Dan
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Posts posted by Dan
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On 1/29/2022 at 4:35 PM, samy_k97 said:
Do keep in mind that we won't offer support on people who do this. As it's preferable to wait for an update from us than telling someone with no experience with tinkering to exchange certain files
When can we expect an update? At very least to fix minor issues. That might be more productive than telling us that we shouldn't be handing out pragmatic advice in the forums. Especially since messing something up only requires a reinstallation of the aircraft to fix.
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On 1/12/2022 at 5:50 PM, 73samster said:
Interesting. I wonder if they will update these things soon enough. What is porpoising?
Porpoising is basically an up and down motion. Similar to how a dolphin jumps in and out of the water when it's happy.
The issue really stems from the plane incorrectly chasing VNAV markers with the yoke rather than pitch trim.
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3 hours ago, 73samster said:
what fixes have you noticed after doing this?
Autoland, for one. The NG kept dropping me well short of the touchdown markers on the KSFO ILS 28L approach. It also spends less time chasing VNAV markers with yoke inputs and more time chasing them with pitch trim. There's still room for improvement there but the porpoising issue is noticeably better.
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This is me transitioning from Turnaround (at gate, with GPU running) to ready for pushback (on APU)
Key points:
Battery is ON
ELEC 1&2 are ON
Fuel pumps are ON (needed to start APU)
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4 hours ago, InitiatedAunt74 said:
if you wanted something less realistic why are you downloading all these hundreds of megs of zip files to do what the built in aircraft that ship with XPlane already do unrealistically.
Well for starters, not all of us have hardware. I had to mine to simply so that I could handle the mouse yoke and engage the AP simultaneously.
Secondly, please take your flight sim elitism to another forum. This is an inclusive space, for people with diverse backgrounds and varying skill sets.
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You might have a button bound to something that's doing this. Anecdotally, I had a similar issue a long time ago. I was using WASD in external view to pan around in the A320 Ultimate and as soon as I touched the keyboard, the plane's autopilot would disengage and then it would go into a steep bank.
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Turn on experimental flight model in your X-Plane settings.
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PSA: Copying the zibomod folder from your aircraft/737-800X/plugins folder over to your NG LevelUp installation's plugin folder also fixes a bunch of issues with the flight model.
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These airframes are based on Zibomod. Zibo works in VR so these should too. I haven't actually tried it yet on my Oculus (excuse me, "META") Quest 2 yet, so as always, YMMV.
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12 hours ago, 73samster said:
what else do you recommend copying?
Copy the aircrafts/737-800X/plugins/zibomod folder (the entire folder) over to your NG's plugin folder. Let it overwrite any existing files. Updating the 737NG to the latest version of Zibomod fixes a few issues with the flight model.
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Make sure all four of the ELEC switches are in the down position. They're midway down on the third row.
1 hour ago, Tim13 said:I think the -700 is a bit more bugged than the -800 or -900.
I've not had any issues in the -700 and that's the variant I've completed most of my flights on. The flaps won't work if you don't have hydraulic pressure. In other words, you cannot move them unless at least one engine is running.
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Do you have the same problem in any other aircraft?
Check your sound settings in X-Plane and on the EFB
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Did you accidentally turn the bus power off?
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14 minutes ago, 73samster said:
So forgive me as I am learning but copying that file will stop the "too fast" screaming or will configure it to scream when necessary? Is it really a fix or band aid?
Copying things over from Zibomod to get this plane working is definitely a fix for a bunch of problems.
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All you need to do is drag the zibomod folder from aircrafts/737-800X/plugins/ to the same spot in your 737Ng folder.
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You need to make sure BOTH radios are tuned into the correct ILS frequency and are active. If you don't have the FO-side set up properly; as you've noted, CMD B will take over once engaged.
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Issues I was having with the flight model are gone.
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Also make sure you actually have VNAV constraints in your FMS. CMD won't engage if there aren't altitude and speed restrictions in your waypoints.
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Autoland doesn't seem to be working right either. The approach is never stabilized and the plane keeps floating up and down in an effort to maintain the G/S
After I landed, I couldn't move the throttles so I couldn't taxi off the runway.
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The LevelUp 737 has an issue with the flight displays. When I set the FO side lower DU switch to ND (nav display) I get the Eng PRI display instead.
xraas saying "too fast" and "unstable" even when the approach speed is correct.
in Forum
Posted
You do realize that conversations evolve over time, right? I can read too.