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nhadrian

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  1. Version 1.0.6

    84 downloads

    Hi, have you ever dreamed on what would happen if you'd try to add electric drive to your ASK21 as a DIY home bulider? At lease I have, so this is my latest development, a fictional ASK-21E electric glider. This will be the first test flight, so you guys will be the test pilots in this project! (QUICK TIP: you can use b21/wing level commands with keyboard or buttons and level wings before take off!) Technical data: Battery: SAFT VL41M Li-ion cells, 72 cells in a row, split into two packages located in the wings. Motor: 43 kW brushless electric motor Prop: 1,6 m diameter carbon composite folding prop ESC: 200 A 250 V brushless electric speed controller (ESC) with LCD Prop mast: retractable with dc electric driven mechanics Empty weight: 490 kg Maximum take-off weight: 660 kg Empty CG: 650 mm from datum CG limits: between 234 mm and 468 mm from datum Maximum overload: +5G / -3G (reduced because of increased weights) Performance data: N/A - needs to be specified by test pilots during the test flight program... Key features: detailed 3D visual models of the drive train with PBR textures detailed system modelling of the drivetrain via plugin scripts 3D sound for engine pylon movement (both internal and external views) temperature logic for every important component of the drivetrain selectable unit for ASI, winter vario, altitude indicator, GPS and 302 vario (according to unit on Setup sheet, unit settings in USER_SETTINGS.lua are now deprecated) Other modifications are the same as in my basic ASK-21 upgrade, this plane includes the original "B21" version of the Laminar ASK21 with the following changes/addons: all instruments have animated real 3D objects real PBR glass objects for the instruments LCD displays got a backlit option interactive, VR compatible Setup sheet for proper weight and balance configuration lot of PBR overhauling on internal and external textures adjusted viewpoints for both VR and normal use pilot on the back seat is added (3D model is from another default Laminar Research plane) AviTab integration with some additional items new spin ballast 3D object that varies with spin ballast weight new red livery based on a real paint new fictional livery created by PWDT reworked particle system each livery set's the proper tailnumber for ATC operation (the content of the Tailnum.txt within livery folders) a simple user's manual for the original B21 plugin is included, please read carefully to get familiar with new commands, datarefs and functions! Installation simply extract the .zip into your /Aircraft folder and enjoy! Credits All credits for the default ASK21 and the B21 mod goes to the authors, detailed on B21's download page!!! Thank you for 'PWDT Team' for the new green livery! Thank you for 'misu' making an electric system temperature model! Source: https://github.com/ksgy/electric-engine-model Donation If you like my work and would like to support my freeware projects, or simply buy a beer, my paypal is nhadrian(a)gmail.com. Stay tuned and happy landings! Best regards, Adrian
  2. Version 1.4.0

    388 downloads

    PWDT & NHAdrian presents The Zlín Z-142 for X-Plane 11.41+ History: This series of two seat trainer and four seat light aircraft was initially developed to replace the successful Zlin Trener series. The initial Z-42 was developed during the mid-1960s with two seats, side by side. It flew for the first time on the 17th of October, 1967. The improved Zlin Z-42M introduced a constant speed propeller, a larger tail developed for the Zlin Z-43 four-seater and replaced the Z-42 in production in 1974. Development of the two seat line continued with the further improved Z-142, which flew for the first time on the 29th of December, 1979. Changes introduced included a larger cockpit canopy and faired undercarriage. The Z-142 remained in production in Z-142C form until the mid-'90s. The latest two seater of this family, the Z-242 L has a 150kW (200hp) Textron Lycoming AEIO-360 flat-four powered engine. Changes aside from the engine include a three-blade constant speed prop and revised engine cowling profile. First flight was on the 14th February 1990. Development of the four-seat models, the Z-43 and Z-143, was followed by the two-seaters. The Z-43 appeared a year later than the Z-42, flying for the first time on the 10th December 1968. The Z-42 and Z-43 share the same basic airframe, but the Z-43 features a larger and wider cabin with seating for four and a more powerful engine. The current Z-143L flew for the first time on the 24th of April, 1992. It has a similar structure as the Z-242L, but alike the Z-43 it has a larger cabin with seating for four and a more powerful Textron Lycoming O-540 engine. About X-Plane model: Once upon a time in the Flight Simulator's world, there was a Zlin 142 for FSX. This free Zlin looks pretty nice in that era, but the time had gone by, and almost everything changed since. We got P3D3 and X-Plane 10 and later P3D4 and X-Plane 11. The feeling to convert this good old stuff into X-Plane grew stronger and stronger, but to have it with more features, quality textures, last but not least - a much more realistic flight model. Luckily, I met with Adrián Nagy-Hinst - author of the well known Carenado Cessna C-152 mod - who kindly offered his help to make this project happen. All of the custom features that you'll discover in this Zlin is Adrián's merit and I can't be grateful enough for him. Well, after almost a year of development, finally we got a far-far better add-on compared to the old FSX version ever was! The model contains 350.231 polygons, a lot of custom animations, features, special 3D modelled gauges and full 4K resolution PBR textures. Features built-in pre-configured Librain effects, custom FMOD sounds - recorded from real Zlín aircraft, a very accurate flight model tested by real Z-142 pilots and instructors. In this pack, you can find 6 various liveries, and one pure white for the talented repainters. An AI version of the Zlin also included for the better experience. Features: Highly optimized 3D model 4K high detailed PBR textures Realistic flight model - tested by real Zlin pilots Realistic custom FMOD sounds - recorded from real M-337AK engine Custom animations Full 3D virtual cockpit Full 3D instruments Built-in Librain effect RealityXP support iPad with AviTab Special 3D cabin lights Setup Sheet for aircraft configuring (Payloads, weights, etc.) Two panel layout (Eastern and Western style) Special thanks to: All of our Beta-testers who helped a lot in our development. Thank you so much, Guys! ____________________________________________________________________________________________________________________ _______________________________________________________________________________________________________________ If you like our Zlín, you will find other nice add-ons for X-Plane from our team: https://forums.x-plane.org/index.php?/files/file/51672-pwdt-yakovlev-yak-18t/ https://forums.x-plane.org/index.php?/files/file/45485-lhsim-lhfm-fertoszentmiklos/ https://forums.x-plane.org/index.php?/files/file/38474-lhsimulations-lhsm-sármellék/ https://store.x-plane.org/LHDK-Dunakeszi-scenery_p_694.html _______________________________________________________________________________________________________________ Have fun, Simmers!
  3. Version 1.0.6

    185 downloads

    Hi, this is my upgrade for the "B21" version of the Laminar ASK21, with the following changes/addons: all instruments have animated real 3D objects real PBR glass objects for the instruments LCD displays got a backlit option interactive, VR compatible Setup sheet for proper weight and balance configuration lot of PBR overhauling on internal and external textures adjusted viewpoints for both VR and normal use pilot on the back seat is added (3D model is from another default Laminar Research plane) AviTab integration with some additional items new spin ballast 3D object that varies with spin ballast weight new red livery based on a real paint new fictional livery created by PWDT each livery set's the proper tailnumber for ATC operation (the content of the Tailnum.txt within livery folders) disabled B21's rudder augmentation a simple user's manual for the original B21 plugin is included, please read carefully to get familiar with new commands, datarefs and functions! Installation simply extract the .zip into your /Aircraft folder and enjoy! Credits All credits for the default ASK21 and the B21 mod goes to the authors, detailed on B21's download page!!! Donation If you like my work and would like to support my freeware projects, or simply buy a beer, my paypal is nhadrian(a)gmail.com. Stay tuned and happy landings! Best regards, Adrian
  4. Hi, yes it is! I dont have such issues so perhaps you have a custom control profile with wrong calibration. Could you please check is the virtual rudder pedals in the 3D cockpit corresponds to the 50% control deflection or not? (Or rudder in external view) If not than you should check your control settings first and perhaps delete response curve and other control sensitivity settings. Best regards, Adrian
  5. !!! IMPORTANT NOTE !!! It seems like there is a BUG in X-Plane 11.36r1! For anyone who has issues with nose wheel steering in 11.36r1 (or even in 11.40 closed beta) , open *Aircraft*/plugins/SASL3_C'52/data/modules/Custom Module/FlyghtDyn.lua in any text editor, locate line 17 and replace this: nosewheel = globalProperty("sim/flightmodel/parts/tire_steer_cmd[0]"), nosewheel = globalProperty("sim/flightmodel/parts/tire_steer_cmd[0]"), to this one: nosewheel = globalProperty("sim/flightmodel/parts/tire_steer_act[0]"), I hope this will be solved soon by LR so I don't plan releasing a general update right now. BR Adrian PS.: don't be surprised if any of your other commercial airplanes will be also broken, this is quite a general issue for any plane that use plugin driven custom nose wheel logic...
  6. Hi guys, v5.1.0 is out, enjoy!!! Don't forget to read changelog for some important details!!!
  7. Hi guys, important news! I ported my plugin to SASL3 so I have now access to all new exciting SASL functions. Here is an example in the upcoming 5.1, new floating windows for G5 devices, will be useful for cockpit builders or those who have instruments on a separate display. Stay tuned!
  8. Some new external objects. Totally useless but hightly improves visual. (Just like engine parts ... ) BR Adrian
  9. A small teaser on the upcoming GPS configurations in 5.1:
  10. Upcoming feature in 5.1, analogue instruments can be masked individually for training purposes. Stay tuned! BR Adrian
  11. Thank you for your suggestion, perhaps I'll try to do some basic engine modelling.
  12. @olderndirt engine sounds are based on real life recordings. Perhaps because of the muffler installed on the real HA-JON..
  13. Could you please write some wrods on FMOD improvements in PM? I'd forward to AudiobirdXP to discuss in details. Thank you in advance! BR Adran
  14. OOps, sorry, fixed. Thank you for pointing out on this!!! BR Adrian
  15. Hi, this topic is for wishlist in future developments. Let me know your ideas, suggestions...!
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