Argaeus
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Posts posted by Argaeus
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There is an error in my log.txt file:
Failed to find resource 'texture/ADB-Safegate-Safedock.png', referenced from file 'Custom Scenery/SAM_Library/dockings/types/'.
Could you please check.
Regards.
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You can download LTBJ Izmir Adnan Menderes Intl Airport with SAM compatibility from https://www.xplane.web.tr/2019/08/04/ltbj-adnan-menderes-international-airport/
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I must alert all the time :).
So if another scenery is selected (by mistake or otherwise) will the changes be written to that (wrongly selected) xml file or to the one in current scenery folder?
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Hi again,
Can this "Store in" alphabetically sorted drop down list box be changed to a "fixed option" ie. to whatever scenery we are working on by default?
Sometimes I tend to forget to select the Scenery I am working on and it confuses me whether my changes are added to the current one I work on or to the one that is on the screen. I am sure you had your reasons but just wanted to point it out. You cannot be working on a 6000 mile away KLAS Mc Carran Scenery while you are situated at and working on LTFM
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Thanks for confirming. Modifications/changes will be solely on the texture side so I hope it will not affect the scenery in future versions.
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Don't hold it back, pls share your work with the community.
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Is it allowed to modify (textures of) jetways/marshallers and share them as separate objects in the scenery package - of course mentioning that they are originally SAM objects?
Currently we have a working copy of our LTFM scenery with modified SAM jetways but my colleague decided to re-do all our custom 3D objects with Blender rather than using the current ones he had created with Sketchup (he is almost finished by the way) so we postponed the update a little bit more. Recently he asked me if we can modify your marshaller and so I decided to write and ask for your permission. The scenery is obviously going to be a freeware one as v1.0 which had Autogate by Marginal.
Also, poles of DGS' are not visible unless you come very close to the object. Can this be corrected?
And finally, when can we expect v2 of SAM?
Thanks.
PS. Let me know if you want to get a copy of WIP LTFM v2 package.
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earth.wed.xml files are created by WED (world Editor) when you SAVE a scenery file after making changes to it. You have to visit https://gateway.x-plane.com/ and do some reading if you want to start creating / editing scenery files.
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I must admit that after the updates, the automatic connection of the jetways to FF A320 is broken. You can manually connect though. Just fyi.
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LTFJ Sabiha Gokcen Istanbul already shared here in the downloads section.
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I guess you haven't come close to the Marshaller. They appear when you are close enough to them.
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Hi Marten,
Do you have plans to share some connection bridges suitable for your jetways?
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7 minutes ago, Marten@Stairport said:
They probably changed the acf file of the 747 (again). We will include a correct configuration in the next update.
I think it has not been changed since 11.30b4, better wait for Laminar's update on it. Thanks.
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For sure, there is a problem between SAM and XP 11.30r3. Dockings are not the same for both default aircraft (B737 and B747).I have the latest update 1.0.4 and cannot seem to get things right with 11.30. Hope you will find a solution soon as I do not want to test with XP 11.26 any more.EDIT: I am sorry, false alarm, pls disregard. I guess the problem is with B747 Default in XP 11.30r3. See the difference between JAR A330 and default B744 at the exact same location..
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I hope there is no such requirement for the DGS panels as I have already placed more than 200 of them to my other scenery. I know we are dealing with somewhat moving target here but should this no be automatically updated after installing (copying over the old files) a complete new version by replacing the objects in the scenery with the new ones? I know nothing about coding or 3D so this might be a silly question, though I had to ask .
Regards.
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Here are some (5) Cold & Dark start-up screenies in XP11.30 and XP11.26 with default B747 and B737 and the dockings are messed up in both versions. Could you lead me to the right direction how to solve this please? @Marten@Stairport
Regards.
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Which video did you watch? Watch immediately after 12' 55'' of my most recent video (2019 01 07_18 04 30) for Beacon lights switching to ON.
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Video uploaded just now, I can confirm it is working. my A320 version is 00801, I don't do betas usually (except Zibo ) .
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On 1/6/2019 at 9:16 AM, Argaeus said:
I tested a departure point which had SAM jetway and the aircraft was connected to the terminal at cold and dark state and the jetway pulled back as soon as I turned the beacon lights on for departure.
I already tried that but retrying and recording it as of now.
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23 hours ago, Marten@Stairport said:
That's pretty strange. I just installed a clean copy of the A320 and can't bring it up to life. Maybe you accidently switched on force connect in the authoring menu?
No, I did not use the authoring menu Marten
There is certainly something different between X-Plane 11.26 and 11.30. You can watch a video I recorded right now (before updating SAM plugin to 1.0.3) and decide for yourself. I started at the same spot in the same airport scenery (to which I added about 200 docking panels unfortunately and only 3 jetways fortunately) for testing purposes. You see the behavior of jetway at start-up for yourself. Search for H Buberci in Youtube for my account and check the most recent upload. Tags FF A320U, SAM1.0.2
EDIT: I just uploaded another short video showing the docking after a short taxi.
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Strange because I always start a new flight after re-starting the sim, never ever fly 2 flights in line within the same session.
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I tested a departure point which had SAM jetway and the aircraft was connected to the terminal at cold and dark state and the jetway pulled back as soon as I turned the beacon lights on for departure.
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4 hours ago, Marten@Stairport said:
Did you tried to use the stock facade components of the LR jetways? They are very flexible and probably better than a static object.
I just finished one pier with 3 jetways serving 3 different a/c. Just have to try with the light grey option of the facade to get a better match (I hope). The next thing would be to add the HSBC logo to the Jetways.
WDIT: By the way, I had real hard time matching the level of facade and the jetway - for future reference; I used Solid 4.0 m option of Type 1.
Error in log.txt
in General Discussion
Posted
Some more error lines (unfortunately). I hope below messages from log.txt will give you a clue as there are too many objects now to select the bad one
0:03:55.629 E/OBJ: The object Custom Scenery/SAM_Library/dockings/digits/eobt0_safedock.obj has unbalanced anim begins.
0:03:55.629 E/OBJ: The object Custom Scenery/SAM_Library/dockings/digits/eobt1_safedock.obj has unbalanced anim begins.
0:03:55.629 E/OBJ: The object Custom Scenery/SAM_Library/dockings/digits/eobt2_safedock.obj has unbalanced anim begins.
0:03:55.629 E/OBJ: The object Custom Scenery/SAM_Library/dockings/digits/eobt3_safedock.obj has unbalanced anim begins.
Holding back the implementation until we get an update.
Regards.