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john1001 last won the day on September 25 2018

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  1. Hi Magnus, I have a question about the thickness of cloud layer. do you have implemented a calculations to determine the base and the top of an layer ? for example : a metar indicate a few clouds at 4000 feet "few040", so the base of this layer will be at 4000 feet but the top of this layer, at what altitude will be ? thanks,
  2. Hi Magnus, Today, I want to ask you about a subject about the environment of our flight experience. I think it's the first time this subject is evoked. it's a sim speed, or a sim display speed config. I take for example a 737-800 on starting climb phase initially from160kt to 180kt. when you look on the window forward left or right you feel a lot of speed not like in real life and if you set a speed at 220kt or 240kt you feel the plane flying like a rocket. I think the problem that the atmospheric and pressure conditions doesn't have any impact on a flight model of a plane. there is only the turbulence and wind effect. I don't know how to explain this but after many and many real life experiences and videos comparative. I'm sure that the speed rate of the x plane simulator is more faster than a real life speed sim rate. Other thing please, is it possible to add micro turbulence in places where no turbulence is reported, because in real life there's no linear vertical flight at 100%. there's always a micro turbulence from 0.03 to 0.07 max for feeling that we are flying. what do you think Magnus about this ?
  3. Hi Magnus, I saw your last video, the clouds are nice but the list of tags to do is always endless. In anyway, the development work will finish, there will be always refinement and enhancments to do. personally, As xEnviro user, All I need for now is : 1/ a functional turbulence slider because light or GA aircraft are uncontrollable. 2/ a correct atmosphere model because the problem of the horizon shift slider. 3/ discover the new volumetric cloud technology, personally I prefer to have clouds with acceptable appearance and good FPS. the FPS is a very important point, because the fluidity to fly between these 3D clouds is really essential for a best experience. I really hope the update for very soon. best regards,
  4. Thanks Magnus for your reply, Just save it on your list please, Thank you again.
  5. Hi Magnus, I think you have enhanced water reflection and it's really beautiful on a picture. I would like to know if on the bad weather or a windy conditions or when a height of waves is indicated, you have the possibility to add the small white dots (top of waves) ? /not aligned just randomly generated/ - please to see the picture attached. Thank you,
  6. Hi Magnus, the winter theme is really successfuly rendered on xEnviro 1.10 , I saw also some clouds from continental and coastal climate theme (cardiff pictures). I want to ask you if possible to add some samples from Dry regions weather for example like we see on arizona or nevada state. some regions on the south of spain, high atlas on Morocco "Marrakech" and some other parts in the world. the dry weather have its specific beautiful type of clouds generally situated between 10000 and 25000 feet and have a multiple variaties. Thank you ,
  7. Thanks Magnus for these videos ! You are doing a great work I xEnviro
  8. Hi Magnus, the clouds on the last pictures from b35 are really on low resolution ? !!! All pictures from the previous beta tests were very beautiful but those ( b35) are really not good. I really hope you will keep the usual quality ! Other thing : flight simulation is not a simple ordinary pc game and people who loves really this have to invest in correct pc specifications with modern and powerful graphic cards. you are developers and your product can ( today ) be on a higher level on quality if the majority of customers invest on a good pc specs. if not why do not create : xEnviro light version for limited pc spec users and xEnviro complete version for people who have high end pc. like that everyone will be happy and enjoy !
  9. Hello developers, On xEnviro 1.10 : The airport lighting ,runways, taxiways, poles ... will be automatically activated by xEnviro calculations depending on weather conditions ? - reduced visibility : 5 miles and less. - rainy , snowy conditions. - overcast layer. - polluted atmospheric conditions. Thanks
  10. Just imagine this : You turn on your PC you run your x-plane 11 then when the xEnviro interface appears, you have this message : " new version is available " Ohhhhhhhhh and it comes a friday on the start of the weekend , YES ! ️what a lovely dream ! ️
  11. Hi Magnus, the airport lighting will be automatically activated when the conditions are adequate ?? if "yes" , we can have information about these conditions ? is it on relation with the cloud cover ? Overcast for example ? or visibility reported ? or polluted atmosphere identified ? or Rainy conditions ?
  12. every new picture come with a new feature ! it's absolutely amazing ! every week you have something enhanced ! Great work ! "But when you will decide to update finally ??? "
  13. Personally, I didn't use 1.09s version because the horizon shift problem and the repetitive 2D clouds textures. I'm waiting for this update since over 8 months and I follow every day all the progress. I know very well the Development Team is doing an excellent work with 1.10 , but please to activate and go more faster for this release.
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