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About runawaybot

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  1. Doing some light work between visits from family today, A great way to spend one's birthday
  2. I will add more wear and tear later, these images are really WIP. The scenery will have ground textures similar to my ESUT scenery, as I am going to reuse a lot of textures. Also, these images are only of the asphalt textures themselves, I will add a lot of wear and grunge textures.
  3. I wasn't satisfied with the old asphalt textures, so here are the new ones aswell as some lines.
  4. The basic shape of the terminal was finished today. time for details, I just have to get some sleep first
  5. Work on another version has started, here is the planned change list: New ground textures and edge lines (already in the images) Reworked lines and ground decals, More grunge on the apron, to make the airport feel more alive. more custom GSE, A small tug is already included in the winter version. More grunge and decals on the building textures. improved night lighting thanks to custom edge lights some 3D passengers and airport workers. Custom Amapola Flyg Fokker 50 model. (model is already done, just needs textures) A new fuel station, (the previous one was very rushed) Closed version of the large hangar, probably animated with SAM And possibly some other features. This update can be expected in a couple of months, Development will be slow on this airport as I have moved on to ESPA Luleå Airport and will be mainly developing that. Here are some images showing the new ground textures:
  6. New Apron textures. Some more dirt and grunge decals to be added later.
  7. Some testing done today! Here is a video showing the planned SAM jetways in action. Like I have stated earlier everything in these progress updates are WIP images and everything is subject to change. (EDIT: If anyone would be interested in the static and more detailed gates instead of these gates I will probably make another version featuring those, They won't be included in the final release as they are way too detailed and use up a lot of VRAM when in use.)
  8. Hello again! Following the release of ESUT Hemavan Tärnaby Airport, I have now decided to resume a much older project (ESUT was a side project from this) And that airport is my home airport and home to the longest runway in Sweden! The airport I am talking about is Luleå "Kallax" Airport. The airport sees 16 daily flights as well as some charter flights to Thailand and Spain during the winter. The airport is also home to one of the largest airforce bases in Sweden (Norrbottens flygflottilj F21), This area of the airport is highly protected and there is no way I will be able to make custom buildings for that area of the airport, As that would probably get me into serious problems with the Swedish Security Service. As for the pricing of this airport, I am not sure If this will be a freeware airport or if it will not be. But I still have a couple of months left in development so there will be a lot of time to decide. The airport will feature: High-quality buildings Accurate layout. custom ground textures. PBR- materials for most objects, Dynamic lighting And probably more. If you have any questions regarding this scenery please comment below. Here are some images showing some old versions of the developer build. EVERYTHING in these images are subject to change! I know I can't have ortho images in a scenery: those will be replaced with handpainted ground textures later.
  9. Good evening everyone! The airport has now been released Have fun!
  10. Version 1.1.0


    Features Accurate layout Real buildings Custom Forests Custom painted ground textures PBR ground textures 3D Grass High-quality buildings and textures. Recommended Ortho4xp, for areas further away from the airport. Installation Simply download the file and extract it into your "Custom Scenery" folder. A special thanks to: The people at Hemavan Tärnaby Airport for helping me with images of the airport. DragoB for sending some more images and videos of the airport and providing feedback. Daniel Af Cee for sending me some textures to use and showing me how to do the custom ground textures. Textures.com for being a great source for finding various textures. And the people in the X-plane community for keeping me motivated to make sceneries. Bug reporting If you happen to find any bugs in this scenery: please send me a DM so I can get to work fixing it. Donate If you wish to support me making more sceneries and liveries feel free to donate, https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=7P7TNGFEHHRY6&source=url
  11. More objects were textured today, Not that many things left to do here. just some more objects to texture and add dynamic lights.
  12. Some images I forgot to add in the latest post. Here are some taxiway signs I made a couple of weeks ago.
    Great airport with lots of details. Amazing job with the ground textures. Looking forward to your future projects.
  13. I have begun texturing some of the objects. The first ones where two of the three objects forming the terminal. This should give an idea of the quality level the airport will be at
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