Bakr Posted April 2, 2019 Share Posted April 2, 2019 (edited) i am building a habit of revisiting this web-page every day to see the latest screenshots. funny that xe.com mistakenly got cached somehow and showing up whenever i search for this page -- i really forgot all about "Bookmarking" can you publish Dawn/Dusk/Twilight views for a sneak peak view - yes am sure any snapshot is presented as WIP. Edited April 2, 2019 by Bakr Link to comment Share on other sites More sharing options...
Captain Kitten Posted April 2, 2019 Author Share Posted April 2, 2019 7 hours ago, john1001 said: Hi Magnus, I saw your last video, the clouds are nice but the list of tags to do is always endless. In anyway, the development work will finish, there will be always refinement and enhancments to do. personally, As xEnviro user, All I need for now is : 1/ a functional turbulence slider because light or GA aircraft are uncontrollable. 2/ a correct atmosphere model because the problem of the horizon shift slider. 3/ discover the new volumetric cloud technology, personally I prefer to have clouds with acceptable appearance and good FPS. the FPS is a very important point, because the fluidity to fly between these 3D clouds is really essential for a best experience. I really hope the update for very soon. best regards, 1/ a functional turbulence slider because light or GA aircraft are uncontrollable. 1.10 is nothing like 1.09 or previous. Everything is refined. 2/ a correct atmosphere model because the problem of the horizon shift slider. Horizon shift slider had nothing to do with atmosphere model. It was a complete necessity for the old 2d tech to even work with noise rendering. That's why we went for volumetrics. EVERYTHING is redone. And there is no horizon shift issues. 3/ discover the new volumetric cloud technology, personally I prefer to have clouds with acceptable appearance and good FPS. That is what we are working on among other things and that is why it takes time. 1 Link to comment Share on other sites More sharing options...
Captain Kitten Posted April 5, 2019 Author Share Posted April 5, 2019 Still b57 betatesters screenshots 3 3 Link to comment Share on other sites More sharing options...
Bakr Posted April 5, 2019 Share Posted April 5, 2019 (edited) Ahoy Captain Magnus SHEER MAGNIFICENCE ! X-PLANE LIVE - LIKE NEVER SEEN BEFORE -- WOW !!!! my comments this is never seen before effect - only possible with true volumetric voxel-noise-based technology - whereby the wing is fading in the myst of clouds t this cloud formation and overall color tuning is very realistic and never seen before as well the horizon blending is as natural as it can be -- overcoming all the issues of old-technology depictions -- -a well deserved overall color tuning. Edited April 7, 2019 by Bakr 3 Link to comment Share on other sites More sharing options...
jg175 Posted April 5, 2019 Share Posted April 5, 2019 Here here kitty cat here here! Release it Link to comment Share on other sites More sharing options...
Americanpilot89 Posted April 6, 2019 Share Posted April 6, 2019 The wing shot made my day! Link to comment Share on other sites More sharing options...
Bakr Posted April 6, 2019 Share Posted April 6, 2019 (edited) Sooner or later XE will look something like this Photo.... This new Engine is destined for surprising us .... as far as hardware acceleration can go... Edited April 7, 2019 by Bakr 1 Link to comment Share on other sites More sharing options...
Captain Kitten Posted April 7, 2019 Author Share Posted April 7, 2019 b57 beta test member screenshots dump 4 1 Link to comment Share on other sites More sharing options...
noooch Posted April 7, 2019 Share Posted April 7, 2019 It seems from some of these screenshots that night flying will be supported after all? Link to comment Share on other sites More sharing options...
Captain Kitten Posted April 7, 2019 Author Share Posted April 7, 2019 1 minute ago, noooch said: It seems from some of these screenshots that night flying will be supported after all? Night flying is always supported. Night environment is a whole other update though. Link to comment Share on other sites More sharing options...
noooch Posted April 7, 2019 Share Posted April 7, 2019 (edited) Oh, what do you mean by night environment? volumetric lights? Edited April 7, 2019 by noooch Link to comment Share on other sites More sharing options...
Captain Kitten Posted April 7, 2019 Author Share Posted April 7, 2019 8 minutes ago, noooch said: Oh, what do you mean by night environment? volumetric lights? No. More in term of night lighting, haze, fog and cloud blending and general tweaks to make the night look good. Moonlit nights and so on. Some of these have been worked on already but night environment update comes later. We just want volumetric atmosphere to stand on its feet now. 1 Link to comment Share on other sites More sharing options...
Bakr Posted April 7, 2019 Share Posted April 7, 2019 (edited) Frankly - This view - dwarfs all other weather depiction systems currently available in the market. It just feels you are there --- REALLY SOARING HIGH INSIDE HEAVY METAL >>> THE ONGOING TUNING FOR THE ENGINE IS GRADUALLY SHOWING UP -- KEEP UP THE GOOD WORKS AND THANKS FOR THIS AWESOMENESS. Edited April 7, 2019 by Bakr Link to comment Share on other sites More sharing options...
ashmanmedia Posted April 8, 2019 Share Posted April 8, 2019 WOW I think its time to "Showcase" a youtube stream? We want to see this kinda flight live No more qa? I'm in awwwwe. 2 Link to comment Share on other sites More sharing options...
Anders Bermann Posted April 8, 2019 Share Posted April 8, 2019 Amazing! No words - just amazing. Link to comment Share on other sites More sharing options...
NickNägler Posted April 9, 2019 Share Posted April 9, 2019 Fingers crossed release during next week! Okay, time to get realistic :D What does need to be still done at this time? You reached the last chicane if the nordschleife? Cant wait man! Starting to loose sleep due to excitement xD Greetings Nick Link to comment Share on other sites More sharing options...
Captain Kitten Posted April 10, 2019 Author Share Posted April 10, 2019 On 4/9/2019 at 8:19 PM, NickNägler said: Fingers crossed release during next week! Okay, time to get realistic What does need to be still done at this time? You reached the last chicane if the nordschleife? Cant wait man! Starting to loose sleep due to excitement xD Greetings Nick We were on the straight to the last chikane but had to turn off the track and have a rethink at the diner. We realised that our tools for finalizing the cloud shapes was very dull. So we are now sharpening them. You can read more over in discussions and the "where are we now" post. Link to comment Share on other sites More sharing options...
Captain Kitten Posted April 10, 2019 Author Share Posted April 10, 2019 Still b57.. b58 is a tough one but getting there. As soon as I have mid WIP from b58 I'll post those as well. 1 Link to comment Share on other sites More sharing options...
Bakr Posted April 10, 2019 Share Posted April 10, 2019 (edited) i have a feeling that overtime, as the product matures, by virtue of the voxel based approach to render the clouds; you could propably tap in nvidia physx accelaration to deform the clouds as the airplane cuts through them... Infact today i was shocked to find that over the last few years only few titles only have actually utilized the GPU acceleration for physics.https://en.wikipedia.org/wiki/List_of_games_with_hardware-accelerated_PhysX_support some critical questions in my mind as follows: what are the components in the weather system that can make use and tap that physx engine ? - Cloud deformation by winds for example !!! nvidia has made Physx open-source recently - and clearly Nvidia Hardware have advantage to accelerate that - and it can fall back to CPU for those who dont have NVIDIA... i know that x-plane itself at its core is not tapping that area either --- (actually we dont want them to model airplane crash either like in arcade battle games ) - but rather i mean in terms of simulating the flight model physx - which is pure physics in any way..... overall, i feel this is an area with potential to increase performance and needs some rethinking maybe to better utlise that and squeeze more frames per seconds out of better balanced utilization of hardware acceleration. key Areas which might benefit include (as far this is a weather depiction addon-system is concerned in contract to the scope of core-xplane)::: cloud deformation to winds cloud deformation due to airplane fly-through live tornado cloud formation voxel based rain drops hitting fuselage voxel based rain drops hitting the windscreen and calculating vectors of water drop movement as it decays based on wind direction and glass shape approximations (for efficiency and speed) voxel based rain drops hitting the runway with subtle splash effect. simulate runway mirage effect..based on heat weather readings (maybe) actually all kinds of movement physics can be applied to one single voxel --- and around that basis - all opportunities are limitless. Thanks for the screenshots and updates. Edited April 11, 2019 by Bakr 2 Link to comment Share on other sites More sharing options...
Anders Bermann Posted April 13, 2019 Share Posted April 13, 2019 Amazing. The water and fluid simulations are quite impressive. Link to comment Share on other sites More sharing options...
jcpaisa86 Posted April 13, 2019 Share Posted April 13, 2019 I want my new clouds . please Link to comment Share on other sites More sharing options...
Bakr Posted April 13, 2019 Share Posted April 13, 2019 (edited) On 4/7/2019 at 9:29 PM, Captain Kitten said: No. More in term of night lighting, haze, fog and cloud blending and general tweaks to make the night look good. Moonlit nights and so on. Some of these have been worked on already but night environment update comes later. We just want volumetric atmosphere to stand on its feet now. On 4/10/2019 at 11:35 PM, Captain Kitten said: b58 is a tough one but getting there. As soon as I have mid WIP from b58 I'll post those as well. We are really looking forward to see what B58 is holding for us.... Have a good night. The real photo (non-simulated) captures a lot of effects .. which we hope XE will provide towards release - or subsequent post release updates - as we know nature is always ahead of us. we are happy with where this platform is heading.... Edited April 14, 2019 by Bakr Link to comment Share on other sites More sharing options...
Captain Kitten Posted April 14, 2019 Author Share Posted April 14, 2019 b57 / b58 beta tester screenshots 4 1 Link to comment Share on other sites More sharing options...
Bakr Posted April 14, 2019 Share Posted April 14, 2019 (edited) This rough effect above the clouds layer is just fantastic Edited April 14, 2019 by Bakr Link to comment Share on other sites More sharing options...
Americanpilot89 Posted April 16, 2019 Share Posted April 16, 2019 I get on here while my sim boots up, see these screen shots, then remember what my sim currently looks like (in relation to weather graphics), and close the sim... I cant forget what I've seen! Make my weather engine great again! Link to comment Share on other sites More sharing options...
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