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A380s

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Posts posted by A380s

  1. Greetings, Marten!

    I'm pretty surprised that people found this old thread when the new version came out, but I'm really glad to see that you've been working hard as ever to help us!

    I've just downloaded the new version of SAM (testing with the VHHH scenery; a new version is available, but it doesn't change anything with the SAM config), and I've noticed that the A350 position is a bit too off. I've come to terms with the fact that sometimes it may not look right, however I saw the jetways blocking off half of the door (LF2; LF1 isn't as bad). I've tried the force connecting, and everything seems to be within range.

    Another thing I noticed (not really with SAM base but with SAM static aircrafts) is that the 777 model seems to have a weird shadow thing. I'll upload a few screenshots to illustrate my point (one has both the 777 and 767 in frame, and it seems that the static 767 is unaffected).

    Looking forward to your response!

    X-Plane_JGErIgcw4g.png

    X-Plane_ahKrvp9YKN.png

    X-Plane_ZBQl7kuow8.png

    X-Plane_GgBHvc0myo.png

  2. On 6/8/2019 at 12:57 AM, Marten@Stairport said:

    It should be connected clear of the opened door anyway. If you provide me your exact test case I will try to reproduce your misalignment. 

    @Marten@Stairport with your xml file, I have the opened door clipping through the hood of the jetway. This happens with the Type 1 Glass jetway, which has a smaller opening than the Type 2 (but is the only glass type that can reach 6.0m.) It happens before (spawn) and after (using the guidance system or a marshaller) a flight

    p.PNG

  3. 16 minutes ago, Marten@Stairport said:

    Not sure what you mean. The Jetways are supposed to stop centered at the given coordinate of the aircraft.xml. No magic in here 😉

    Ahh ok, I see what you mean 🙂 I offset the jetways so that the doors would not clip through the Type 2, as the opening and the door itself usually fit within the jetway "hood" in real life

     

    0.PNG.ac67b7c0c82fc7585e5cda79573aec0a.PNG

  4. So, I was checking all the bridges that come with v1.1.0, and I noticed that there was no bridge for the Type 2 Glass design. I am just wondering is there are plans to include a bridge with the design, as that would fit in better than the Type 1 Glass at some airports (ex RPSP)

     

    PS I'm also wondering if there will be a 6.0m Type 2 Glass Jetway. Thanks!

  5. 1 hour ago, Marten@Stairport said:

    I tested a clean SAM installation in a clean xplane installation and a glas type 2 3.5 and 4.0m config with the included template. FF A350 version 1.4.8. That's my result. Is it possible that you accidently changed the template?

     

    jetways.JPG.f3d7e68ea674ee46374b7d0efb25c04d.JPG

    Hmm I always delete the SAM folder in plugins and Custom Scenery when I update. Could it be a different A350 version? I'm using v1.5.2

  6. Hello!

    I've just updated to SAM 1.1.0, and I tried adding bridges to some of my sceneries (using the guide.) However, I found that changing the bridge height doesn't change the pillar height. Is this a bug?

    0.PNG.3ad1b85d3c452e0e8258f2736eb5f9d4.PNG

    Edit: Nevermind, the pillars were another object.

  7. Hello!

    I've been wanting to implement SAM into some sceneries that I found on the Gateway, but those sceneries don't seem to show up in WED (airport not detected.) Those sceneries show up in OverlayEditor, but some SAM objects use the .agp file type. Because of this, OE won't allow me to add them into the scenery. Is there a way to add those objects into the scenery?

    Thanks!

  8. I've replaced the XML file, but the jetways are still in the same position. I've also reloaded the templates, but with no luck.

     

    Edit: I've also tried connecting to another gate at the same airport, and with a gate at a different airport. However, the position is still incorrect

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