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About This Club

Club for Enhanced Skyscapes and Enhanced Cloudscapes users
  1. What's new in this club
  2. Thank you for updating the documentation. When will the next update be released please? My reported issue regards Visibility/Fog display and the issue with XP Real weather not loading (reported back in Feb by @Boboy) really need resolving asap. Both these issues are game breakers for realistic weather usage I feel.
  3. Hi @BiologicalNanobot and anybody who is experiencing display issues when running in OpenGL. I have been posting regards display issues, lines showing up on display when running XP in OpenGL, in the Tech Support on the Org Forum. However as this is the Skyscapes support location, I will post my observations here and link to it in the Org Forum. I and others have found lines and artifacts on scenery (tree edges etc) when running Skyscapes in XP OpenGL mode. After trial and error and comparing results I believe this is linked to the visibility/fog settings and how Skyscapes deals with those. Not something I believe we as users can adjust via the presets config file. In short when there is a level of fog/haze Skyscapes tries to depict/show this. but fails to do so in OpenGL causing the lines. In Vulkan mode the Fog/Haze is clearly visible, in fact a 10Nm distance view causes rather hazy view conditions. (too much I feel) Below are 6 screenshots with settings and conditions noted on each image. Noteworthy is that when the visibility is manually pushed out too 100Nm while inn OpenGL mode, the problem disappears. So it must be that which causes the issue. So if this 'bug' can be fixed and maybe also a Fog Intensity control can be added to the 'presets' controls that would be excellent. Cheers TinkerNZ Edit/Update: With the help from @marc15 on the X-Plane.Org Forum it has been found that the lines graphic display issue was caused by the latest nVidea driver v 516.40. A rolling back to previous ver 512.95 appears to fix the lines issue. It would still be nice to get some control over the intensity with which ES depicts Fog. For example when real weather delivers reduced visibility to say 10km the view is filled with Fog/Low Cloud Haze by ES. Without ES the visibility is more correct at 10km but of course no 3D clouds.
  4. Hi, thank you for your remarks, I will mention incompatibilites with ARO in the documentation.
  5. Another compatibility issue I found and resolved. ARO is a rendering plugin (which I am not willing to disable, great for water effects) and there appears another conflict causing flashing/flickering of the distant horizon view. For both plugins to work alongside each other, open ARO menu in the simulator and on the Global Settings tab, disable Dynamic fog. (see image) This has fixed the flickering for me at least. (edit: this Fog effect conflict is noted in the manual 2. Add-On Compatibility:) Cheers TinkerNZ
  6. Just bought Enhanced Skyscapes and mostly am very impressed and happy with what it delivers. Especially the 3D Volumetric Clouds which finally are the first clouds I have experienced not turning away as you fly into them. However as a left over from other sky and visibility improvement attempts I found that the X-Visibility lua script was still lurking in my FWL script folder and this turned out to be the cause of colour issues and display flashing at times. Once removed Skyscapes was able to do its job without interference. Just in case anybody else is having colour display and/or display flashing problems. Btw the dev may want to include this fact as a mention in the manual pdf. It's already in the manual. Cheers TinkerNZ
  7. x plane 11 has not real sub texture. Please update skyscapes with new sun textures.
  8. Hi, Happy that you were able to exclude Enhanced Skyscapes for your case. If you encounter any more crashes feel free to post a log file.
  9. Suspected ES wrong. Deinstalled ES and the error still occurs from time to time. Next candidate is Volanta which i am using for a few weeks now.
  10. Since approx. 2 weeks i have exactly the same problem with ES. Doesn't happen anytime, but if it's happening it's continous for the day at this specific location. When i spawn at EDDM it might be that it will crash there and at EDDL not. I assume some weather conditions contained by the METAR file might trigger this problem. Maybe something changed in the structure of the Metar file. When turning off ES or automatic weather (or using a offline Metar.rwx that worked before) everything is fine.
  11. Hi, While I respond here as well, I strongly recommend joining the Discord server for quickest support.
  12. Hello, Thank you for your reply. I'm looking forward to the next update of ES. P.S. I have already joined your Discord server.
  13. Hi, Currently the custom sky cannot be turned off as clouds depend on it but I'm working on a workaround for the next update. I'm really sorry for the inconvenience. P.S. Sadly I can be really slow on forums, so I recommend joining the Discord server for the quickest support.
  14. How I can turn off custom sky? P.S. Thanks for your prompt feedback!)
  15. Hi, That is a known issue with X-Plane, the separation between DSF and non-DSF terrain can sometimes be harsh. Enhanced Skyscapes sadly makes this issue significantly more obvious due to its custom sky.
  16. Hi, BNB I have some problems with ES. When it is on, I see this picture, but when it is off, all is ok with autogen. As you can see, earth doesn't "dock" with the sky. With cloudscapes all is ok. Only with ES I have problems. Looking forward to hearing from you.
  17. I got tired of waiting for updates and bought xenviro.
  18. I have not received a single update email since my order was Placed on October 30, 2021. Where can I get the updates? How can I re-download the installer? The store is not showing it. Thanks Dekel
  19. I tried it out with enhanced skycapes, and it worked perfectly. The script just darkens the sim, but only in cloudy weather. When you set clear skies, the sim will be bright again. I think it's worth a try.
  20. Lua sky and clouds scripts don't work when using 3d cloud plugins like skyscapes or xenviro, 3d clouds plugins override scripts that were made for 2d clouds.
  21. Hi! Go to X-Plane.org, and download cloud art, and then put the cloud art.lua file into flywithlua, scripts folder. the other files don't need to be copied. Its not perfect, but it gets a lot better.
  22. Update: Enhanced skyscapes always defaults to the first preset in the presets.txt, so simply cut and paste the desired preset into the top of the file.
  23. At the start of every flight, I have to select high performance mode. It was not like this in previous versions.
  24. I have a brand new flight sim computer form JetLine Systems with the latest Windows 11 and .NET Framework 4.8 installed. When I try to install the .exe demo file the error message reads "to run this installation you must install .NET. Would u like to download it now". I've installed it and have the latest framework. What .NET framework was this software created with? How can I fix this? Thanks for any help, John
  25. Ok so i got in the plugins area Auto Gate AviTab Better PushBack Flight with lua GND handling Head Shake Plugin Admin QPAC terrain Data stkpconnector terrain radar Web FMC xgs xjet xpilot In the Lua scrips, I only have B2 Volume control
  26. Okay good to hear that it is being worked on. i can reload the weather at the beginning of the fight then it works but it can suddenly reset mid flight aswell


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