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Posts posted by shenherm
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24 minutes ago, fulatoro said:
Strobe Light
Nose Light
Land (L and R) Lights
NAV Lights
EMERGENCY EXIT ARM/DEARM Switch
VS CTL Switch
FD/FPV Switch
ILS/VOR Switch
COCKPIT DOOR Switch
All of the above require a left to right or right to left motion to actuate instead of an up down. I am using an HP Reverb Pro and a Rift S and both exhibit the same behavior. If you need me to identify the buttons on a screen capture let me know. The autopilot is fine. I checked it again.
Interesting. I will check this in a few hours. Thanks for making the list. It gives me a few ideas as to what could be the problem.
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Just now, fulatoro said:
Will check in my morning and send a detailed report. I had downloaded the 1.04 version from inibuilds a week ago. Did not redownload it before installing your files.
I have no issues actuating the ATS, Yaw Damper switches which I believe are also toggle switches. I will send you a list in a few hours.
Moussa
Awesome! Thanks a bunch.
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Just now, fulatoro said:
Great mod. Been using it. However I have observed that several switches that you would expect to simply operate by flicking up and down in VR actually require a horizontal motion (example landing lights and others). In addition, the AP enable switch is bizarrely hard to actuate... I managed to get it activated via random non repeatable motions...
thank you.
Moussa
Hi Moussa!
Thanks for your feedback. When using the mod myself, I do not have any of these issues. Specifically, the autopilot A/B switches are operated by depressing the VR controller trigger and not with any controller movement. The manipulator for these switches are what Laminar Research call "toggle" switches.
Could you provide a list of the manipulators that you are having problems with as well as your VR hardware? This will help me track down the problem so I can fix it.
Did you also perform a clean install from the iniBuilds store before installing the SimVRLabs mod?
Cheers,
Matheson
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Out of the VR Lab: iniSimulations A306(F)
This update tweaks nearly everything to work better in VR. I worked very hard to make things just act and "feel" as right as they can.
Everything has been tuned for VR. Notable features include:
- Thrust levers now move intuitively
- Flap lever now moves intuitively
- Speedbrake lever now moves intuitively
- Yokes are now operable
- ALL Overhead buttons, switches, and knobs
- ALL Main Panel buttons, switches, and knobs
- ALL FCU and EFIS buttons, switches, and knobs
- ALL radio tuners
- Teleport hotspots throughout the cockpit (Pilot, Copilot, Cockpit Door)
Known issues:
- The EFB does not work with touch controllers. Users must use the VR mouse OR setup the EFB prior to VR. INI is aware of this bug but has not given any indication of a future fix.
- This mod intentionally does not include teleport hotspots in the cabin or cargo areas. These areas are open to be explored without restriction using the VR controller's teleport function. This allows a "pain free" way to explore the aircraft without accidentally teleporting to an area which you did not intend.
- The weather radar does not work. INI is aware of this bug but has not given any indication of a future fix
Installation:
- Extract the contents of the included .ZIP into your aircraft's root folder and overwrite.
This modification is proudly made in partnership with iniBuilds and iniSimulations.
iniSimulations WILL NOT OFFER SUPPORT FOR THIS VR MODIFICATION. CONTACT SIMVRLABS FOR SUPPORT.
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I hope they will be VR compatible
iniSimulations ON THE LINE A300 Official Mod
in Announcements and Discussions
Posted
I just ran a test, but I cannot replicate the problem.
Which variant is this happening with? PW or GE?
Can you please send me your cockpit.OBJ AND VR_Config files in a private message?