Jump to content

Chek65

1st class
  • Posts

    86
  • Joined

  • Last visited

  • Days Won

    9

Everything posted by Chek65

  1. Version 1.0.0

    4 downloads

    This is XP default gateway scenery of LGSR Santorini. I have cleaned up excessive nodes, corrected objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. Added more Pavement_FX for better 3D-immersion. The purpose of this edit is to save VRAM as well increase the performance in sim. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. This scenery gives me 135FPS at terminal gate in my Cessna. see image. If you like this edit then please give a thumbs up or please help me with some coffee money at https://paypal.me/vSkyChek. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com Disclaimer-Copyrights GPL and stuff.txt
  2. Version 1.0.0

    11 downloads

    This is XP default gateway scenery of LGKO, Ippokrates, Kos from 2021. I have cleaned up excessive nodes, corrected objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. Added Pavement_FX for better 3D-immersion, and the new terminal building. The purpose of this edit is to save VRAM as well increase the performance in sim. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. This scenery gives me 120FPS at terminal gate in my Cessna. see image. If you like this edit then please give a thumbs up or please help me with some coffee money at https://paypal.me/vSkyChek. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com Disclaimer-Copyrights GPL and stuff.txt
  3. Version 1.0.0

    3 downloads

    This is XP default gateway scenery of HLLM Mitiga, Libya from 2019. I have cleaned up excessive nodes, corrected objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. Added Pavement_FX and better 3D-immersion. The purpose of this edit is to save VRAM as well increase the performance in sim. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. This scenery gives me 135FPS at terminal gate in my Cessna. see image. If you like this edit then please give a thumbs up or please help me with some coffee money at https://paypal.me/vSkyChek. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com Disclaimer-Copyrights GPL and stuff.txt
  4. Version 1.0.0

    4 downloads

    This is XP default gateway scenery of EPBY Bydgoszcz Szwederowo from 2018. I have cleaned up excessive nodes, corrected objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The purpose of this edit is to save VRAM as well increase the performance in sim. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. If you like this edit then please give a thumbs up or please help me with some coffee money at https://paypal.me/vSkyChek. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com Disclaimer-Copyrights GPL and stuff.txt
  5. Version 1.0.0

    6 downloads

    This is XP default gateway scenery of EDDN Nurnberg from 2021. I have cleaned up excessive nodes, corrected objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The purpose of this edit is to save VRAM as well increase the performance in sim. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. If you like this edit then please give a thumbs up or please help me with some coffee money at https://paypal.me/vSkyChek. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com with some more details of what I have done: https://gateway.x-plane.com/airports/EDDN/show#Scenery-101856 Disclaimer-Copyrights GPL and stuff.txt
  6. Version 1.0.0

    19 downloads

    This is XP default gateway scenery of LDDU Dubrovnik from 2021. I have cleaned up excessive nodes, corrected objects and merged aprons, taxiways, and linemarkings. A full remake with 2 new aprons, ground markings, groundroutings and taxiwayroutings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The purpose of this edit is to save VRAM as well increase the performance in sim. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. This scenery gives me 130FPS at gate. see image. If you like this edit then please give a thumbs up or please help me with some coffee money at https://paypal.me/vSkyChek. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com Disclaimer-Copyrights GPL and stuff.txt
  7. Version 1.0.0

    11 downloads

    This is XP default gateway scenery of LGIO King Pyrros, Greece from 2021. I have cleaned up excessive nodes, corrected objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The purpose of this edit is to save VRAM as well increase the performance in sim. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. This scenery gives me 85FPS at gate. see image. If you like this edit then please give a thumbs up or please help me with some coffee money at https://paypal.me/vSkyChek. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com Disclaimer-Copyrights GPL and stuff.txt
  8. Version 1.0.0

    9 downloads

    This is XP default gateway scenery of LICT Trapani Birgi from 2019. I have cleaned up excessive nodes, corrected objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The purpose of this edit is to save VRAM as well increase the performance in sim. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. This scenery gives me 145FPS at gate. see image. If you like this edit then please give a thumbs up or please help me with some coffee money at https://paypal.me/vSkyChek. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com Disclaimer-Copyrights GPL and stuff.txt
  9. Version 1.0.0

    14 downloads

    This is XP default gateway scenery of LEMH Menorca, Spain from 2021. I have cleaned up excessive nodes, trimmed objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The purpose of this edit is to save VRAM as well increase the performance in sim. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. This scenery gives me 145FPS at gate. see image. If you like this edit then please give a thumbs up or please help me with some coffee money at https://paypal.me/vSkyChek. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com Disclaimer-Copyrights GPL and stuff.txtDisclaimer-Copyrights GPL and stuff.txt
  10. Version 1.0.0

    6 downloads

    This is XP default gateway scenery of FMCH Prince Said Ibrahim International Airport, Comores from 2019. I have cleaned up excessive nodes, trimmed objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The purpose of this edit is to save VRAM as well increase the performance in sim. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. This scenery gives me 145FPS at gate. see image. If you like this edit then please give a thumbs up or please help me with some coffee money at https://paypal.me/vSkyChek. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com Disclaimer-Copyrights GPL and stuff.txt
  11. Version 1.0.0

    6 downloads

    This is XP default gateway scenery of LFGJ Dole Jura France from 2019. I have cleaned up excessive nodes, objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. If you like this edit then please give a thumbs up or please help me with some coffee money at https://paypal.me/vSkyChek. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com
  12. Version 1.0.0

    8 downloads

    This is XP default gateway scenery of EHBK Maastricht Aachen from 2020. I have cleaned up excessive nodes, objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. If you like this edit then please give a thumbs up or please help me with some coffee money at https://paypal.me/vSkyChek. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com Disclaimer-Copyrights GPL and stuff.txt
  13. Version 1.0.0

    8 downloads

    This is XP default gateway scenery of VCBI, Bandaranaike Intl. Sri Lanka from 2021. I have cleaned up excessive nodes, objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 115FPS(!) see image. If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com Disclaimer-Copyrights GPL and stuff.txt
  14. Version 1.0.0

    5 downloads

    This is XP default gateway scenery of TNCB Bonaire, Sint Eustatius and Saba from 2019. I have cleaned up excessive nodes, objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 150FPS(!) see image. If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation on gateway.x-plane.com Disclaimer-Copyrights GPL and stuff.txt
  15. fixed. Wasnt meant to be with Ortho. I only use it for reference TNCA Scenery pack.zip
  16. Version 1.0.1

    22 downloads

    This is XP default gateway scenery of TNCA Reina Beatrix Intl, Aruba from 2019. I have cleaned up excessive nodes, objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 130FPS(!) see image. If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com Disclaimer-Copyrights GPL and stuff.txt
  17. Version 1.0.0

    5 downloads

    This is XP default gateway scenery of ESDF Kallinge Airbase, Sweden from 2021. I have cleaned up excessive nodes, objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 140FPS see image. If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback. This airport was edited by using Bing maps and ESRI slippymaps. This scenery was also submitted to gateway awaiting approval. Disclaimer-Copyrights GPL and stuff.txt
  18. Version 1.0.0

    11 downloads

    This is XP default gateway scenery of OPIS - Islamabad International (Liaquat Ali Khan) from 2020. I have cleaned up excessive nodes, objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 100FPS see image. If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback. This airport was edited by using Bing maps and ESRI slippymaps. This scenery was also submitted to gateway awaiting approval. Disclaimer-Copyrights GPL and stuff.txt
  19. Version 1.0.0

    10 downloads

    This is XP default gateway scenery of PTPN Pohnpei Intl, Micronesia from 2019. I have cleaned up most of the airport excessive nodes, objects and merged aprons, taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 200FPS(!) see image. If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback. This airport was edited by using Bing maps and ESRI slippymaps. Disclaimer-Copyrights GPL and stuff.txt
  20. Version 1.0.0

    8 downloads

    This is XP default gateway scenery of ESMO Oskarshamn, Sweden from 2015. I have cleaned up most of the airport excessive nodes, objects and merged aprons and taxiways, and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 150FPS(!) see image. If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and public airportcharts.Disclaimer-Copyrights GPL and stuff.txt
  21. Version 1.0.0

    24 downloads

    This is XP default gateway scenery of CYYT St Johns Intl Canada from 2018. I have cleaned up most of the airport excessive nodes, objects and merged aprons and taxiways, and corrected groundvehicle-routings, taxiroutings and linemarkings. Added Pavement_FX drains to de-icing area. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 116FPS(!) see image. I have 75FPS in Zibo mod at gate. And in total sim only using 3.15Gb of VRAM and 1251 textures in total. If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and public airportcharts. Disclaimer-Copyrights GPL and stuff.txt
  22. Version 1.0.0

    23 downloads

    This is XP default gateway scenery of EKCH Copenhagen, Denmark from 2022. I have cleaned up most of the airport excessive nodes, objects and merged aprons and taxiways, and corrected groundvehicle-routings, taxiroutings and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 103FPS(!) see image. If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and airportcharts. Disclaimer-Copyrights GPL and stuff.txt
  23. Version 1.0.0

    9 downloads

    This is XP default gateway scenery of EKEB Esbjerg, Denmark from 2019. I have cleaned up most of the airport excessive nodes, objects and merged aprons and taxiways, and corrected groundvehicle-routings, taxiroutings and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get whopping 100FPS(!) see image. If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and airportcharts. Disclaimer-Copyrights GPL and stuff.txt
  24. Version 1.0.0

    27 downloads

    This is XP default gateway scenery of WADD Denpasar Ngurah Rai Intl, Bali, Indonesia from 2021. I have cleaned up most of the airport excessive nodes, objects and merged polygons and taxiways, and corrected groundvehicle-routings, taxiroutings and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. In my default Cessna at gate I get whopping 120FPS(!) see image. If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and airportcharts. Disclaimer-Copyrights GPL and stuff.txt
  25. Version 1.0.0

    7 downloads

    This is XP default gateway scenery of ESSD Borlange, Sweden from 2016. I have cleaned up most of the airport excessive nodes, objects and merged polygons and taxiways, added groundvehicle-routing and corrected taxiroutings. Added apronlights. I have corrected linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium. The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly. Validated in WED 2.5.2 without any errors. In my default Cessna at gate I get whopping 103FPS(!) see image. If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback. This airport was edited by using Bing maps, ESRI slippymaps and official public airportcharts. Disclaimer-Copyrights GPL and stuff.txt
×
×
  • Create New...

Important Information

Please read the Terms of Use