Chek65
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Files posted by Chek65
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MHTG Scenery pack XP12 only
By Chek65 in South America
This is XP default gateway scenery of MHTG Tegucigalpa Toncontin Intl, Honduras from 2020.
The RNAV runway 02 is one of the most difficult approaches in the world.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
Validated in WED 2.5.2 without any errors.
In my Zibo mod at gate, I get 60FPS and on outside view 65FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
44 downloads
0 comments
Submitted
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LMML Scenery pack XP12 only
This is XP default gateway scenery of LMML La Valette Luqa, Malta from 2018.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
This scenery contains local Ortho ZL 19 made by SAS.planet Bing maps.
Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 70FPS, and on outside view whopping 75FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
39 downloads
- xp12
- fps friendly
- (and 2 more)
0 comments
Updated
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EDDF Scenery pack XP12 only
This is XP default gateway scenery of EDDF Frankfurt from 2022.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
Validated in WED 2.5.2 without any errors.
In my Zibo mod at gate A22, I get 50FPS and on outside view 70FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
58 downloads
0 comments
Submitted
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LIRF Scenery pack XP12 only
This is XP default gateway scenery of LIRF Leonardo da Vinci Intl from 2023.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
This scenery contains SAM Honeywell safedocks and local Ortho ZL 19 made by SAS.planet Bing maps.
This scenery requires SAM3 to work. This scenery also have corrected roadsystem close to airport.
Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate 101 I get 70FPS, and on outside view whopping 80FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
53 downloads
0 comments
Submitted
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EKCH Scenery pack XP12 only
This is XP default gateway scenery of EKCH Copenhagen, Denmark from 2022.
I have cleaned up most of the airport excessive nodes, objects and merged aprons and taxiways, and corrected groundvehicle-routings, taxiroutings and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 103FPS(!) see image.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
This airport was edited by using Bing maps, ESRI slippymaps and airportcharts.
Disclaimer-Copyrights GPL and stuff.txt
23 downloads
- ekch
- copenhagen
- (and 3 more)
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WADD Scenery pack XP12 only
This is XP default gateway scenery of WADD Denpasar Ngurah Rai Intl, Bali, Indonesia from 2021.
I have cleaned up most of the airport excessive nodes, objects and merged polygons and taxiways, and corrected groundvehicle-routings, taxiroutings and linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my default Cessna at gate I get whopping 120FPS(!) see image.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
This airport was edited by using Bing maps, ESRI slippymaps and airportcharts.
Disclaimer-Copyrights GPL and stuff.txt
27 downloads
- xp12
- fps friendly
- (and 3 more)
0 comments
Submitted
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ESSA Scenery pack XP12 only
This is XP default gateway scenery of ESSA Arlanda Stockholm from 2020.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons. I have corrected jetways and lines.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or elsewhere exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 55FPS, and on outside view 60FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
19 downloads
0 comments
Submitted
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EGKK Scenery pack XP12 only
This is XP default gateway scenery of EGKK Gatwick from 2021.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings.
I have corrected linemarkings and converted to XP12 art assets.
Because I also converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate 53 I get 40FPS, and on outside view 50FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
36 downloads
0 comments
Submitted
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NZWN Scenery pack XP12 only
This is XP default gateway scenery of NZWN Wellington Intl New Zeeland from 2022.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways.
I have corrected linemarkings and converted to XP12 art assets. Added some lines thats missing.
Because I also converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate 20 I get 56FPS, and on outside view 80FPS.
This scenery is prepared to use with autodgs, and also includes edited local area Draped Ortho ZL19 made by SAS.Planet and Bing maps.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
33 downloads
0 comments
Submitted
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KLAS Scenery pack XP12 only
By Chek65 in North America
This is XP default gateway scenery of KLAS Harry Reid Intl Los Angeles from 2023.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons. I also removed and corrected hundreds of nodes of lines.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or elsewhere exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 55FPS, and on outside view 60FPS.
This scenery are prepared to use with autoDGS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
15 downloads
- klas
- los angeles
- (and 3 more)
0 comments
Submitted
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CYYT Scenery pack XP12 only
By Chek65 in North America
This is XP default gateway scenery of CYYT St Johns Intl Canada from 2018.
I have cleaned up most of the airport excessive nodes, objects and merged aprons and taxiways, and corrected groundvehicle-routings, taxiroutings and linemarkings. Added Pavement_FX drains to de-icing area. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 116FPS(!) see image.
I have 75FPS in Zibo mod at gate. And in total sim only using 3.15Gb of VRAM and 1251 textures in total.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
This airport was edited by using Bing maps, ESRI slippymaps and public airportcharts.
Disclaimer-Copyrights GPL and stuff.txt
24 downloads
0 comments
Submitted
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LEMD Scenery pack XP12 only
This is XP default gateway scenery of LEMD Madrid Spain from 2023/3.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons. I have corrected jetways and lines.
Because this airport is very big and groundroutes and taxiroutes affects the FPS very much - those has been removed to increase stability.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or elsewhere exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 60FPS, and on outside view whopping 72FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
22 downloads
0 comments
Submitted
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LOWW Scenery pack XP12 only
This is XP default gateway scenery of LOWW Vienna Austria from 2023.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or elsewhere exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 55FPS, and on outside view 60FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
27 downloads
0 comments
Submitted
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PTPN Scenery pack XP12 only
This is XP default gateway scenery of PTPN Pohnpei Intl, Micronesia from 2019.
I have cleaned up most of the airport excessive nodes, objects and merged aprons, taxiways, and linemarkings.
Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 200FPS(!) see image.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
This airport was edited by using Bing maps and ESRI slippymaps.
Disclaimer-Copyrights GPL and stuff.txt
10 downloads
- ptpn
- micronesia
- (and 3 more)
0 comments
Submitted
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NZQN Scenery pack XP12 only
This is XP default gateway scenery of NZQN Queenstown New Zeeland from 2023.
This is a really nice airport and one of the hardest in the world to approach correctly.
I have cleaned up most of the airport excessive nodes, merged aprons and taxiways and corrected linemarkings.
I also corrected treelines amd objects.
Because I also converted all assets to XP12 this scenery WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 55FPS, and on outside view 65FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
31 downloads
- nzqn
- queenstown
- (and 2 more)
0 comments
Submitted
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ELLX Scenery pack XP12 only
This is XP default gateway scenery of ELLX Luxembourg from 2019.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
Because I also converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 50FPS, and on outside view 60FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
21 downloads
0 comments
Submitted
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EDDK Scenery pack XP12 only
This is XP default gateway scenery of EDDK Koeln-Bonn from 2023/6.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
Validated in WED 2.5.2 without any errors.
In my Zibo mod at gate, I get 48FPS and on outside view 49FPS. This scenery is prepared to use with autodgs.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
17 downloads
0 comments
Submitted
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OPIS Scenery pack XP12 only
This is XP default gateway scenery of OPIS - Islamabad International (Liaquat Ali Khan) from 2020.
I have cleaned up excessive nodes, objects and merged aprons, taxiways, and linemarkings.
Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 100FPS see image.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
This airport was edited by using Bing maps and ESRI slippymaps.
This scenery was also submitted to gateway awaiting approval.
Disclaimer-Copyrights GPL and stuff.txt
11 downloads
0 comments
Submitted
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KJAX Scenery pack XP12 only
By Chek65 in North America
This is XP default gateway scenery of KJAX Jacksonville Intl from 2020.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 65FPS, and on outside view 80FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
25 downloads
- xp12
- fps friendly
- (and 2 more)
0 comments
Submitted
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TFFR Scenery pack XP12 only
By Chek65 in North America
This is XP default gateway scenery of TFFR Guadeloupe from 2020.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 75FPS, and on outside view whopping 85FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
35 downloads
0 comments
Submitted
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TNCA Scenery pack XP12 only
By Chek65 in South America
This is XP default gateway scenery of TNCA Reina Beatrix Intl, Aruba from 2019.
I have cleaned up excessive nodes, objects and merged aprons, taxiways, and linemarkings.
Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In Cessna at gate I get whopping 130FPS(!) see image.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
This airport was edited by using Bing maps, ESRI slippymaps and Jepessen Charts. This airport will be submitted for evaluation and approval on gateway.x-plane.com
Disclaimer-Copyrights GPL and stuff.txt
22 downloads
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EGBB Scenery pack XP12 only
This is XP default gateway scenery of EGBB Birmingham from 2022.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 50FPS, and 60FPS on outside view.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
21 downloads
- egbb
- birmingham
- (and 2 more)
0 comments
Submitted
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KBWI Scenery pack XP12 only
By Chek65 in North America
This is XP default gateway scenery of KBWI Marshall from 2020.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 50FPS, and 60FPS on outside view.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
16 downloads
0 comments
Submitted
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EKCH Scenery pack XP12 only
This is XP default gateway scenery of EKCH Copenhagen, Denmark from 2022.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or exclusion zones. This edit has saved me VRAM as well increased the FPS. I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 50FPS on gate and 60FPS on outside view. This scenery is prepared to use with autodgs. This scenery also have FPS-friendly local ortho zl19 that comes from SAS.Planet.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
27 downloads
0 comments
Submitted
-
ESSD Scenery pack XP12 only
This is XP default gateway scenery of ESSD Borlange, Sweden from 2016.
I have cleaned up most of the airport excessive nodes, objects and merged polygons and taxiways, added groundvehicle-routing and corrected taxiroutings. Added apronlights.
I have corrected linemarkings. Because I converted all art assets to XP12, this scenery WILL NOT work in XP11 or older. There is NO backwards compability. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my default Cessna at gate I get whopping 103FPS(!) see image.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
This airport was edited by using Bing maps, ESRI slippymaps and official public airportcharts.
Disclaimer-Copyrights GPL and stuff.txt
7 downloads
- xp12
- fps friendly
- (and 3 more)
0 comments
Submitted