Argaeus Posted November 28, 2019 Share Posted November 28, 2019 There is an error in my log.txt file: Failed to find resource 'texture/ADB-Safegate-Safedock.png', referenced from file 'Custom Scenery/SAM_Library/dockings/types/'. Could you please check. Regards. Link to comment Share on other sites More sharing options...
Marten@Stairport Posted November 28, 2019 Share Posted November 28, 2019 Sure, do you know which object is causing that? Link to comment Share on other sites More sharing options...
Argaeus Posted November 28, 2019 Author Share Posted November 28, 2019 These are the objects I used from new Library and I don't know which one is causing the error. Link to comment Share on other sites More sharing options...
Marten@Stairport Posted November 30, 2019 Share Posted November 30, 2019 Thank you, will be fixed in 2.0.1 1 Link to comment Share on other sites More sharing options...
Argaeus Posted December 4, 2019 Author Share Posted December 4, 2019 Some more error lines (unfortunately). I hope below messages from log.txt will give you a clue as there are too many objects now to select the bad one 0:03:55.629 E/OBJ: The object Custom Scenery/SAM_Library/dockings/digits/eobt0_safedock.obj has unbalanced anim begins. 0:03:55.629 E/OBJ: The object Custom Scenery/SAM_Library/dockings/digits/eobt1_safedock.obj has unbalanced anim begins. 0:03:55.629 E/OBJ: The object Custom Scenery/SAM_Library/dockings/digits/eobt2_safedock.obj has unbalanced anim begins. 0:03:55.629 E/OBJ: The object Custom Scenery/SAM_Library/dockings/digits/eobt3_safedock.obj has unbalanced anim begins. Holding back the implementation until we get an update. Regards. Link to comment Share on other sites More sharing options...
Argaeus Posted December 4, 2019 Author Share Posted December 4, 2019 PS. This might have happened after OpensceneryX update. Just FYI. Link to comment Share on other sites More sharing options...
Marten@Stairport Posted December 4, 2019 Share Posted December 4, 2019 I just had a quick look into the object animation and to me there is no unbalanced animation, whatever Laminar would like to point out with that expression. The object still works fine and as long as the error is in the log only you can use it. We will investigate furthermore for the next update (2.0.2) 1 Link to comment Share on other sites More sharing options...
Argaeus Posted December 4, 2019 Author Share Posted December 4, 2019 In the meantime Link to comment Share on other sites More sharing options...
Marten@Stairport Posted December 4, 2019 Share Posted December 4, 2019 Great! Link to comment Share on other sites More sharing options...
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