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Captain Kitten

1.14 development

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well considering this $70 software has been useless for the years I have had it it would be a nice good faith gesture.   It hasn't been installed on my system for over a year because I fly in 4k.  Im done with you guys...good luck in the future.

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54 minutes ago, dkabob said:

well considering this $70 software has been useless for the years I have had it it would be a nice good faith gesture.   It hasn't been installed on my system for over a year because I fly in 4k.  Im done with you guys...good luck in the future.

As I said: 2.0 is far in to the future and 1.14 (as mentioned countless times) addresses performance.

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2 hours ago, Captain Kitten said:

As I said: 2.0 is far in to the future and 1.14 (as mentioned countless times) addresses performance.

Fair enough, ill stop the hate and wait to see how 1.14 goes.

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On 2/23/2020 at 5:21 AM, Bakr said:

Are their any nearby plans for XE to Mold the feed of Metar Data with the landscape obstacles such as mountains/hills/buildings - similar to the competition?

such as (https://www.reddit.com/r/flightsim/comments/dbhxrb/this_picture_of_ridge_lift_in_msfs2020_looks/)

I might be wrong, but this seems like something that is Laminar responsibility and that xE team cannot do much about this. Since xE team has said many times of the limitations that X-Plane have regarding to what they can do.

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One Day, flight sim world will go beyond VR into Augmented Reality,,, just imagine the airplane and thunder storm in the middle of your living room (or Empty Garage)

cant think of XP without XE -- very eager to see both platforms progressing and getting beyond the transformation streamlining and optimization phase...

Edited by Bakr

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Looking forward to 1.14 when it gets released.  I hope they get the haze fixed as right now most of the time I don't use 1.13 because the haze is too heavy.  Like flying around in a fog.

Edited by jfwharton

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We are at a crossroad where we have to decide a couple of things before we go ahead with the beta. I won't go in to details on what the differences are between T32 and T33 but this is where we're at. We won't rush this decision and will sleep on it for a cpouple of days. We want to make this right. All in all we're at a solid 10-15 fps increase over the board.  The images show xEnviro before we finalize the details and make the clouds look "pretty" so don't take this as final look.

As mentioned - a side effect of one of the performance paths was larger render volume (oddly enough 😄 )
1758313355_2020-03-0920_56_07-X-System.jpg.c7059f6e302b6712d02cee07c6e07ad3.jpg811520201_2020-03-0920_56_56-X-System.jpg.1752ede06222be70ff091b49b29ac2ec.jpg

 

As said: do not take these as final look
674470490_2020-03-0920_02_30-X-System.jpg.312748452f09927e8e29c259c43b1e2b.jpg2006945054_2020-03-0920_03_28-X-System.jpg.9f810a8ff337d969a97df1cc694e1e0c.jpg1950080356_2020-03-0920_07_56-X-System.jpg.9bf3dc1a2871f7270fbec8adf4498490.jpg386379922_2020-03-0920_15_50-X-System.jpg.a686f21c75601cf3982b13a9d267ae86.jpg1578704355_2020-03-0920_26_25-X-System.jpg.c7a9facf805d37f964a443c8a888fd74.jpg

2011576687_2020-03-0921_04_54-X-System.jpg.fe4e9202e140fb25896bd80b51e88e45.jpg
(Screenshots take away 20 fps... 😞 )
I'll let you know when beta has started.

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I've startet with xEnviro with X-Plane 10. Back then it was a great improvement. With X-Plane 11 the big problems started for me. The FPS drops were so big that it was impossible to fly with xEnviro.
It has been working again since 1.13 and I cannot and do not want to imagine it without xE. Looking forward to 1.14 and can't wait.
Many thanks to you for the great work.

X-Plane Screenshot 2020.03.10 - 07.11.14.30.png

X-Plane Screenshot 2020.03.10 - 07.57.40.47.png

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this is really starting to satisfy next-gen expectations and be on a competitive player.

Needs more tweaking for shadows (clouds casting shadow on clouds to achieve sense of depth) and light scattering (maybe scattering algorithms are out of scope of XE and rather an XP core);

FPS looks GREAT....

 

Edited by Bakr

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16 hours ago, Bakr said:

this is really starting to satisfy next-gen expectations and be on a competitive player.

Needs more tweaking for shadows (clouds casting shadow on clouds to achieve sense of depth) and light scattering (maybe scattering algorithms are out of scope of XE and rather an XP core);

FPS looks GREAT....

 

Tweaking? We haven't started with shadows yet.

 

16 hours ago, ashmanmedia said:

I just cannot believe my eyes... especially the resolution of that screenshot at 64fps. 1070 Magnus too?
4k users like I should see improvments.

No, this is a 2080ti - but we're still at the same performance gain as before. approx 10 fps gain from 1.13. Still not certain that it will hold until the end but we hope.

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JUST LOOK AT THIS SHEER BEAUTY WAITING FOR US, AM REALLY EXCITED ABOUT THE NEW DAWN OF WILD AERONAUTICAL SIMULATION ENVIRONMENT ..
IT MAKES SENSE TO PUT ALL THIS EFFORT - AS THE AIRPLANE SPENDS MOST OF ITS TIME IN THE AIR, NOT ON THE GROUND ..

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