-
Posts
206 -
Joined
-
Last visited
-
Days Won
92
Content Type
Profiles
Forums
Gallery
Blogs
Articles
Store
Downloads
Events
File Comments posted by cardajowol
-
-
All Fixed.
-
1 minute ago, LeeD07 said:
Unfortunately the .zip for CFM56-5A-319 is broken
Gonna reupload bare with me.
-
13 hours ago, funbonski said:
Hello @cardajowol i followed your manual step after step. But resulted at the end right engine overlaps with FlightFactors engine Rolls Royce model. I double checked in planemaker then all .obj that should be edited.
you probably have a space or the incorrect hide data ref in the objects you were suppose to edit, check for any spaces and consult the manual on what needs to be in the objects, or you've not edited the correct objects for the specific variant you are using. You have to do it 3 times for each variant.
-
Not sure if its me but does this livery have buffering issues?
-
15 hours ago, thewalkingfruit said:
Thank you so much for the engine mod Carda, its really great, just a question, the wing vortices aren't aligned with the wing, just to make sure, is it like that or have I done something wrong?
Thanks again
This is an engine mod not a wing mod, you're asking the wrong person.
-
12 hours ago, 09tir98 said:
that's likely because you have the .obj files in the wrong order, check the order in plane maker matches the picture in the manual.
-
15 hours ago, Antb1 said:
Thanks carda. I lef the response up in case anybody had the same issue. For anybody wondering, its probably because you forgot to modify both .objs as per the instructions.
With regards to the second part, I meant I wanted to install it such that your IAEs and LEAPs could exist as part of the same toliss a319 install @cardajowol
319 does not have the same datarefs the 321 has as there is no NEO addon, so no you can't have them coexisting unless you replace the CFM with the LEAP. But you'd do some datarefs differently which weren't included in the manual.
-
12 hours ago, corndog said:
Hi,
These are great engines @cardajowol, however I am having an overlap of the rear portion of the default engine. No matter what I do, this still happens. Has anyone had the same issue?
Yes several people have and its because they are not reading the manual correctly, it says replace the "Lines" not "Line" go re-do the .obj part of the manual.
- 1
-
On 10/17/2021 at 12:56 AM, Aero_Medic said:
Absolutely fantastic work Carda, just lovin these upgrades.
Q. With this latest V2500 version on the TolissA321 do previously working engine textures need to be updated by the original painter?
My previous engine liveries do not load in now. Just curious. Thanks
I don't know what you mean? there has only been 1 V2500 version I have released, if you are talking about AttitudeDude's IAEs that a completely different mod with different textures, using them will most definitely not work with my engines.
-
On 10/14/2021 at 4:18 PM, Antb1 said:
@cardajowol why does this only work alongside your cfm leap for the a321?
p.s. i also have an issue where i can still see the default IAE overlapping your engines
You've not installed it correctly and it works along side both my engines for the a321, works absolutely fine for me.
- 1
-
6 hours ago, airasai1 said:
where can i find liveries for the mod?
btw can this work alongside the default cfm engines?
Yes for 319 and 321
4 hours ago, zeroeightythree said:Can I install this mod alongside your CFM and PW mods in the same aircraft folder?
Yes but only the A321
- 1
-
you've not set the layers in Photoshop for your liveries to multiply so you are removing all the detail from the engine cowlings, dirt etc, I'd look in to redoing your liveries.
- 1
- 2
-
2 minutes ago, Lufthansa2000 said:
Great work man! Where can I find the red SAS engines? Your download only includes the grey ones
there is red ones in the 319 mod pack, I only included the grey ones in the 321.
-
17 hours ago, Addi_ said:
Hello, I recently downloaded the mod and it's great. I am however struggling to understand how to get the liveries on the engines themselves, could someone explain it step by step for me? Thank you in advance
There is a section in the manual that deals with livery placement, the folder structure etc.
-
3 hours ago, Niko Bellic said:
Sorry for the late reply, the load up tab did not appear so I thought to select it from the avitab inside the cockpit.
If you don't see the pop up maybe sounds like a plane issue maybe try reinstalling the plane from scratch? Avtiab doesn't change the engines - you are talking about EFB. But in any circumstance there is something you've missed in the install of the engine.
-
-
1 hour ago, coolgovind180 said:
so matavia mod uses your engine textures right? So that i cna use the paints of matavia mod in your engines too?
They incorporate my engine yes, whether the paints work on the engines I don't know.
-
1 hour ago, coolgovind180 said:
Does this mod also come with sharklets? if not , it wont be a A320 neo exactly right? does this mod only replace engines or will add sharklets too? please respond.
It does not this is only the engine, if you want sharklets, you can go and look at the Matavia mod.
-
22 hours ago, Niko Bellic said:
I installed your RB211 engine mod on my FF757 and when I view it in plane maker or load the aircraft in XP11 itself, I land up with the PW engines only. (I followed every single instruction carefully and while adding the obj files, it did not show up in PM)
So, what must have I done wrong ?
Are you sure you're selecting RBs in the selection window upon load up?
-
21 hours ago, kjkopecky7 said:
Does anyone know why the right engine is almost like transparent for me? I'm able to see things through the fanblades.
you probably have the objects in the wrong order in plane maker, make sure they match the order shown in the screenshot in the manual.
-
On 9/2/2021 at 7:55 PM, Flyboy_1000 said:
Hello,
Just curious if you plan on updating the mod. I feel the fan blades and engine cowl could be tweaked. For example, I feel the engine fan is too far forward compared to the real one.
Flyboy
One day it will be updated, the cowling and blades do need to be redone, I agree this was a mod made from the A330 GE engines both of which are hold and could do with an update.
- 1
-
On 8/19/2021 at 4:08 AM, baltimoreaviation said:
HI! Im aware Spirit dosent use the LEAP1A irl but is there any Spirit LEAP1A engine texture out here for the ff320?
Probably not any due to that very reason.
-
21 hours ago, thewalkingfruit said:
Hey I need some help, I installed this livery for the neo (CS-TXE): TOLISS A321 TAP Air Portugal PACK - Aircraft Skins - Liveries - X-Plane.Org Forum but I'm getting duplicated engines, how do I fix this? I tried doing what the manual said and deleted the engines.png and put LEP1A.png (that came with the livery) into a folder called LEAP Engines, and it still didn't fix the problem, what have I done wrong?
sounds like you didn't do the kill data refs correctly, recheck them and compare to the manual screenshot. Look for spaces you may have included.
-
1 hour ago, thebacon8r said:
Hey, thanks for this absolutely awesome mod! Awesome to be gone with the old, slightly dodgy engines.
I've been trying to replace the engines on the Wunula livery like your photos above, and managed to paint the engines blue in the photoshop. I exported it as a PNG and used the names "rb_l_engine" and "rb_r_engine" and put them in /Wunula Dreaming G-BIKF/objects/757. I am doing this for the 535C but for some reason the engines remain white. Is there a specific name that I need to give it for the -C variant or am I doing something wrong?
Again, Thanks heaps for this awesome mod!
Folder structure of the livery has to match the base objects folder - the objects/textures in the base object folder is in 757/RB211/ ... I'll let you do the rest of the math on that.
- 1
CFM56 5B/5A Engine Mod for FF320, Toliss A319/A321
in Airliner mods
Posted
I'm afraid so you can't really have CFM 5A/5B and the IAE in 1 install, you could set it up to have 5A and 5B but 1 would have epr rather than n1.
Various visual changes shape, different vents, additional ones, different N1 spinner, in reality they are also have much lower thrust capacity, its the main reason the 5Bs were made to increase thrust capacity for the A321 variant which is also the reason the 5As are not on the 321 they don't have the thrust capacitty.