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Marten@Stairport

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  1. The problem with these sceneries is that the authors use animated vehicle to populate the aprons instead of static ones. In SAM3 we hope to give you a setting to set the value manually.
  2. Laminar confirmed there is a bug in one of the APIs that we use although it is not clear if that's causing your issue. We will investigate further.
  3. @simssmith could you please test this version? We implemented a fixed limit for 500 vehicles. https://www.dropbox.com/s/2rndq2n2oj82ju5/SAM_91daad8c.zip?dl=0
  4. WTF 1049 objects? That's definitely a misuse of the vehicle system. We could indeed limit the number of loaded objects, you won't see all at once anyway.
  5. Then you should send the log and dump file to support@stairport-sceneries.com
  6. Did you use SAM airportvehicles? If yes please use SAM 2.2.6
  7. Maybe the server is currently too busy. Use this mirror instead for a manual installation: http://sam-suite.com/SAM_2.2.6.zip
  8. Fortunately we fixed the bug regarding airportvehicles. Will be included in 2.2.6 to be released next week.
  9. SAM3 is in the pipeline with a lot of restructoring so that might fix it for whatever reason
  10. Maybe so send them a message and advice to use the correct template for the used jetway. Here is the documentation: https://stairportscenerieshelp.freshdesk.com/support/solutions/articles/77000004378--step-2-use-sam-library-objects
  11. The jetways are definitely configured wrong in the scenery you're referring to. Which is it?
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