Jump to content

Search the Community

Showing results for tags 'sam'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • X-Plane topics
    • General X-Plane Discussions
    • Freeware section
    • Payware section
    • Ortho
    • VR
    • X-Plane SDK
    • Streams and Videos
    • Threshold lists
    • Threshold Guides
  • MSFS 2020
  • Hardware
  • Threshold topics
  • Developer
  • Off topic
  • AFM Support Forum's M20 Feature Requests
  • AFM Support Forum's M20 Bug Reports
  • AFM Support Forum's All Updates
  • xEnviro's Discussions
  • xEnviro's Latest updates
  • xEnviro's Feature requests
  • xEnviro's Announcements
  • Livery Painting's Livery Requests
  • Livery Painting's Livery Help
  • Livery Painting's Other Texturing Projects
  • AXP (audiobirdxp projects)'s 737NG SERIES IMMERSION
  • AXP (audiobirdxp projects)'s EMBRAER IMMERSION
  • AXP (audiobirdxp projects)'s ANNOUNCEMENTS
  • 737NG SERIES PROJECT's ANNOUNCEMENTS
  • 737NG SERIES PROJECT's DOWNLOAD LINKS
  • 737NG SERIES PROJECT's HELP
  • 737NG SERIES PROJECT's 737-900
  • 737NG SERIES PROJECT's SUGGEST FEATURES
  • 737NG SERIES PROJECT's 737-800(X)
  • 737NG SERIES PROJECT's 737-700
  • 737NG SERIES PROJECT's CLUB RULES
  • 737NG SERIES PROJECT's TUTORIALS
  • 737NG SERIES PROJECT's From the Lab...
  • 737NG SERIES PROJECT's PAINT-KITS
  • Scenery Development's World Editor (WED)
  • Scenery Development's Overlay Editor
  • Scenery Development's Scenery Libraries and Resources
  • Scenery Development's 3D Modeling / Blender
  • Scenery Development's AI Traffic / World Traffic 3
  • Scenery Development's Questions / Help with Creating or Modifying Scenery
  • Scenery Development's Other
  • SAM - Scenery Animation Manager's Bug Reports
  • SAM - Scenery Animation Manager's Developer Guide
  • SAM - Scenery Animation Manager's Features
  • SAM - Scenery Animation Manager's General Discussion
  • SimVRlabs's Announcements and Discussions
  • SimVRlabs's Downloads
  • SimVRlabs's Requests
  • HungaryVFR Team's Public Beta 1
  • HungaryVFR Team's Closed Beta 2
  • OpenSceneryX's Announcements
  • OpenSceneryX's General Discussion
  • OpenSceneryX's Beta Testing v4.0.0
  • Flightsim Scandinavia's Scenery development
  • Flightsim Scandinavia's Online flying
  • Flightsim Scandinavia's Help area
  • PDI-Sims's News
  • PDI-Sims's Support
  • Nhadrian's Hangar's C152
  • Nhadrian's Hangar's HungaryVFR
  • AutoATC's Discussions
  • AutoATC's Q&A
  • InDepthSimulations's A220
  • InDepthSimulations's Questions
  • FlyingIron Simulations's Spitfire L.F. Mk IXc
  • FlyingIron Simulations's P-47N Thunderbolt
  • Xup2Date's Discussions
  • Xup2Date's Questions

Blogs

There are no results to display.

There are no results to display.

Product Groups

There are no results to display.

Categories

  • Aircraft
    • Airliners
    • Turboprop
    • General Aviation
    • Helicopters
    • Military and Special
  • Liveries
    • Airliner Liveries
    • Business Jet Liveries
    • Turboprop Liveries
    • General Aviation Liveries
    • Helicopter Liveries
    • Military and Special Liveries
  • Aircraft modifications
    • Airliner mods
    • Turboprop mods
    • General Aviation mods
    • Helicopter mods
    • Military and Special Mods
  • Scenery
    • Africa
    • Asia
    • Europe
    • North America
    • Oceania
    • South America
  • Plugins and Utilities
    • Weather and Environment
    • System
    • VR
    • Other
  • Supporter Special
  • xEnviro's Files
  • AXP (audiobirdxp projects)'s MANUALS & LICENSE
  • 737NG SERIES PROJECT's MANUAL
  • PBR Cockpit Overhaul Project's Downloads
  • AutoATC's Files
  • FlyingIron Simulations's Liveries

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 6 results

  1. Hi, I installed SAM yesterday and it is clearly better than autogate in every way... almost. Unfortunately (for me), when docking the jetway, it always gets absorbs somewhat into the aircraft and connects too high above the door (I tried the Zibo 738, the Toliss A319 and FF777 - I had the issue with all of them). My question really then is this, is this an issue that will be fixed, or have I done something stupid. I used overlay editor to install the jetways, Many Thanks, Zak B
  2. Hi Everyone I'm a little confused: I see, here on ThresHold, that the SAM/SAM2 plugin is free. But when I visit the Aerosoft store and/or the .org store, I see it available for US$19.99. So, which is it? I've downloaded it from here, but so far only two airports where I've landed at (YYZ & YYT) actually had it working. The plugin didn't work at others. Do I need to purchase it for it work at ALL (default) airports. FYI: I'm in XP11 version 41. Thanks, in advance, for clarifying.
  3. Can i animate water shooting from here at 100m/s to about 1000ft i am making for freeware scenery and if somebody can do i will appreciate
  4. I can't seem to work it all out! I've been watching videos but they don't help. Can someone help please? I am just wanting to add marshallers, guiding systems and moving jetways into different airports. I am not creating any airports/scenery though.
  5. Hello, I'm making an airport in Lapland and it's obviously full of snow in Winter. With SODE I know that it is possible to display some objects/ground polys accoding to seasons, is it possible to do so with SAM ? I want my airport to be full of snow in Winter (with ground poly) and also my buildings to have snow on the roof (with an .obj file). If I create them and add them in my scenery can something allow me to display them ONLY in the winter and in the summer they'll be replaced by grass for example ? I'm a beginner and it's my first scenery so any help would be welcome. Thank you, Florent
  6. At fur0r3 request. SAM – Scenery Animation Manager by Stairport By Freddy De Pues, NAPS A. SAM Installation in XP11 1) Install the library in Custom Scenery 2) Install the plugin in Resources --> plugins B. Objects Installation in WED 1) Place your ramp start in the exact position where it is needed. (It will help later on when you will position the safegates in XP11) 2) Install the jetway(s), the safegate(s) and the marshaller(s). (Since there are no specific instructions, I selected 4 m high midsize jetways) 3) Name your gates, A1, A2, ... B1, B2,... Notes: The jetways should be attached to the terminal. At this point, exact placement is not available, the position will be adjusted later on while in XP11. Make sure the marshaller is far away enough from the plane or you won’t be able to see him or her. 4) Export the scenery, save. C. Creating the .xml file using the authoring tool. In other words, implementing SAM to your airport. The .xml file containing all your input will be processed automatically, follow these steps: 1) Go to XP11, select the airport you are developing, go to the first gate. The aircraft is in a perfect position on the ramp. The jetway is in its initial position, exactly where you placed it in WED, in the same shape as in the SAM library. 2) Open the Authoring Tool in Plugins. 3) In Sceneries, fill in the blanks (2 sections) and hit Add SAM. 4) Under Jetways, select Add a jetway instance. 5) Identify the selected jetway using the Display Range tool, by Click and hold to identify jetway or go to Arrangement (further down) and select extend. Add a label, Save Jetway. 6) Load the correct jetway template in the Description tab (Load from template). Add a sound to the jetway’s movements under Description. 7) Place the jetway to it’s initial position under Add jetway --> Arrangement. 8. Save jetway. 9) Add a visual docking guidance (plugin’s main menu) using the same method. 10) If the aircraft is correctly positioned, click Copy current aircraft position --> Save. 11) Check jetway and safegate in Edit or get towed, quit and then reenter the gate again. Also @ https://forums.x-plane.org/index.php?/files/file/48951-sam-autogate-simplified-tutorial/ ----END OF THE TUTORIAL----- I cannot get rid of these pix down here
×
×
  • Create New...

Important Information

Please read the Terms of Use