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SDGstudios

Economy class
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Everything posted by SDGstudios

  1. I'll preface that I'm running on a Mac, so maybe there's a bug, but I tried creating a new config, and took screenshots of all the coordinates. It did not save to a new "aircraft.xml" file under the main SAM directory. I had one previously that just had the aircraft type and door config done (which didn't load in sim), so I took that file, using the data from the screenshots, and fleshed this file out. @Marten@Stairport, can you look at this and see what I'm missing? It's for the AD Simulations CRJ-900. Unfortunately, I have to copy and paste the text from the file, but the file name and the acf id do match. If I can figure out how to customize Ground Services for a few aircraft, I'll be a pretty happy camper! <?xml version="1.0"?> <acf id="CRJ_900" name="crj-900.acf" author="Andrzej Borysewicz Dimitris Koronakis Kostas Koronakis" description="Bombardier CL-600-2D24"> <service> <passenger supported="true" max="76" unit_weight_kgs="80" load_speed_per_min="1428" unload_speed_per_min="1285" vehicle_dispatch_delay_sec="2"> <vehicles> <stair dispatch_delay="1" vehicle_type="boardingRamp" spawn_pos_rel_x="-15.0" spawn_pos_rel_y="-13.45" spawn_pos_rel_psi="-90" dock_pos_rel_x="-4" dock_pos_rel_y="-13.43" dock_pos_rel_psi="-90" precise_docking="true" use_manual_routing="false" open_acf_door_before_docking="false" use_aircraft_door="true" aircraft_door="LF1"> <manual_dock_in_points /> <manual_return_points /> <vehicle_anim_sequence> <animation label="deployed" idle_value="0" active_value="1" /> <animation label="height" idle_value="2.0" active_value="1.8" /> </vehicle_anim_sequence> </stair> </vehicles> <baggage supported="true" unit_weight_kgs="35" load_speed_per_min="650" unload_speed_per_min="590"> <vehicles> <loader dispatch_delay="0" vehicle_type="baggageLoader" spawn_pos_rel_x="-15" spawn_pos_rel_y="40" spawn_pos_rel_psi="0" dock_pos_rel_x="-3.4" dock_pos_rel_y="7.8" dock_pos_rel_psi="-90" precise_docking="true" use_manual_routing="false" open_acf_door_before_docking="false" use_aircraft_door="true" aircraft_door="C3"> <manual_dock_in_points /> <manual_return_points /> <vehicle_anim_sequence> <animation label="height" idle_value="0" active_value="2.282" /> </vehicle_anim_sequence> <cart dispatch_delay="20" vehicle_type="tug" spawn_pos_rel_x="-5.0" spawn_pos_rel_y="40.0" spawn_pos_rel_psi="0" dock_pos_rel_x="-14.0" dock_pos_rel_y="9.0" dock_pos_rel_psi="130" precise_docking="false" use_manual_routing="true" open_acf_door_before_docking="false" use_aircraft_door="false" acf_dataref_open_name="" acf_dataref_open_type="dataRef" acf_dataref_close_name_unique="false" acf_dataref_open_value="1" acf_dataref_closed_value="0" acf_dataref_anim_delay_seconds="5" trailer_count="2" trailer_type="baggageCart"> <manual_dock_in_points> <point pos_rel_x="-5.0" pos_rel_y="30.0" pos_rel_psi="0" /> <point pos_rel_x="-10.0" pos_rel_y="17.0" pos_rel_psi="0" /> </manual_dock_in_points> <manual_return_points> <point pos_rel_x="-20.0" pos_rel_y="20.0" pos_rel_psi="0" /> <point pos_rel_x="-5.0" pos_rel_y="40.0" pos_rel_psi="0" /> </manual_return_points> <vehicle_anim_sequence /> </cart> </loader> </vehicles> </baggage> </passenger> <securing> <pylon rel_x="13.0" rel_y="5.5" rel_psi="0" /> <pylon rel_x="-13.0" rel_y="0" rel_psi="0" /> <pylon rel_x="0" rel_y="18.5" rel_psi="0" /> <chock rel_x="-1.88" rel_y="1.32" rel_psi="0" distance="0.838" /> <chock rel_x="1.88" rel_y="1.32" rel_psi="0" distance="0.838" /> </securing> </service> <door position="LF1" x="-2.45000005" y="-0.340000004" z="-15.1999998" psi="3.10899997" /> </acf>
  2. I'd like an answer for this as well, as I was trying to add a GS config for an aircraft not on the compatibility list. Where does the data go when you hit "Save Configuration" for things like door location, fuel tanks, and ground vehicle configs. I'm not finding anything new under plugins/SAM/aircraft.
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