almdudler Posted September 10, 2019 Share Posted September 10, 2019 seems like xenviro gets the roads its own way. if so, why not improving precision ( shorter waypoints and round curves/bezier) trucks, busses and cars turn around curves like in 90 degree increments to date, ugly. Link to comment Share on other sites More sharing options...
Captain Kitten Posted September 10, 2019 Share Posted September 10, 2019 XEnviro does not affect roads and that Won't happen. Link to comment Share on other sites More sharing options...
almdudler Posted September 10, 2019 Author Share Posted September 10, 2019 when i turn xenviro on, my roads are replaced by others. It was my assumption that xenviro injected them. ok, will check, maybe an x-plane update reversed my arts back to their original. thanks for the info. good work you, will support! i hope austin will grant you deeper access. Link to comment Share on other sites More sharing options...
Captain Kitten Posted September 11, 2019 Share Posted September 11, 2019 Xe does not change the roads in any way. Thanx for the support Link to comment Share on other sites More sharing options...
almdudler Posted November 6, 2019 Author Share Posted November 6, 2019 found issue. for those using ortho in combination with transparent roads: kill the 4 .dds in your road folder after each x-plane official update to make the same name .pngs work. x-plane overrites every art data if not rejected by user during update process. so roads are not subject to xenviro. Link to comment Share on other sites More sharing options...
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