Jump to content

Coop1019

Developer
  • Posts

    143
  • Joined

  • Last visited

  • Days Won

    12

Everything posted by Coop1019

  1. Oh, I see. Hover your mouse on the left side of the screen and a little tab should appear. From there, click the menu, then open "Settings". From there you should be able to switch from the GNS to the GTN for the 3D object.
  2. This was fixed a while back with the latest update of the M20. If you haven't already, you will need to migrate your license (for free) to X-Aviation to access the latest version. Instructions can be found here: https://afms.im/FHLFNJ
  3. It has been a busy week due to the holidays, its a priority for this week though, but I can't give any ETA. We may push a plugin-only "hot fix" a few days prior to a general release to get a wider testing base. Make sure to check the discord in the next few days for news of that.
  4. Yes, this is due to the revamped XP oxygen system and how our previous custom system tricked X-Plane into being able to simulate hypoxia. This will be accounted for in the V4 update when we migrate to the new oxygen system.
  5. This was broken in the most recent update, we have a fix almost ready, we just are wrapping a few more bug fixes into it and we will release it.
  6. That sounds like something is not loading properly. After loading the plane in-sim, can you attach the file "log.txt" that is located in the root of the X-Plane 11 directory?
  7. It sure should, but I notice that isn't working. Bug logged.
  8. It is being put out in various steps, as we add the various things. You can be part of the public beta by joining our Discord server where I can add you to the testing group. Details in this blog post: https://afms.im/ByRcCB
  9. Ah, I see - it is a simple file directory problem. Please move the AFM folder so that the path looks exactly like: X-Plane 11/Aircraft/AFM. Right now the path you have set is X-Plane 11/X-Plane 11/Aircraft/M20 3.0.3/AFM/ Just moving the AFM folder should get you back up and flying! (note this directory dependency is being worked on so in the next version the AFM folder can be anywhere in the Aircraft directory and any subfolders within)
  10. Can you upload the log.txt file that is generated directly in the X-Plane 11 folder after loading the aircraft?
  11. Hi Ashley, You can find the speed brakes switch located on the left side on the pilot’s yoke. It is a small red button.
  12. Hi Ashley, I have responded to your support email, hopefully we can get you flying in no time.
  13. Hm, that seems like there may be some plugin trying to take over the autopilot or something, is anything like that installed on your system?
  14. That is definitely odd. Are you using any switch/ap external panels? I am trying to figure out what would interfere with the AP to cause it to not engage. Can you try deleting the M20R_prefs.txt file in X-Plane 11/Aircraft/AFM/M20R Ovation II and see if that stops the issue?
  15. These are being worked on with our new FMOD sound pack
  16. The interior is being revamped and we will make sure this included in the update
  17. Yes, that bug is an odd one that is the top of the list for updating in the v4 cycle. Thank you for the screenshots!
  18. That sure is weird, can you confirm that you are holding no control forces on the yoke when actuating? Significant forces will disengage the autopilot.
  19. Hi Raller, While the aircraft is using FMOD for the sounds, the sounds are definitely a spot for improvement. We have a new sound pack in development by my dev partner at TorqueSim - he is way better at it then I am, so expect a major sound update soon!
  20. The plugin should be loading fine - as it looks OK in the settings menu. The battery might be dead, that might be the problem, you can charge it from the sidebar menu -> settings -> charge batteries
  21. Can you upload your log.txt file located in the X-Plane 11 folder? Grab this file after loading the Ovation 3 in-sim, so it has the applicable information. Thank you!
  22. And responding to why it doesn't work now with XGS, I am not sure - there must have been an update on their side recently? We obviously cannot control what plugins people have installed, XGS Landing Speed is currently our only known plugin that is not compatible with the aircraft. We are working on a way to circumvent this issue, but in the meantime, there are many other free landing speed plugins that do not rely on this library (which is designed for aircraft) to function.
×
×
  • Create New...

Important Information

Please read the Terms of Use