configure your aircraft correctly for the registration's equipment. Known Issues:
  2. Version 1.0.1

    68 downloads

    Hey guys! Here's the ENTIRE Swoop 737-800NG fleet painted for the Zibo Mod 737-800. This paint is fully colour corrected to the real aircraft. Please note that every aircraft has been painted to their state as of 13 January, 2020. This package will not be proactively updated as aircraft are repainted or acquired. Known Issues: Cabin seats on the right side of the aircraft have revers
  3. Thanks! I have updated the files. Please wait a few minutes for the changes to be reflected in Google Drive.
  4. Thanks for bringing this to my attention. I will take a look and see if I can fix this issue, but I may not be able to due to FlightFactor's constant refusal to create paintkits for their aircraft.
  5. I have not changed the viewpoints at all. They are the exact same for all 4 versions of the A300
  6. Hi, Unfortunately there is nothing that we can do about this. ToLiss would also be unlikely to give us permission to modify their VR support as they already have great work. There also is nothing that ToLiss can do about those knobs because of XPlane limitations. They have made it as good as possible. Cheers, Matheson
  7. Hi, There currently are no plans. Cheers, Matheson
  8. I am happy to announce that the SimVRLabs Official VR support modification has been updated for version 1.1+ of the A300. You can find it here:
  9. Out of the VR Lab: iniSimulations A306(F) This update for version 1.1 of the aircraft tweaks nearly everything to work better in VR. I worked very hard to make things just act and "feel" as right as they can. Everything has been tuned for VR. Notable features include: Thrust levers now move intuitively Flap lever now moves intuitively Speedbrake lever now moves intuitively Yokes are now operable ALL Overhead buttons, switches, and knobs ALL Main Panel buttons, switches, and knobs ALL FCU and EFIS buttons, switches, and knobs
  10. Hi folks, It is disappointing that I need to make this post. It's been brought to my attention that some VR users have been sending threats to content creators in the XPlane community related to VR usage. The team at SimVRLabs create our content free of charge for the betterment of flight sim users experience. We do it for ourselves and so that you can enjoy your favorite aircraft through the limitless confines of VR. We do not owe anyone anything. We do not need to do the things that we do for you. We also do not need to release our works for free. We do these things becau
  11. Version 1.0.0

    10 downloads

    Hey guys! Here's a HeliJet S-76 (C-GCHJ) painted for the default S-76C. If you have a favourite HeliJet ambulance registration that you would like painted, drop me a message and I'll be happy to make it for you. KNOWN ISSUES: Because of the horrendous exterior 3D model for this default aircraft, many liberties were taken to alter the scheme to fit the default "S-76C". Consequently, this livery will not be supported beyond majour errors or missing components. If you find a bug or a detail th
  12. Hi everyone, The latest version of the A300 (1.1) rendering the official mod incompatible. Our mod mostly works with the F variant of the aircraft, but please expect some issues. The PAX version is not compatible at all with our mod and should not be altered to be loaded by the A300 PAX. We are working with INI to get this up and running as soon as possible.
  13. Yes. We haven't been given 1.1 ahead of release, so we will need to update the files after 1.1 releases. The files *should* work mostly okay with the 1.1 freighter but you will get some errors. I will do my best to have the update out within 24 hours of 1.1 releasing. Thanks for your solution! I'll see if it's an elegant solution which should be placed in the notes.
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