Captain Kitten Posted December 24, 2020 Share Posted December 24, 2020 EDIT: This does NOT work with 11.51 beta verisions! Revert back to latest stable version of X-Plane Some antivirus programs are giving a false positive. Safe to ignore. xEnviro is now on version 1.15 1.15 Goal #01: Vulkan compability - done This is the "Vulkan update" to make xEnviro compatible with the Vulkan version of X-Plane 11. It should be updated in your store - if not, download it here. I'll start off with saying that many of the known issues that we had in 1.14 still persist. This is because we want to get the Vulkan conversion out as fast as we can without adding or changing too much of the core. Which could risk us having to stay in a development mode for longer than needed. I am not going to repeat why 1.14 had such a long development time, but we are trying to get away from the huge gaps between releases. We'd rather see many smaller updates than rare large ones. So here's the list of known issues Precipitation follows camera Snow coverage may appear in the regions where no snowfall encountered recently Default X-Plane night triggers lights artifacts Cloud edge artifacts In cloud artifacts Cirrus clouds may affect colorization of clouds beneath Low level clouds may be combined What's new? Realistic ozone level checkbox Post processing tone mapping added Tone mapping selector slider Tone mapping mixing level slider Vulkan rendering support (dynamic seasons only available in OpenGL mode) Light scattering from scenery light sources at night Button or key assignable command to show and hide Settings window Windshield fogging effect Windshield freezing effect. Changed X-Plane precipitation dataref update suspended for critical phases of flight Rain and snow effect improved Removed Maximum ozone level slider Fixed Scenery light no longer disappear abruptly at night We are now developing on two pipelines. Why? This release will give you two versions of xEnviro (on one install). One on OpenGL and one for Vulkan. The reason for this is that we are not able to continue to develop seasons in Vulkan because of the lacking access to needed functions in X-Plane. With Vulkan Laminar basically shut off the possibility to depict dynamic seasons in X-Plane. (This is more complicated than this and there are reasons for why Laminar have chosen to do this. Reasons we don't necessarily agree with and the discussion is far from over) Dynamic seasons explained Dynamic seasons has become a buzzword that is thrown around loosely by members and developers in the community. Just like volumetric clouds.. Where true volumetric clouds actually are drawn in 3d space, the "volumetric effect" many use today are enhanced effects that give the impression of volume while still using 2d textured billboards. True dynamic seasons has the same aspect to it. While the traditional season changes are texture replacements, which can be automated (dynamic) but demands a reload of the ground textures, true dynamic seasons alter the existing textures to give the affected ground and objects. xE servers calculate the amount of accumulated water on any given location. It is then translated to either water for wet apron, ice or snow. This allows for true visual accumulation of snow on the ground. Coloring the ground to the degree of snow present. Same principal goes for seasons. Mountain snow has a dynamic snow line based on reports for any given region. We will be able to keep mountain snow - mountain snow has major artifacts and issues that are only seen up close in Vulkan. And thus we chose to keep it since only a few venture close to mountains. (and you can turn it off if you are one of these) Disclaimer: Dynamic seasons has been an experimental and optional addon to xEnviro since it was introduced in xE 1.10. It has its flaws even in OpenGL and will not be completed for OpenGL. Further development on seasons is halted until we get what we need for Vulkan. Vulkan breaks dynamic seasons completely. The reason why I bring the topic of dynamic seasons up as much as I do, is that this function has so much potential. And with the right access we will be able to refine and deliver a complete package for seasons in xEnviro. Performance Vulkan will aid your CPU and the CPU's communications with your Graphics card. But it will not aid your GPU in rendering and with it's workloads. So... Since xEnviro is completely GPU dependent you will not see a gain in performance if your GPU is already stressed out in OpenGL. And when you go from an almost idling GPU in Vulkan XP to throwing xEnviro at it, you will see a significant drop in fps. Probably back down to the same you saw with OpenGL and xEnviro. How much impact you will get depends on your GPU, the rest of your system and everything else you throw at your computer to handle. Link to comment Share on other sites More sharing options...
AtariX Posted December 24, 2020 Share Posted December 24, 2020 (edited) Forgot to paint the clouds? Nothing works. Writes that a new version is available. Works on OpenGL. What does it mean? Edited December 24, 2020 by AtariX 1 1 Link to comment Share on other sites More sharing options...
Rocky9195 Posted December 24, 2020 Share Posted December 24, 2020 No clouds 1 Link to comment Share on other sites More sharing options...
rostyk Posted December 24, 2020 Share Posted December 24, 2020 works fine with vulcan Link to comment Share on other sites More sharing options...
SuperSonic Posted December 24, 2020 Share Posted December 24, 2020 2 hours ago, AtariX said: Forgot to paint the clouds? Nothing works. Writes that a new version is available. Works on OpenGL. What does it mean? Same here. No sun and no clouds with Vulkan. Works in OpenGL 1 Link to comment Share on other sites More sharing options...
BiologicalNanobot Posted December 24, 2020 Share Posted December 24, 2020 1 hour ago, Rocky9195 said: No clouds Could you report your graphics card? Link to comment Share on other sites More sharing options...
BiologicalNanobot Posted December 24, 2020 Share Posted December 24, 2020 2 minutes ago, SuperSonic said: Same here. No sun and no clouds with Vulkan. Works in OpenGL Could you report your graphics card too? It looks like xEnviro 1.15 has an issue with Ti graphics cards. Link to comment Share on other sites More sharing options...
SuperSonic Posted December 24, 2020 Share Posted December 24, 2020 6 minutes ago, BiologicalNanobot said: Could you report your graphics card too? It looks like xEnviro 1.15 has an issue with Ti graphics cards. It's a 1080ti Link to comment Share on other sites More sharing options...
AtariX Posted December 24, 2020 Share Posted December 24, 2020 (edited) 10 minutes ago, BiologicalNanobot said: Could you report your graphics card? RTX2060 Edited December 24, 2020 by AtariX 1 Link to comment Share on other sites More sharing options...
akatham Posted December 24, 2020 Share Posted December 24, 2020 1080 (no TI), no clouds. 1 Link to comment Share on other sites More sharing options...
Sea2Sky Posted December 24, 2020 Share Posted December 24, 2020 I've tried multiple airports. No clouds in Vulkan. Running GTX 1070. Full uninstall and re-install. Deleted the prefs file and re-activated just to be sure. 2 Link to comment Share on other sites More sharing options...
Wladimir Carvalho Posted December 24, 2020 Share Posted December 24, 2020 (edited) No clouds for me, RTX 3080. Full uninstall and re-install, deleted the prefs file and re-activated and nothing... Edited December 24, 2020 by Wladimir Carvalho 1 Link to comment Share on other sites More sharing options...
BiologicalNanobot Posted December 24, 2020 Share Posted December 24, 2020 Could you also report your X-Plane versions? Are you using 11.50 or 11.51 RC1? Link to comment Share on other sites More sharing options...
JeremyW Posted December 24, 2020 Share Posted December 24, 2020 Finally I will test to see if it works here on my end! Link to comment Share on other sites More sharing options...
Braathens Posted December 24, 2020 Share Posted December 24, 2020 I have tried With both X-Plane 11.50 stable and the latest 11.51 r1 and can confirm that the clouds is not showing up, but according to previous posts in this thread it obviously Works somehow. Any more Clues? Link to comment Share on other sites More sharing options...
Snax Posted December 24, 2020 Share Posted December 24, 2020 (edited) Reporting the same issue as others. On Vulkan I got no clouds, no sun (not sure about fog, I think it was present earlier at EDDF given the crappy weather conditions) On OpenGL, everything works normally. I have an GTX960 on my old PC and a 2070 on my main computer (same issue on both PC). Edited December 24, 2020 by Snax 1 Link to comment Share on other sites More sharing options...
rostyk Posted December 25, 2020 Share Posted December 25, 2020 (edited) grain is even bigger that in 1.14 (setting realistic, which give medium) but with ultra and blur 20 i think grain are gone totally... with extra -20fps as well Edited December 25, 2020 by rostyk made clarification about settings Link to comment Share on other sites More sharing options...
PeteH Posted December 25, 2020 Share Posted December 25, 2020 Good work, thank you. i5 9600KF 2080S Link to comment Share on other sites More sharing options...
SuperSonic Posted December 25, 2020 Share Posted December 25, 2020 9 hours ago, BiologicalNanobot said: Could you also report your X-Plane versions? Are you using 11.50 or 11.51 RC1? 11.51 rc1 Link to comment Share on other sites More sharing options...
Wladimir Carvalho Posted December 25, 2020 Share Posted December 25, 2020 (edited) I discovered the problem, XE 1.15 does not work on 11.51RC1 (Beta), only on 11.50R3 (Stable version). Edited December 25, 2020 by Wladimir Carvalho 1 Link to comment Share on other sites More sharing options...
Sea2Sky Posted December 25, 2020 Share Posted December 25, 2020 1 hour ago, Wladimir Carvalho said: I discovered the problem, XE 1.15 does not work on 11.51RC1 (Beta), only on 11.50R3 (Stable version). That could be it. I might have to try and uncheck the beta version. Link to comment Share on other sites More sharing options...
cardajowol Posted December 25, 2020 Share Posted December 25, 2020 Is there some settings I am missing, found going from OpenGL to Vulkan adds some more artefacts to the clouds; which I can't get ride of with out removing like another 10-20 fps; OpenGL; Vulkan; Link to comment Share on other sites More sharing options...
dimkzr Posted December 25, 2020 Share Posted December 25, 2020 11.51.3 (vulkan) - no clouds. clean 1.15 install, tried to delete prf. 2060s with the latest drivers. Link to comment Share on other sites More sharing options...
Captain Kitten Posted December 25, 2020 Author Share Posted December 25, 2020 xEnviro does not work on X-Plane beta!THIS IS A GENERAL RULE! IF YOU EXPERIENCE PROBLEMS, REVERT TO THE LATEST STABLE RELEASE! (UNTICK THE BETA BOX IN YOUR X-PLANE INSTALLER) If you're a beta jockey, you should know this so it should not have been necessary to tell you all this... (and if you didn't know and are on beta --> stop using beta versions!) xEnviro does not and will never be updated for X-Plane beta releases. X-Plane 11.51rc1 litterally means release candidate 1. In effect it is still in beta (but closing in on release). How many candidates we see before release, we don't know, but things may change and we're not chasing betas. Once Laminar have finalized the new version and it's released, we will jump on it and have a look. We are looking in to it now and have our ideas of what has happened - but seriously do not expect any hotfix for a beta! That will not come. Ever. OpenGl has no changes so it works - beta or not. So for anyone wanting seasons: You'll be fine in any case. (beta tester screenshot) ANYWAY - I'll return to my holiday now so have a glorious Christmas and a fantastic new year! (I'm not really mad - just using harsh words to get a point across see ya ) And for any other issue - pleeeease read the known issues in this very announcement! All issues here are known issues or self inflicted. I'll shut this thread off for comments so this will be the last one standing! Link to comment Share on other sites More sharing options...
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