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Argaeus

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Everything posted by Argaeus

  1. They fit alright as facade application is much more flexible in terms of sections and directions. I remember reading in one article that you preferred SAM objects to be used in sceneries rather than Laminar's. Further, SAM has many options in height but Laminar has only one standard height of 4.5 m. May be you could do only the "rotunda" as an object in matching heights so we can attach 2 separate connection bridges with an angle easily. :)
  2. I took some screenshots while trying to add jetways to a new scenery and these are the results. At least type 1 4.5 m glass does not align with the doors. Tried B738 Laminar, Zibo 738 and Ultimate 737 and 739 along with FF B777 200LR. Last 2 shots to show stages of penetration into the fuselage to Zibo B738.
  3. I have spent some time this morning trying to find the best fit for a new scenery but I am stuck with either a "straight" jeyway connection facade from SAM library or a "fixed height" (4.5m) multiple choice connection facade from X-Plane lib. Is there a plan to create an angled rotunda connection with support in the middle as shown in the attached screen shot (Laminar lib facade) instead of a "split" corridor that SAM currently provides? Best regards.
  4. I forgot how many times this had happened today I always re-start X-Plane to avoid hick-ups. I do not use "re-load" function too much.
  5. Hi @Marten@Stairport, Is there a specific reason why I am getting duplicated coordinates for a single item when trying to add DG? Here are 2 screenshots to show the problem. v2.0.1 Regards.
  6. PS. This might have happened after OpensceneryX update. Just FYI.
  7. Some more error lines (unfortunately). I hope below messages from log.txt will give you a clue as there are too many objects now to select the bad one 0:03:55.629 E/OBJ: The object Custom Scenery/SAM_Library/dockings/digits/eobt0_safedock.obj has unbalanced anim begins. 0:03:55.629 E/OBJ: The object Custom Scenery/SAM_Library/dockings/digits/eobt1_safedock.obj has unbalanced anim begins. 0:03:55.629 E/OBJ: The object Custom Scenery/SAM_Library/dockings/digits/eobt2_safedock.obj has unbalanced anim begins. 0:03:55.629 E/OBJ: The object Custom Scenery/SAM_Library/dockings/digits/eobt3_safedock.obj has unbalanced anim begins. Holding back the implementation until we get an update. Regards.
  8. These are the objects I used from new Library and I don't know which one is causing the error.
  9. There is an error in my log.txt file: Failed to find resource 'texture/ADB-Safegate-Safedock.png', referenced from file 'Custom Scenery/SAM_Library/dockings/types/'. Could you please check. Regards.
  10. You can download LTBJ Izmir Adnan Menderes Intl Airport with SAM compatibility from https://www.xplane.web.tr/2019/08/04/ltbj-adnan-menderes-international-airport/
  11. I must alert all the time :). So if another scenery is selected (by mistake or otherwise) will the changes be written to that (wrongly selected) xml file or to the one in current scenery folder?
  12. Hi again, Can this "Store in" alphabetically sorted drop down list box be changed to a "fixed option" ie. to whatever scenery we are working on by default? Sometimes I tend to forget to select the Scenery I am working on and it confuses me whether my changes are added to the current one I work on or to the one that is on the screen. I am sure you had your reasons but just wanted to point it out. You cannot be working on a 6000 mile away KLAS Mc Carran Scenery while you are situated at and working on LTFM
  13. Thanks for confirming. Modifications/changes will be solely on the texture side so I hope it will not affect the scenery in future versions.
  14. Hi @Marten@Stairport, Is it allowed to modify (textures of) jetways/marshallers and share them as separate objects in the scenery package - of course mentioning that they are originally SAM objects? Currently we have a working copy of our LTFM scenery with modified SAM jetways but my colleague decided to re-do all our custom 3D objects with Blender rather than using the current ones he had created with Sketchup (he is almost finished by the way) so we postponed the update a little bit more. Recently he asked me if we can modify your marshaller and so I decided to write and ask for your permission. The scenery is obviously going to be a freeware one as v1.0 which had Autogate by Marginal. Also, poles of DGS' are not visible unless you come very close to the object. Can this be corrected? And finally, when can we expect v2 of SAM? Thanks. PS. Let me know if you want to get a copy of WIP LTFM v2 package.
  15. earth.wed.xml files are created by WED (world Editor) when you SAVE a scenery file after making changes to it. You have to visit https://gateway.x-plane.com/ and do some reading if you want to start creating / editing scenery files.
  16. I must admit that after the updates, the automatic connection of the jetways to FF A320 is broken. You can manually connect though. Just fyi.
  17. LTFJ Sabiha Gokcen Istanbul already shared here in the downloads section.
  18. I guess you haven't come close to the Marshaller. They appear when you are close enough to them.
  19. Hi Marten, Do you have plans to share some connection bridges suitable for your jetways?
  20. Version 1.0.0

    1,587 downloads

    The link on this page will take you to the download page of v2. LTFJ - Sabiha Gokcen International Airport - Istanbul/TURKIYE This scenery is a re-work of my previous one that I had published about 3 years ago using a scenery from forums.x-plane.org site which was published and shared by Randy Westline as a freeware at that time. Custom Terminal Buildings and some others around the airport belong to that scenery as before. I also used many other objects from various freeware object library along with a couple of custom apron light objects with the consent of the creator, Kamil Uzun. I also implemented the recently published SAM jetways and DGS panels which means I have to thank the authors for creating and publishing it as a freeware plugin for freeware scenery authors. Thank you Marten. With this plugin, you can have 2 jetways docking to a Cat D or higher aircraft if you select the appropriate Gates for them (201 to 208-HJ Gates). All the rest of the Gates (201A & B to 208A & B) have single jetways for up to Cat C aircraft. All ramps are furnished with either a Docking Guidance System or a marshaller and marshallers only appear when you come close to the ramp or gate, otherwise they are not visible. You need to obtain the library and the plugin from this link and follow instructions for installation. https://forum.thresholdx.net/files/file/122-sam-scenery-animation-manager/ X-Plane 11 native ATC Flows, Ground traffic and ATC Routes are working flawlessly. All ramp starts are placed at their actual coordinates and all except 5 (ramps 4 to 8 ) of the ramps are in place. Scenery is also X-Life ready. LTFJ.xlf file is included in the package and you need to carry it over to ../Resources/plugins/X-Life/Airports folder for it to work. I created and tested this scenery WITHOUT selecting the "FLATTEN" option because the default X-Plane 11 and, to some extent, Orto4XP v130 Mesh looked realistic enough and I like it this way. If your general X-Plane 11 "Runways follow terrain contours" setting is active/selected and - If you still want to have a FLAT airport, you need to copy the apt.dat file from FLAT folder to ...X-Plane 11\Custom Scenery\_LTFJ_Sabiha_Gokcen\Earth nav data folder. - If you want a natural sloped runway and apron, you can use the one that is placed inside the NATURAL folder which is the default option. No static aircraft placed in this scenery, if you want them, select the "Draw parked aircraft" option in X-Plane 11 > Settings > Graphics tab. You will see plenty of them for the eye candy if you have a powerful video card. You need the following library for this scenery to load and work properly: https://forums.x-plane.org/index.php?/forums/topic/90776-master-list-of-libraries/ BS2001 Object Library FJS_Scenery_Library MisterX_Library NAPS_library OpenSceneryX SAM_Library Tested both in X-Plane 11.26 and 11.30 with default mesh and with Ortho4XP 1.30 tiles and mesh. Thanks to Oscar Pilote for his great tool and to all Object Library creators. Installation: Extract the _LTFJ_Sabiha_Gokcen folder to your Custom Scenery folder. Disable/Remove previous scenery (if any). Enjoy your flight to and from Sabiha Gokcen.
  21. I think it has not been changed since 11.30b4, better wait for Laminar's update on it. Thanks.
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