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Posts posted by agonyair
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Are you using a Honeycomb yoke by any chance? I noticed that using the Zibo profile on the Aerosoft site that uses the starter switch for TCAS settings or Autobrake settings messes up Engine 1. It will show that it's running but you're not able to engage the Gen switch. Try turning off the starter switch and see if you can engage the Gen switch. This would also fix you're pack problem.
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I would probably ask this question about the XCrafts on X-plane.org. The developers are active on there.
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@Bajermanden, experimental flight on in the Xplane settings?
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1 minute ago, flyexp3 said:
Nice, thanks for the report and advice, I was eventually staying on what was said through the link I've provided. Always something new to learn in a ever evolving world
No problem my friend, Hope the info helps!
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Yes. What cjreed stated. Was trying to screen shot the message from discord. @flyexp3, prior to this I observed in my log that it showed that Levelup did change the mode to experimental but the devs are telling us now to make sure we manually check it in the settings. I did notice a difference between the two. @flyexp3, if you're not a member of the discord I'd suggest joining. Lots of realtime info on their regarding the Levelup 737.
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On the discord Levelup is saying to manually tick off the experimental flight model. They're saying that Xplane is not recognizing it for some reason
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Did you check off experimental flight model in the settings? Prior to me physically doing this approach was kind of wonky.
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Hi Marten, issues I'm having with FlyTampa Las Vegas are jetways not lining up appropriately. This isn't a problem on your end it is an issue with the scenery itself since I'm not having issue with this in any other SAM airport scenery. The marshaller issue is that FlyTampa didn't add them in which I think they should since the scenery is kind of expensive and freeware developers have been gracious enough to add them in.
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Anyone have FlyTampa Las Vegas and having issues with SAM? I've brought this up on their forum and haven't really got an answer from them. I think that their scenery isn't working well with the newer versions of SAM. I really like their scenery but I'm disappointed that for $32.00 I think I should get at least marshallers at all the gates. I'm interested in hearing from anyone having the same issues as me. Thanks!
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36 minutes ago, Marten@Stairport said:
Can you please verify that steam is running in the background when opening SAM Suite? If it still shows unlicensed while steam is open that would definitely be an issue.
Marten, I don't believe that I'm using Steam with anything on my computer. I'll check to see when I open SAM Suite if Steam is running in the background. All works in X-Plane as it should and the plugin does recognize that I have World Jetways. Just thought it was odd that it started lately displaying that World Jetways was showing unlicensed in Sam Suite.
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Noticed a bug today. I have Sam World Jetways. In Sam Suite Version 1.4.3 it's showing unlicensed. I've uninstalled and reinstalled and it shows it's licensed. If I close Sam Suite and reopen it, it shows it's unlicensed again. In X-Plane I checked out the plugin and it shows World Jetways is activated. I'm assuming there is a problem with Sam Suite recognizing World Jetways.
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Really nice work Carda, Any suggestion on a good freeware sound pack or should I spring for the BSS soundpacks?
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For anyone interested, I've found a plugin on the Org that adapts SAM seasons to the temperature of the region you're flying in. It's called Four Seasons and so far works really well with SAM Seasons.
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The latest SAM Suite is 1.4.2. Try a clean install of SAM Suite and see what happens. I recall I had issues with this also on a previous version. Hope that helps.
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1 hour ago, arthursgon said:
can you send another link, please?
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2 hours ago, rmccaptain77 said:
Any news guys??
Follow their discord server.
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12 hours ago, Marten@Stairport said:
You're getting something wrong here. Each plugin (either SAM or Autogate) will identify its objects automatically. So if a scenery author places autogate jetways they will work out of the box, same with SAM. Therefore you don't have to bother.
If a custom scenery folder contains a sam.xml file it's likely to be expected using SAM (jetways).
Ok, so to get this straight I don't have to authorize the sceneries in the SAM plugin itself?
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Ok, question for all you scenery gurus out there. I'm having issues determining if a custom scenery is using Autogate or SAM. Obviously it's easy to see in the custom scenery folder if the autogate plugin is inside so therefor I don't authorize SAM in these sceneries. The other issue appears to be scenery developers (both freeware and payware) are upgrading their jetways to SAM and not notifying users. My question is if it is not specifically implied or there is no autogate plugin file inside the custom scenery folder should I authorize SAM for these sceneries?
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59 minutes ago, jfwharton said:
Sorry that link doesn't work for me.
Try this one
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I enjoy SAM Seasons. Right now I have it set for deep winter. I was wondering if it was possible in the future if SAM Seasons would be able to recognize the temperature and adjust the scenery as such? For example while using the deep winter setting and flying to a warmer climate could SAM seasons adjust to this? Thanks in advance! Jeff
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I noticed today that the download page is up for the new LevelUp 737! No planes in there yet to download but I would assume that they will be in there to download shortly! Can't wait!
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@Havena, I did delete and reinstall the plugin and it now works. Prior to deleting it I noticed that the plugin file for windows was empty but there was one in there for mac and linx which was most likely my problem.
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Having the same issue. The plugin is not showing up in the menu on X-Plane but the files are showing up. I've reinstalled several times to no avail. I'm going to revert back to 2.1.1 for the time being.
737NG: Left Gen Won't Enable
in Forum
Posted
Whatever it is, it's something that is conflicting with the Engine 1 command. Mine happened to be the start switch on the Honeycomb yoke. Glad you figured out your issue.