Chek65
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Files posted by Chek65
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CYYT Scenery pack XP12 only
By Chek65 in North America
This is XP default gateway scenery of CYYT St Johns Intl Canada from 2018.
I have cleaned up most of the airport excessive nodes, objects and merged aprons and taxiways, and corrected groundvehicle-routings, taxiroutings and linemarkings. Added Pavement_FX drains to de-icing area. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 116FPS(!) see image.
I have 75FPS in Zibo mod at gate. And in total sim only using 3.15Gb of VRAM and 1251 textures in total.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
This airport was edited by using Bing maps, ESRI slippymaps and public airportcharts.
Disclaimer-Copyrights GPL and stuff.txt
24 downloads
0 comments
Submitted
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EBCI Scenery pack XP12 only
This is XP default gateway scenery of EBCI Brussels South Charleroi from 2021.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or elsewhere exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 45FPS, and on outside view 50FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
8 downloads
0 comments
Updated
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EDDF Scenery pack XP12 only
This is XP default gateway scenery of EDDF Frankfurt from 2022.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
Validated in WED 2.5.2 without any errors.
In my Zibo mod at gate A22, I get 50FPS and on outside view 70FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
59 downloads
0 comments
Submitted
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EDDK Scenery pack XP12 only
This is XP default gateway scenery of EDDK Koeln-Bonn from 2023/6.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
Validated in WED 2.5.2 without any errors.
In my Zibo mod at gate, I get 48FPS and on outside view 49FPS. This scenery is prepared to use with autodgs.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
17 downloads
0 comments
Submitted
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EDDN Scenery pack XP12 only
This is XP default gateway scenery of EDDN Nurnberg from 2021.
I have cleaned up excessive nodes, corrected objects and merged aprons, taxiways, and linemarkings.
Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability.
The purpose of this edit is to save VRAM as well increase the performance in sim.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors.
If you like this edit then please give a thumbs up or please help me with some coffee money at https://paypal.me/vSkyChek. If you encounter any problem then please give feedback.
This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com with some more details of what I have done: https://gateway.x-plane.com/airports/EDDN/show#Scenery-101856
Disclaimer-Copyrights GPL and stuff.txt
6 downloads
0 comments
Submitted
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EGAA Scenery pack XP12 only
This is XP default gateway scenery of EGAA Belfast Ireland from 2020.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or elsewhere exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 60FPS, and on outside view whopping 80FPS!
This scenery are prepared to use with autoDGS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
23 downloads
0 comments
Submitted
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EGBB Scenery pack XP12 only
This is XP default gateway scenery of EGBB Birmingham from 2022.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 50FPS, and 60FPS on outside view.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
21 downloads
- egbb
- birmingham
- (and 2 more)
0 comments
Submitted
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EGKK Scenery pack XP12 only
This is XP default gateway scenery of EGKK Gatwick from 2021.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings.
I have corrected linemarkings and converted to XP12 art assets.
Because I also converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate 53 I get 40FPS, and on outside view 50FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
36 downloads
0 comments
Submitted
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EHBK Scenery pack XP12 only
This is XP default gateway scenery of EHBK Maastricht Aachen from 2020.
I have cleaned up excessive nodes, objects and merged aprons, taxiways, and linemarkings.
Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors.
If you like this edit then please give a thumbs up or please help me with some coffee money at https://paypal.me/vSkyChek. If you encounter any problem then please give feedback.
This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com
Disclaimer-Copyrights GPL and stuff.txt
8 downloads
- ehbk
- maastricht aachen
- (and 2 more)
0 comments
Submitted
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EHLE Scenery pack XP12 only
This is XP default gateway scenery of EHLE Lelystad Netherland from 2023.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 65FPS, and on outside view 75FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
6 downloads
0 comments
Updated
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EKCH Scenery pack XP12 only
This is XP default gateway scenery of EKCH Copenhagen, Denmark from 2022.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or exclusion zones. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 50FPS on gate and 60FPS on outside view. This scenery is prepared to use with autodgs. This scenery also have FPS-friendly local ortho zl19 that comes from SAS.Planet.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
27 downloads
0 comments
Submitted
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EKCH Scenery pack XP12 only
This is XP default gateway scenery of EKCH Copenhagen, Denmark from 2022.
I have cleaned up most of the airport excessive nodes, objects and merged aprons and taxiways, and corrected groundvehicle-routings, taxiroutings and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 103FPS(!) see image.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
This airport was edited by using Bing maps, ESRI slippymaps and airportcharts.
Disclaimer-Copyrights GPL and stuff.txt
23 downloads
- ekch
- copenhagen
- (and 3 more)
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EKEB Scenery pack XP12 only
This is XP default gateway scenery of EKEB Esbjerg, Denmark from 2019.
I have cleaned up most of the airport excessive nodes, objects and merged aprons and taxiways, and corrected groundvehicle-routings, taxiroutings and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get whopping 100FPS(!) see image.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
This airport was edited by using Bing maps, ESRI slippymaps and airportcharts.
Disclaimer-Copyrights GPL and stuff.txt
9 downloads
0 comments
Submitted
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EKRK Scenery pack XP12 only
This is XP default gateway scenery of EKRK Roskilde Denmark from 2018.
I have cleaned up most of the airport excessive nodes, objects and merged polygons and taxiways, corrected groundvehicle-routing and taxiroutings.
I have corrected linemarkings and converted to XP12 art assets. All edit are done with reference to actual Bing Ortho. Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my default Cessna at gate I get whopping 120FPS(!) see image. And with this scenery on my PC, it only uses 2Gb of memory. If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
This scenery also has added local Ortho ZL19 made by SAS.Planet.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
Disclaimer-Copyrights GPL and stuff.txt
5 downloads
- xp12
- fps friendly
- (and 3 more)
0 comments
Submitted
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EKRN Scenery pack XP12 only
This is XP default gateway scenery of EKRN, Rönne, Denmark from 2021.
I have cleaned up most of the airport excessive nodes, objects and merged polygons and taxiways, corrected groundvehicle-routing and taxiroutings. I also had to revamp most of thte taxiway and polygonsystems.
I have corrected linemarkings and converted to XP12 art assets. All edit are done with reference to actual Bing Ortho. Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my default Cessna at gate I get whopping 140FPS(!) see image. And with this scenery on my PC, it only uses 2Gb of memory. If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
6 downloads
- xp12
- fps friendly
- (and 3 more)
0 comments
Submitted
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ELLX Scenery pack XP12 only
This is XP default gateway scenery of ELLX Luxembourg from 2019.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
Because I also converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 50FPS, and on outside view 60FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
21 downloads
0 comments
Submitted
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EPBY Scenery pack XP12 only
This is XP default gateway scenery of EPBY Bydgoszcz Szwederowo from 2018.
I have cleaned up excessive nodes, corrected objects and merged aprons, taxiways, and linemarkings.
Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability.
The purpose of this edit is to save VRAM as well increase the performance in sim.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors.
If you like this edit then please give a thumbs up or please help me with some coffee money at https://paypal.me/vSkyChek. If you encounter any problem then please give feedback.
This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com
Disclaimer-Copyrights GPL and stuff.txt
4 downloads
0 comments
Submitted
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EPMO Scenery pack XP12 only
This is XP default gateway scenery of EPMO Warzaw Modlin from 2022.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 65FPS, and 75FPS on outside view.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
11 downloads
- xp12
- fps friendly
- (and 3 more)
0 comments
Submitted
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ESCF Scenery pack XP12 only
This is XP default gateway scenery of ESCF Linkoping Malmen Airbase, Sweden from 2019. From 2003 the Royal Swedish Airschool has been located here, to train pilots with Sk 60 jet trainers. The Swedish Air Force Museum is located on the airbase.
I have cleaned up most of the airport excessive nodes, objects and merged polygons and taxiways, added groundvehicle-routing and taxiroutings. I also had to revamp most of the taxiway, polygonsystems and lines. Added apronlights and small amount of Pavement_fx lines for better 3D immersion.
I have corrected linemarkings and converted to XP12 art assets. Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my default Cessna at gate I get whopping 103FPS(!) see image.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
This airport is almost completely rebuild using Ming maps, ESRI slippymaps and official public airportcharts.
Disclaimer-Copyrights GPL and stuff.txt
8 downloads
- xp12
- fps friendly
- (and 4 more)
0 comments
Submitted
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ESDF Scenery pack XP12 only
This is XP default gateway scenery of ESDF Kallinge Airbase, Sweden from 2021.
I have cleaned up excessive nodes, objects and merged aprons, taxiways, and linemarkings.
Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 140FPS see image.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
This airport was edited by using Bing maps and ESRI slippymaps.
This scenery was also submitted to gateway awaiting approval.
Disclaimer-Copyrights GPL and stuff.txt
5 downloads
0 comments
Submitted
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ESIB Scenery pack XP12 only
This is XP default gateway scenery of ESIB Satenas Airbase, Sweden from 2015.
This is a major update of which I have not only edited and cleaned up. I have also created much new because of the very old default scenery.
I have cleaned up most of the airport excessive nodes, objects and merged polygons and taxiways, added groundvehicle-routing and taxiroutings. I also had to revamp most of the taxiway, polygonsystems and lines. Added buildings, ramps, apronlights and signs.
I have created and corrected linemarkings and converted to XP12 art assets. Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my default Cessna at gate I get whopping 103FPS(!) see image.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
This airport is almost completely rebuild using Bing maps, ESRI slippymaps and official public airportcharts.
This airport also contains local area Ortho imagery ZL19.
This airport was created by public charts AIRAC 2313.Disclaimer-Copyrights GPL and stuff.txt
8 downloads
- xp12
- fps friendly
- (and 4 more)
0 comments
Updated
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ESMO Scenery pack XP12 only
This is XP default gateway scenery of ESMO Oskarshamn, Sweden from 2015.
I have cleaned up most of the airport excessive nodes, objects and merged aprons and taxiways, and linemarkings.
Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 150FPS(!) see image.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
This airport was edited by using Bing maps, ESRI slippymaps and public airportcharts.Disclaimer-Copyrights GPL and stuff.txt
8 downloads
- esmo
- oskarshamn
- (and 3 more)
0 comments
Submitted
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ESMS Scenery pack XP12 only
This is XP default gateway scenery of ESMS Malmo Sturup, Sweden from 2022.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or exclusion zones. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 55FPS on gate and 60FPS on outside view. This scenery is prepared to use with autodgs. This scenery also have FPS-friendly local ortho zl19 that comes from SAS.Planet.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
16 downloads
0 comments
Updated
-
ESMX Scenery pack XP12 only
This is XP default gateway scenery of ESMX Vaxjo Smaland Sweden from 2018.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Cessna at gate I get 75FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
15 downloads
- xp12
- fps friendly
- (and 2 more)
0 comments
Submitted
-
ESOE Scenery pack XP12 only
This is XP default gateway scenery of ESOE Orebro, Sweden from 2018.
I have cleaned up most of the airport excessive nodes and merged aprons and taxiways.
I have corrected linemarkings and converted to XP12 art assets.
Because I also converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 65FPS, and on outside view whopping 75FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
4 downloads
0 comments
Submitted