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Snax

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Snax last won the day on August 26 2020

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  1. Reporting the same issue as others. On Vulkan I got no clouds, no sun (not sure about fog, I think it was present earlier at EDDF given the crappy weather conditions) On OpenGL, everything works normally. I have an GTX960 on my old PC and a 2070 on my main computer (same issue on both PC).
  2. Way to go ! As I'm currently flying with GTX960, I'm fully content of the results of 1.14. I have between 25-30fps in every weather conditions (clear skies to thunderstorms). I have a question tho. Will you continue to improve the performance to have more framerate or 1.15 will only be about porting xE over to Vulkan first without any improvement ? I'm asking that so we could know if we will have more fps on Vulkan even without improvements on Vulkan (because Vulkan is doing its job) OR if we will have more fps because you've made improvements as for 1.14 on the performances + porting it to Vulkan. As usual, keep up the good work, your screenshots are a treat to us while waiting for the next update :) Snax
  3. "We will loose seasons, dynamic snow and wet aprons." Hello @Captain Kitten, does that sentence mean that in 1.14 seasons, snow and wetness will be gone ? Or they may not work sometimes ? Anyway that's not the worst for me, as I'm still here for the clouds and atsmopheric effects first, I'm still confident you guys can make it work ! Cheers, Snax
  4. You do an amazing work ! I see here and there that xEnviro isn't worth it, but I disagree ! You push X-Plane to its limits and it rocks !
  5. Hi, this is my first post in this forum. I wanted to say I'm very excited each time I see your pictures @Captain Kitten ! xEnviro is my favourite non-aircraft addon, and your screenshots give me hope for the future of X-Plane, at least my future with X-Plane. I'm still using xEnviro on OpenGL in X-Plane 11.50RC1 very often when I fly VFR. Now that you have said that 1.14 isn't months off but weeks off, I'm more excited than ever, wich is the reason I posting this. The Vulkan update that will be with 1.15 is what everybody wants ofcourse, it's difficult to get back to OpenGL when you have tasted the fluidity of Vulkan rendering but I wish you a good success with the transition with Vulkan. Here's two pics during my last flights yesterday with xEnviro over Spain. _______________________________________________________________________________________ Snax
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