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A380s

Business class
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Everything posted by A380s

  1. Hmm I tried many gates there, and it's still a bit aft of the door (stairway on the jetway is already colliding with the engine cowling)...
  2. I'll load up XP now and test it. I'll let you know how it goes!
  3. Hmm okay. May I please know what gate you tested? I'll check there as well
  4. Hmm that doesn't seem to happen for me (even with the latest version). Perhaps some gates are using a wrong template?
  5. Greetings, Marten! I'm pretty surprised that people found this old thread when the new version came out, but I'm really glad to see that you've been working hard as ever to help us! I've just downloaded the new version of SAM (testing with the VHHH scenery; a new version is available, but it doesn't change anything with the SAM config), and I've noticed that the A350 position is a bit too off. I've come to terms with the fact that sometimes it may not look right, however I saw the jetways blocking off half of the door (LF2; LF1 isn't as bad). I've tried the force connecting, and everything seems to be within range. Another thing I noticed (not really with SAM base but with SAM static aircrafts) is that the 777 model seems to have a weird shadow thing. I'll upload a few screenshots to illustrate my point (one has both the 777 and 767 in frame, and it seems that the static 767 is unaffected). Looking forward to your response!
  6. @Marten@Stairport Since the Type 2 Glass Jetway (shown here) has a larger opening than the Type 1, the clipping isn't as severe for both doors ( it only clips vertically, which can also be seen in the photo)
  7. @Marten@Stairport with your xml file, I have the opened door clipping through the hood of the jetway. This happens with the Type 1 Glass jetway, which has a smaller opening than the Type 2 (but is the only glass type that can reach 6.0m.) It happens before (spawn) and after (using the guidance system or a marshaller) a flight
  8. Ahh ok, I see what you mean I offset the jetways so that the doors would not clip through the Type 2, as the opening and the door itself usually fit within the jetway "hood" in real life
  9. Hmm it seems to work visually with the jetways... I'm interested in how the alignment is actually done
  10. I've tweaked the file to be a bit more precise, since the Type 1 Glass jetway (not my preferred but is the only glass to have a 6.0m variant) is smaller than the Type 2. @Marten@Stairport, does this file work for you? aircraft.xml
  11. So, I was checking all the bridges that come with v1.1.0, and I noticed that there was no bridge for the Type 2 Glass design. I am just wondering is there are plans to include a bridge with the design, as that would fit in better than the Type 1 Glass at some airports (ex RPSP) PS I'm also wondering if there will be a 6.0m Type 2 Glass Jetway. Thanks!
  12. @Marten@Stairport The new file fixes the issue. Thank you so much!
  13. Hmm I always delete the SAM folder in plugins and Custom Scenery when I update. Could it be a different A350 version? I'm using v1.5.2
  14. @Marten@Stairport I've redownloaded the plugin and reset the templates, and the jetways are a bit closer to the door. However, they're still pretty offset
  15. Hello! I've just updated to SAM 1.1.0, and I tried adding bridges to some of my sceneries (using the guide.) However, I found that changing the bridge height doesn't change the pillar height. Is this a bug? Edit: Nevermind, the pillars were another object.
  16. @Marten@Stairport I have updated both SAM (1.1.0) and the A350, and I am getting the same results. I am using the Glass Type 2 (3.5 and 4.0) templates, which should be the correct templates.
  17. I've updated the A350, but the jetway location for both jetways haven't changed at all...
  18. I've tried importing the apt nav data, and it works! Thank you so much, @Ron Baruah!
  19. Hello! I've been wanting to implement SAM into some sceneries that I found on the Gateway, but those sceneries don't seem to show up in WED (airport not detected.) Those sceneries show up in OverlayEditor, but some SAM objects use the .agp file type. Because of this, OE won't allow me to add them into the scenery. Is there a way to add those objects into the scenery? Thanks!
  20. I've replaced the XML file, but the jetways are still in the same position. I've also reloaded the templates, but with no luck. Edit: I've also tried connecting to another gate at the same airport, and with a gate at a different airport. However, the position is still incorrect
  21. I have tried other aircraft with the same jetway (FlightFactor A320 has the jetway a bit higher than the door, but it's more or less at the correct location,) and I am using the Type 2 glass (3.5m and 4.0m) templates from v1.0.8
  22. Hello! I recently updated to v1.0.8, and I realized that the jetways don't line up with the doors on the FlightFactor A350. The jetways are within limits, and I am not using force connect.
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