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shenherm

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Everything posted by shenherm

  1. Hey, I'll take a look at this one. I fly the AW139 quite a bit and am always disappointed with it's VR quality. Cheers, Matheson
  2. Hi Tango1977, Sorry for the late reply. I made the VR support for the FlyJSim aircraft. FlyJSim and I intentionally left the VR yoke INOP due to limitations with the 3D modelling software that they used to create the animations. There is no possible way that we can add VR yoke support to both the 727 and 737 without completely rebuilding the animation for the yokes. I'm assuming that you wrote this before we published the support, so I hope you are enjoying the beautiful knobs, switches and buttons. Cheers, Matheson
  3. Hi everyone, This section is reserved for modification releases containing download links. This is not a section to request or discuss projects. All requests/discussions will be deleted if posted in this section. This allows a central and clean area to easily find releases which would otherwise be cluttered with requests and discussion. If you would like to request a SimVRLabs mod or would like to discuss anything XPlane VR, please do so within the Announcements and Discussions section. Thanks for your cooperation.
  4. Hey! I looked into this a while back but quickly realized that it is impossible to add intuitive VR support to this plane. Felis uses a plugin-based manipulator system similar to FlightFactor which is does not work with XPlane's native VR manipulation. This means that the only person that can bring intuitive VR support to the tu154 is Felis himself. You can read more about this here: https://forums.x-plane.org/index.php?/forums/topic/137661-vr-in-my-projects/ Also, in the future, please make threads in the "Announcements and Discussions" section as this (Downloads) is reserved for release posts only. Cheers, Matheson
  5. Hey! Thanks for bringing this to our attention. I would love to take a look at it, however we need to own the plane before we can work on it. I currently do not own this plane as Carenado do not deserve my money with their poor products and misleading marketing. A good example of this is what you fell victim to. "VR compatible click spots". While they are not lying in saying this, they greatly mislead the average buyer. This just means that the aircraft has partial VR support. The buttons, switches, and knobs will be operable in VR, however they have not been tuned to work intuitively. Carenado ported this plane from XPlane 11 and when doing so did not bother to build the full VR support that we know and love in most products. They did notice that the aircraft was able to be *mostly* used in VR, so they added that misleading feature in the notes. There's nothing we can do about it unless we own the aircraft. Perhaps @Joe_K or @FatherSonFlightSimulator have the plane? Cheers, Matheson
  6. I just ran a test, but I cannot replicate the problem. Which variant is this happening with? PW or GE? Can you please send me your cockpit.OBJ AND VR_Config files in a private message?
  7. Interesting. I will check this in a few hours. Thanks for making the list. It gives me a few ideas as to what could be the problem.
  8. Hi Moussa! Thanks for your feedback. When using the mod myself, I do not have any of these issues. Specifically, the autopilot A/B switches are operated by depressing the VR controller trigger and not with any controller movement. The manipulator for these switches are what Laminar Research call "toggle" switches. Could you provide a list of the manipulators that you are having problems with as well as your VR hardware? This will help me track down the problem so I can fix it. Did you also perform a clean install from the iniBuilds store before installing the SimVRLabs mod? Cheers, Matheson
  9. Out of the VR Lab: iniSimulations A306(F) This update tweaks nearly everything to work better in VR. I worked very hard to make things just act and "feel" as right as they can. Everything has been tuned for VR. Notable features include: Thrust levers now move intuitively Flap lever now moves intuitively Speedbrake lever now moves intuitively Yokes are now operable ALL Overhead buttons, switches, and knobs ALL Main Panel buttons, switches, and knobs ALL FCU and EFIS buttons, switches, and knobs ALL radio tuners Teleport hotspots throughout the cockpit (Pilot, Copilot, Cockpit Door) Known issues: The EFB does not work with touch controllers. Users must use the VR mouse OR setup the EFB prior to VR. INI is aware of this bug but has not given any indication of a future fix. This mod intentionally does not include teleport hotspots in the cabin or cargo areas. These areas are open to be explored without restriction using the VR controller's teleport function. This allows a "pain free" way to explore the aircraft without accidentally teleporting to an area which you did not intend. The weather radar does not work. INI is aware of this bug but has not given any indication of a future fix Installation: Extract the contents of the included .ZIP into your aircraft's root folder and overwrite. This modification is proudly made in partnership with iniBuilds and iniSimulations. iniSimulations WILL NOT OFFER SUPPORT FOR THIS VR MODIFICATION. CONTACT SIMVRLABS FOR SUPPORT.
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