Chek65
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Files posted by Chek65
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TIST Scenery pack XP12 only
By Chek65 in North America
This is XP default gateway scenery of TIST St Thomas - Cyril E King US Virgin Islands from 2021.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 65FPS, and on outside view 80FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
21 downloads
0 comments
Submitted
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MYNN Scenery pack XP12 only
By Chek65 in North America
This is XP default gateway scenery of MYNN Nassau Bahamas from 2023.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 80FPS, and on outside view 90FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
17 downloads
0 comments
Submitted
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EHLE Scenery pack XP12 only
This is XP default gateway scenery of EHLE Lelystad Netherland from 2023.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 65FPS, and on outside view 75FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
6 downloads
0 comments
Updated
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LIRF Scenery pack XP12 only
This is XP default gateway scenery of LIRF Leonardo da Vinci Intl from 2023.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
This scenery contains SAM Honeywell safedocks and local Ortho ZL 19 made by SAS.planet Bing maps.
This scenery requires SAM3 to work. This scenery also have corrected roadsystem close to airport.
Because I converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate 101 I get 70FPS, and on outside view whopping 80FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
53 downloads
0 comments
Submitted
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ELLX Scenery pack XP12 only
This is XP default gateway scenery of ELLX Luxembourg from 2019.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
Because I also converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 50FPS, and on outside view 60FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
21 downloads
0 comments
Submitted
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LEVC Scenery pack XP12 only
This is XP default gateway scenery of LEVC Valencia Spain from 2021.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings. I have corrected linemarkings and converted to XP12 art assets.
Because I also converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 50FPS, and on outside view 60FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
28 downloads
0 comments
Submitted
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NZWN Scenery pack XP12 only
This is XP default gateway scenery of NZWN Wellington Intl New Zeeland from 2022.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways.
I have corrected linemarkings and converted to XP12 art assets. Added some lines thats missing.
Because I also converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate 20 I get 56FPS, and on outside view 80FPS.
This scenery is prepared to use with autodgs, and also includes edited local area Draped Ortho ZL19 made by SAS.Planet and Bing maps.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
33 downloads
0 comments
Submitted
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LEVT Scenery pack XP12 only
This is XP default gateway scenery of LEVT Vitoria Spain from 2018.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings.
I have corrected linemarkings and converted to XP12 art assets, and added asphalt polygons where missing.
Because I also converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 60FPS, and on outside view 70FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
7 downloads
0 comments
Submitted
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LEAL Scenery pack XP12 only
This is XP default gateway scenery of LEAL Alicante Spain from 2022.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings.
I have corrected linemarkings and converted to XP12 art assets.
Because I also converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 50FPS, and on outside view 70FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
12 downloads
0 comments
Submitted
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EGKK Scenery pack XP12 only
This is XP default gateway scenery of EGKK Gatwick from 2021.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways, corrected and shortened groundvehicle-routing and taxiroutings.
I have corrected linemarkings and converted to XP12 art assets.
Because I also converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate 53 I get 40FPS, and on outside view 50FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
36 downloads
0 comments
Submitted
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NZCH Scenery pack XP12 only
This is XP default gateway scenery of NZCH Christchurch New Zeeland from 2022.
I have cleaned up most of the airport excessive nodes and merged polygons and taxiways.
I have corrected linemarkings and converted to XP12 art assets.
Because I also converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate 20 I get 56FPS, and on outside view 70FPS.
Before edit I had 42FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
21 downloads
- nzch
- new zeeland
- (and 2 more)
0 comments
Submitted
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NZQN Scenery pack XP12 only
This is XP default gateway scenery of NZQN Queenstown New Zeeland from 2023.
This is a really nice airport and one of the hardest in the world to approach correctly.
I have cleaned up most of the airport excessive nodes, merged aprons and taxiways and corrected linemarkings.
I also corrected treelines amd objects.
Because I also converted all assets to XP12 this scenery WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 55FPS, and on outside view 65FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
31 downloads
- nzqn
- queenstown
- (and 2 more)
0 comments
Submitted
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XESV5 Swedish Mountains Scenery pack XP12 only
This is XP default gateway scenery of XESV5 Swedish Mountains Salen, Sweden from 2021.
I have cleaned up most of the airport excessive nodes and merged aprons and taxiways.
I have corrected linemarkings and converted to XP12 art assets.
Because I also converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 66FPS, and on outside view whopping 80FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
6 downloads
0 comments
Submitted
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ESTA Scenery pack XP12 only
This is XP default gateway scenery of ESTA Angelholm, Sweden from 2019.
I have cleaned up most of the airport excessive nodes and merged aprons and taxiways.
I have corrected linemarkings and converted to XP12 art assets.
This scenery contains local Ortho from SAS.Planet ZL19.
Because I also converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 68FPS, and on outside view whopping 80FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
7 downloads
0 comments
Submitted
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ESOE Scenery pack XP12 only
This is XP default gateway scenery of ESOE Orebro, Sweden from 2018.
I have cleaned up most of the airport excessive nodes and merged aprons and taxiways.
I have corrected linemarkings and converted to XP12 art assets.
Because I also converted all assets to XP12 this scenery assets WILL NOT work in XP11 or older. There is NO backwards compability.
This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 65FPS, and on outside view whopping 75FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights GPL and stuff.txt
4 downloads
0 comments
Submitted
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LGRP Scenery pack XP12 only
This is XP default gateway scenery of LGRP Rhodes, Greece from 2022.
I have cleaned up most of the airport excessive nodes and merged taxiways. I have corrected linemarkings and converted to XP12 art assets.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh and autogen classification and therefore does not need any airport boundary or elsewhere exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation and objects settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 70FPS, and on outside view whopping 80FPS.
The scenery is prepared to use with autodgs.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
11 downloads
0 comments
Submitted
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KLAS Scenery pack XP12 only
By Chek65 in North America
This is XP default gateway scenery of KLAS Harry Reid Intl Los Angeles from 2023.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons. I also removed and corrected hundreds of nodes of lines.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or elsewhere exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 55FPS, and on outside view 60FPS.
This scenery are prepared to use with autoDGS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
15 downloads
- klas
- los angeles
- (and 3 more)
0 comments
Submitted
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EGAA Scenery pack XP12 only
This is XP default gateway scenery of EGAA Belfast Ireland from 2020.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or elsewhere exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 60FPS, and on outside view whopping 80FPS!
This scenery are prepared to use with autoDGS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
23 downloads
0 comments
Submitted
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LGKL Scenery pack XP12 only
This is XP default gateway scenery of LGKL Kalamata Greece from 2020.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or elsewhere exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 60FPS, and on outside view whopping 70FPS!
This scenery are prepared to use with autoDGS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
8 downloads
0 comments
Submitted
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LOWW Scenery pack XP12 only
This is XP default gateway scenery of LOWW Vienna Austria from 2023.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or elsewhere exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 55FPS, and on outside view 60FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
27 downloads
0 comments
Submitted
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EBCI Scenery pack XP12 only
This is XP default gateway scenery of EBCI Brussels South Charleroi from 2021.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or elsewhere exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 45FPS, and on outside view 50FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
8 downloads
0 comments
Updated
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KDEN Scenery pack XP12 only
By Chek65 in North America
This is XP default gateway scenery of KDEN Denver from 2018.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons. I have corrected jetways and lines and converted to XP12 art assets.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or elsewhere exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 45FPS, and on outside view 60FPS.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
11 downloads
0 comments
Submitted
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LIPQ Scenery pack XP12 only
This is XP default gateway scenery of LIPQ Trieste Ronchi Dei Legionari from 2020.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or elsewhere exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 60FPS, and on outside view 70FPS.
The scenery is prepared to use with autodgs.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
13 downloads
0 comments
Submitted
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KHOU Scenery pack XP12 only
By Chek65 in North America
This is XP default gateway scenery of KHOU William P Hobby from 2018.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons. I have added rampstarts amd corrected jetways and lines and converted to XP12 art assets.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or elsewhere exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 47FPS, and on outside view 60FPS.
The scenery is prepared to use with autodgs.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
10 downloads
0 comments
Updated
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LXGB Scenery pack XP12 only
This is XP default gateway scenery of LXGB Gibraltar from 2020.
I have cleaned up most of the airport excessive nodes and objects, merged taxiways and draped polygons.
Because I also removed Airport boundary this scenery WILL NOT work in XP11 or older. There is NO backwards compability. The reason is that in XP12 the airport area are defined in the new mesh classification and therefore does not need any airport boundary or elsewhere exclusion zones. This edit has saved me VRAM as well increased the FPS.
I run my XP12 with moderate graphic settings with a NVIDIA 3080 card. My vegetation settings are also set to medium.
The purpose of this edit is to save VRAM and increase FPS and making the default scenerys more FPS friendly.
Validated in WED 2.5.2 without any errors. In my Zibo mod at gate I get 55FPS, and on outside view 60FPS.
The scenery is prepared to use with autodgs.
If you like this edit then please give a thumbs up. If you encounter any problem then please give feedback.
Enjoy!
Disclaimer-Copyrights and stuff.txt
14 downloads
0 comments
Submitted