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Yorkshire

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Everything posted by Yorkshire

    I am very impressed. On my main monitor, I am looking at 'Scattered' clouds from the cockpit of Carenado PC12 and frame rates of 69/70 in Vulkan RC1. This will do me while waiting for XEnviro 1.15 which will be the Vulkan compatible version sometime in the future. So, well done to the author - deserves a donation.
  1. 'Clearly X-Plane is dead and you will be moving on and not look back at any of this.' Respectfully, you are wrong on that one - and thank you for the link - which I have listened to, and found it a very interesting conversation. I have not pre-ordered FS20 and have no plans to do so. I was fortunate enough to get on the Alpha program on the 2nd trawl so have had it on my system since January. Respecting the NDA I am under, I won't say why I won't be buying into it, however I had already come to my own conclusion with the question that the Podcast started with - is it ready! Whether I will indulge myself sometime in the future remains to be seen, but it's not a priority. I did buy into P3D v5 some months ago but XP is my sim of choice and I spend over 95% of my flightsim time in it, and know because of all the features that it has got right, will continue to do so. I sincerely hope you and the team manage to resolve the remaining issues and can release the update for all, myself included, who are waiting. I can quite understand the challenges you are under in as much that it must be almost impossible to create an update when the goal posts move week by week, as well as battling against limitations set by XP itself. I wish you well, and I am still with you.
  2. I think one of the dangers is that some/many might start losing interest! From this thread it seems 1.14 was started on Oct 30th 2019. To quote Cpt Kitten in the first thread post 'If we were to get everything to where we want it to be before we release we would not be releasing for another 6 months at the earliest' It is almost 8 months now - and we have had to be content with a succession of images that 'may not reflect the final product'. And looking at what was not promised, the same post said:- 'So this update will NOT include: VR multi monitor Night environment or any other elements on the roadmap free beer (sorry)' And most importantly, somewhere in the thread it was said that this update would not cover Vulkan, that would wait until update 1.15 or 1.16. Looking at the bigger picture, FS2020 is 3 weeks away. It has volumetric clouds that look the deal. P3Dv5 has been released and it's TrueSky incorporation has been done well and gives volumetric clouds and very acceptable visuals. And possibly/probably XP12 will be announced this Autumn, and they know what they have to do - and weather/clouds will be on their agenda. Vulkan is at beta16 and a release candidate will not now be too far off. When it goes non beta, I expect the majority of the XP community will then upgrade (I fly 95% of the time in the beta releases with few or no issues). So when 1.14 is released, who is it being released to? Personally, I don't want to go back to 11.41 and inferior frame rates & stutters that Vulkan addresses. We will then apparently have to wait for another few weeks/months for a workable upgrade to Vulkan? And the flight community may have moved on or be waiting for an XP12 release before Christmas - that is speculation! I say all this not as criticism or to be negative, I think XEnviro is a terrific addon, but, given the bigger picture I have to ask - is it in danger of missing the boat?
  3. Well, 11.41 is not really an older version of XP. It is the last stable version. Everything that has come after it, including the present 11.50 beta11 is a beta. I have had plugins that worked in one beta and stopped in the next beta! That is the nature of beta's. I expect the Xenviro team is waiting for the release version of 11.50. If they develop for Vulkan now, as far as they know, the goal posts may keep changing - so time & effort will be wasted.
  4. The last released version was (and is) 1.13. They are currently working on 1.14. This will hopefully resolve a few issues with 1.13 and increase frame rates. The plan after that is to develop it (1.15?) to be Vulkan compatible. The current version does not work in Vulkan and as I understand it, neither will the next release 1.14. The screen shots above show current development of 1.14. Hope this answers the question. They all work in Win10.
  5. Love the layers - looking really good.
  6. Yes that looks very very good indeed - I think it will work out to have been well worth the wait.
  7. Those last 2 pics look absolutely amazing - puts 2020 and P3Dv5 under a cloud!
  8. Just seen that P3D are releasing ver 5 on April 14th. They too are going for volumetric clouds and by the looks of the short video - using similar approach. Personally, though I do have the Alpha Tech (FS2020) on my computer, XP11/12 will be my core and main sim. I think XEnviro will take XP to the level we've been waiting for in a flightsim. It's looking tremendous. Well done team.
  9. That is really good and essential advice Captain Kitten. I have a separate XP installation for Beta's and testing - I learned my lesson a long time ago! Just about to look at 11.50b1 now. With the screenshots above, really looking forward more and more to using 1.14 in 11.41. Yorkshire
  10. This continues to look outstanding - and worth waiting for whenever. Keep up the good work and keep safe.
  11. Great images - multiple layers look impressive - who needs FS2020!!!
  12. Those clouds do look excellent. Despite the issues and the wait, have never regretted buying into XEnviro (came in at 1.11). Thanks for the update Magnus and the work of the team. Respect the honesty and transparency. Yorkshire
  13. A speculative answer - but possibly about 2 or 3 weeks after 11.50 is released; ie, Vulkan
  14. For me, 1.12 is a massive step forwards. Was thrilled to fly above the clouds here in UK and see no pixellation effects on top of the clouds. Loved the ground Autumn effect - caught it just right. All in all, a great improvement, and congratulations to the team and their hard work. It will now be my default weather system!
  15. The autumn shots look really interesting. I remember asking a question at Cosford when XP11 was first announced about seasons. The reply from Austen was that sometime in the future but they were not going down the (FSX) route of different texture sets but rather to use a method of changing pixels. Looks like you're doing the job for them! I am heartened by the possibility that you are including this in the current development phase - perhaps 1.12. I'd always presumed this would be in something like 2.0 and we would have to pay extra for as a new release! Agree with the previous post - does look like the whole emphasis is on flight model tweaks and not enough on the environmental engine. Hopefully FS2020 will give a spur to a more holistic approach to the programme - it looks like tough competition ahead. As a relatively new purchaser of Xenviro, which I do enjoy and fly with most of the time, I look forward to the continuing dvt, especially minimising (or eliminating) the cloud pixellation when viewed from above. I certainly regard it as a worthwhile investment and addon.
  16. Totally understand your position due to the reasons you explain - thanks for the reply.
  17. You keep these mouth watering images coming. They look outstanding and I think equal and eclipse any cloud rendering software for any flightsim platform in the past - and I have used them all! One question I have. In the long term (maybe version 2?), do you envisage a possibility of incorporating weather themes so that preset weather conditions could be set rather than being only a 'live' weather engine?
  18. I can't tell you how Xenviro will compare with ASXP, but from what I have read and understood, XEnviro has its own integrated weather engine that will create the cloud layers, type and winds. I am pretty sure that you won't be able to use ASXP as the weather generator for the XEnviro clouds. It will probably be a case of deciding which weather engine to use for a particular flight, XEnviro or ASXP. I am sure after release there will be reviews comparing the two systems. I think one benefit of XEnviro will be that you will turn it on as a plugin from within XP11, and not have to start it as an independent programme outside of XP. If I am wrong on any of this, I will be corrected by those who know! Other and much more important benefits will be the Voluminous clouds, snow settling on the ground and runways when appropriate, and the wonderful cloud formations we have already seen in the images posted from the beta team.
  19. It continues to impress, wonderful formations.
  20. Very impressive and certainly looks worth waiting for. Thanks for keeping the dvt shots coming.
  21. The more I see the more I like, and I was impressed when I saw the early development shots when I discovered this site! Looking good and something to look forward to. And I think the team is doing the right thing by not releasing early and ensuring that it will do what it says on the tin. And if that takes another 2-3 months, so be it. I'd rather pay for a polished product that has been tested & tested than one where everyone starts complaining about this or that! Grateful for the supply of screen shots/videos and updates on the developments.
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