I'm making an airport in Lapland and it's obviously full of snow in Winter. With SODE I know that it is possible to display some objects/ground polys accoding to seasons, is it possible to do so with SAM ? I want my airport to be full of snow in Winter (with ground poly) and also my buildings to have snow on the roof (with an .obj file). If I create them and add them in my scenery can something allow me to display them ONLY in the winter and in the summer they'll be replaced by grass for example ? I'm a beginner and it's my first scenery so any help would be welcome.
Scenery changing with seasons
in General Discussion
Posted
Hello,
I'm making an airport in Lapland and it's obviously full of snow in Winter. With SODE I know that it is possible to display some objects/ground polys accoding to seasons, is it possible to do so with SAM ? I want my airport to be full of snow in Winter (with ground poly) and also my buildings to have snow on the roof (with an .obj file). If I create them and add them in my scenery can something allow me to display them ONLY in the winter and in the summer they'll be replaced by grass for example ? I'm a beginner and it's my first scenery so any help would be welcome.
Thank you,
Florent