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this is a flight information sheet I've designed to be used in IFR Flight with the Zibo B738 in mind, but it isn't exclusive for this model. It has most of the quick reference points found in the IFR flight.
I recomend printing in A5 size or in a A4 size with 2 pages per sheet.
ORIG - Origin
APT - Origin airport POS - Stand Position DEST - Destination
APT - Destination airport POS - Stand Position Route - Planned Route
RMK - Remarks
ATIS INFO - The current ATIS information letter QNH - The current QNH DEP RWY - Departure runway in use designated to you SID - Standart Instrument Departure TRANS - Transition SID waypoint CRZ ALT - Cruise altitude SQUAWK - Assigned SQUAWK number TAXI INST - Taxi intruction Weight Information
Payload - Your actual payload LW - Landing weight Total Fuel - Total Fuel onboard TRIP - Planned Trip fuel RSV - Reserve Fuel ARRIVAL
ATIS INFO - The current ATIS information letter QNH - The current QNH ARR RWY - Arrival runway in use designated to you STAR - Arrival designated to you by ATC STAR ENTRY - Arrival entry waypoint STAR Limit (ARR ENTRY) - Runway approach entry waypoint. The last waypoint in your STAR procedure and 1st in the APP procedure APP (old ARR) - Runway approach procedure (IAC) TRANS ALT - Transition altitude STAND - Your destination Stand TAXI INST - Taxi intruction COMMS - Communications
FREQ - Radion Frequency STA - Station name MISC NOTES - Miscellaneous notes
ATIS NOTES - A place to write down your ATIS information
Enjoy your flights!
DISCLAIMER: This in an independent design, in no way, shape or form I am part of the Zibo or AviTab's team
By Captain AlexHi there, this is a config file to enable SAM GSX to work with the B737-600 by LevelUp.
It only supports visual loading since it uses older zibo systems. The fuel loading is supported though!
Also, it only supports XP11 since the LevelUp series is not supported in XP12 yet. The other series variants like the 900 etc might be added in the future.
Drop the downloaded file into X-Plane 11\Resources\plugins\SAM\aircraft and replace the existing one, please.
By cfanapHi, I am developing this little plugin so I can check some details of my flight. Would anyone be interested in using this tool?
This is my Next-Generation flight log reporting/analyze tool. It is still in a very early stage and this is really just for people who wants to have access to an early dev build.
1. Automatically track your flight with no configuration
2. Detailed analytics of a flight
3*. Xacars support for file flight PIREP to your VA
4*. Import flight history
5*. Financial report based on real world data
6*. Standalone client outside of xplane
*: Features currently under development or disabled in public alpha version
HOW TO INSTALL:
just drop it into your xplane pluginfolder and hit http://localhost:9090/ (of from your ipad, use your laptop/Macbook's ip instead of localhost)
Develop your own frontend:
Are you a front-end developer uses js framework? Check this out. There are REST API open for you and for now, you can pack your web app and replace the xws folder. You will get your own app up and running.
1) install Reshade using the link https://reshade.me/
2) unzip the "beautiful Preset" file into the xplane-11 director
3) go to xplane-11 spawn in the airport press the "home" button on the keyboard and select my preset:
Reshade Realism preset
I also use "Enhanced Skyscapes" in addition to Reshade.
By StableSystemThe ZDP Library is intended for use in conjunction with the MisterX library. The purpose of this library is to provide a common location for all of the frequently used assets in ZDP sceneries. It is structured in such a way that any scenery developers can use our assets to create sceneries just as good as ours, without the hassle of creating textures and assets from scratch. Because the primary role of the library is to hold assets which are created for ZDP sceneries we don't intend to add new assets unless they are of use in a new project. A guide for how to use the library is included in the readme (and also is transcribed below).
For questions with how to use the library please go to our discord server
Lines - Use these just like any other library.
Paint - Draw paint over top of existing ground textures. These will automatically be rendered on top of any concrete or asphalt textures. Paint is great for filling in large areas or making custom runways.
Signs - These are done as subtextured sheets. Click on the letter you want to place and then draw it as a rectangle to create a polygon. You can click a letter multiple times to change the edges. These use the same coordinates as the default xplane signs so upgrading existing signs is as easy as changing the resource value.
Grunge - place these as objects. Don't be afraid to overlap a few on top of eachother if you want a darker effect!
Step 1: Place the base textures (concrete or asphalt). Make note of the naming convention for base textures to ensure you get exactly what you need. Note that WED doesn't show decals in the preview, you'll need to load into xplane to see the full effect. All variation and surface types and be seen from the included Surface_Guide.png and Variation_Guide.png images.
> <Surface>_<Wear Level>_<Variation Type>.pol
> ex. concrete/flat_worn_striped.pol is a flat concrete slab with a worn surface, and randomly varying darkness along 1 axis
Step 2: Place your overlays. Duplicate each surface, pick the color or darkness you want your surface to have and replace the "resource" value to apply the overlay. Overlays can be stacked too if you need even more control! Just be sure to use the overlay specified for the surface you are applying it to as each overlay is tuned specifically for the surface it is used on top of.
Step 3 (Optional): Create a custom grunge mask. See the video linked above for an overview of what this is. This is a more advanced technique but provides signifigant visual improvements.
Step 4 (Optional): Add spot grunge. Using the default laminar "Grunge1" and "Grunge2" objects, place spot ground around the airport to improve the realism and break up large uniform surfaces.
Download size: 623MB
By amyinorbitHeadTrack is a lightweight plugin for X-Plane that lets you use apps like SmoothTrack to control the cockpit view position and orientation (source code). HeadTrack is made with ❤️ in Scotland. HeadTrack will always be free! If you want to support my X-Plane work, you can buy me a coffee !
Extract the zip file and drop the htrack folder in x-plane/Resources/plugins.
You can enable and disable head tracking, as well as reset the center head and in-simulator positions in the Plugins > HeadTrack menu in X-Plane. Point your head tracking app to your PC's IP address and port 4242, and you should be good to go!
The settings window lets you tweak tracking sensitivity, smoothing and response. It also displays graphs of the current received head position, and of the corresponding cockpit position if tracking is active.
Settings saved globally are stored in x-plane/Resources/plugins/htrack/config.json. You can also save settings per-plane, and these will be loaded automatically when you load specific planes. These are stored as htrack.json in the plane's folder. This can be useful if you want snappier settings for fighter planes and something calmer for jet liners, for example.
By SercioHello fellow Pilots, i replaced the custom sound files in german language for BetterPushback by Skiselkov here is the link to the free plugin https://github.com/skiselkov/BetterPushbackC/releases (thanks to Skiselkov for this awesome plugin and his effort)
THIS IS JUST IN GERMAN!
I highly recommend to make a backup of the folder \de in BetterPushpack main folder in case you dont like my voicepack so you can replace it again with the default one from skiselkov
Installation: 1. Download the zip file
2. extract the folder \de with the new sound files to: X-Plane 11 OR X-Plane 12\Resources\plugins\BetterPushback\data\msgs\de ------- replace the folder \de with the folder from my zip (when asked overwite/replace).
always wish you all butter landings and hope to see and hear you guys on VATSIM ✌️
This cabin layout resembles the Real Delta Airbus A220 100 and 300 variant by the airline.This layout is for the payware pacx by TFDI. As we do not have an A220 in any sim right now this is to be here when we do for XP12 or MSFS. This will work with MSFS also. To install download and install the CFG file to your PACX Airplane folder which is located here --> Documents\PACX\Airplanes
BackgroundRandomizer is a simple plugin that changes the background of your X-Plane menu every time you open your simulator. It works by scanning a folder for the images you want to use, selecting a random image, and then updates the file used by X-Plane. Next time the simulator is opened the randomly selected image is displayed, so the first time you launch X-Plane with this plugin you may not notice a difference.
Four backgrounds are provided by default, but you can remove those and add your own by putting them in the plugin's image directory!
- X-Plane 11 or 12
- Windows, Mac or Linux
Reverting back to the default image
To revert back to the default image, simply run the X-Plane installer or verify files on Steam. You will be prompted to overwrite changed files, so if you don't want to affect other add-ons, make sure to only overwrite /Resources/bitmaps/interface11/image_background_screenshot_for_stack.png!
By Pilot LISAThis is livery for simple ground services(Freeware)
You need this plugin to use this livery.
Q: How can I install this livery?
A : Download and unzip this file and replace on "XPlane 11/Resources/plugins/FlyWithLua/Scripts/Simple Ground Service/liveries"
I hope you enjoy this plane! Have a great flight sir!
By 22kryt22Hello everyone, I decided to share with you my preset,
when I was looking for presets for xplane 11, I did not find colorful ones, they were all very dark, so I decided to make my preset beautiful, this preset reduces fps by 8-5, more information on setting this preset in RAR archive
By OleTired of manually adjusting your throttle in cruise when all you want to do is make a cup of coffee? Afraid something might go wrong while you´re gone? Don´t worry! Otto is here to take care of you.
Otto Throttle is a basic auto-throttle script that adjusts your thrust based on your selected speed.
Intended to be used in cruise with the FlyJSim 732 & 722.
--> X-Plane 11.xx > 11.50
--> Compiled for Windows, Linux* and macOS*
*Not tested on these OSs.
Place the extracted "Otto Throttle" folder inside your plugins folder:
C:\<PATH TO XP>\X-Plane 11\Resources\plugins\Otto Throttle
Can be toggled on or off via the plugins menu:
--> Plugins > Otto Throttle > Engage O/T
--> Plugins > Otto Throttle > Disengage O/T
*Also available as a FlyWithLua plugin, see v1.1 and below.
By kduI use Reshade 4.9.1 version.
This is a screenshot using Payware Enhanced Skyscape.
FXAA , AmbientLight.fx , MagicBloom.fx , Clarity.fx , Tonemap , Tint , Levels
By jenijekDroplet effect on the windshield of the cockpit ixeg 737 RGmod. Powered by OpenGL Xplane11.
It will probably work on the default version of ixeg737
Uncheck the checkbox in the settings as shown in the screenshot 737_ixeg_RG_mod_rain.jpg
Have a good flight!
TWA Modern Boarding Sounds circa 2001. Made for PACX but will likely work with other programs as it is a .wav file.
Copyright-less version (19:01) Includes:
3-minute silence to fill time, and prevent a loop TWA compilation of ads shown on TWA flights in 2000. A TWA/AAL merger ad Made compiling different sources of pre-flight videos, starting with a 3-minute silence to fill time, and prevent a loop.
This version is not particularly realistic, as the TWA/AAL merger ad was shown to employees and not on flights, and made in 2001.
Copyrighted version (18:46) Includes:
"Rain" by Madonna "Everyday" by Phil Collins TWA compilation of ads shown on TWA flights in 2000
I have done my research, and the songs I included were ones shown on TWA before flights. There is no silence so if it loops, you get to hear Madonna again. Don't worry though as you will most likely finish boarding a 757 by this time, maybe a 767. *This is the most realistic version*
Check out my classic boarding sounds for TWA here:
America West Boarding Sounds circa 2006. (AW/US merger) Made for PACX but will likely work with other programs as it is a simple .wav file. These sounds are realistic whether flying US Airways of America West
Made using a pre-flight US Airways/America West merger shown on America West and US Airways flights video (including some great America West ads) found on YouTube, starting with a 5-minute silence to fill time, and prevent a loop. This merger video was shown pre-flight while US Airways and America West merged from 2005-2007/8.
Check out my America West A320 safety video here!
America West Safety Video circa 2006. (AW/US merger) Made for PACX but will likely work with other programs as it is a simple .wav file. The recording was filmed during the America West and US Airways merger, meaning some aspects from the original America West safety video have been omitted, and US Airways references added. This is still realistic when flying the America West livery or the US Airways livery.
For use with A320 aircraft
Made using a Safety Video recording found on YouTube (no audio defects)
Check out my 2006 America West boarding sounds here:
TWA Boarding sounds from the 70's. Perfect for 747's, 727's and L-1011's. It is genuinely awesome to listen to.
Over 30 minutes of classic TWA music played on aircraft in the 70's
Designed for PACX, but will likely work with other programs as it is simply a .wav file.
Check out my more modern boarding sounds for TWA here:
By HangarXVGrab this "Neptune Aviation" ground support livery and GHD set for the Bae 146-200 so you can fly your own missions, refuel, refill, complete safety checks, and get back in the sky for some aerial firefighting.
Neptune Air Support Vehicle Neptune Fuel & Fire Retardant Tanker Trucks Neptune GPU Custom set animations and configs for 15 vehicles (Drive Up, Drive Away phases) Drive Away phase moves all vehicles out from behind the plane in the event you want to leave them visible during pushback. I've added more vehicles than needed but vehicles do a good job of lighting the airplane at night and (in concept) could support fast turns of multiple air tankers. Planes likely aren't recharged with fire retardant from trucks but this seems to work well within the limits of X-Plane. BAe 146s are recharged from ports on either side of the plane from the tail section. It takes 15 minutes to refill the tank and teams generally only use on recharge port at a time based on ramp configs. Neptune has actual Air Support Vehicles that travel with the air tankers to provide support and maintenance during deployments. Technical Notes
Requires Ground Handling Deluxe by JARDesigns Neptune.zip contains the vehicle liveries. Put this entire folders inside your GHD "liveries" folders. BAe 146-200.set ensure the right vehicles display and animates them in accordance with the theme. Place this file in your GHD "Sets > Custom" folder. On my system I had trouble getting the custom liveries for the ambulance objects to work. If you have the same issue, I'd recommend temporarily renaming "Ambul.png" to "Default.png" and move it inside the GHD's "Cars > Ambul" folder. Rename the existing Default.png file in the Ambul folder so you can restore it in the future when you don't what the Neptune Air Support Vehicle to display as the ambulance Learn more about Neptune Aviation: https://en.wikipedia.org/wiki/Neptune_Aviation
Download the Neptune livery for the BAe 146 (T15) https://forums.x-plane.org/index.php?/files/file/81414-neptune-aviation-t15-n477na-bae-146-by-justflight/
By Radziu56Nowa wersja już jest! 😉
Witam Wszystkich! Przedstawiam moją pierwszą scenerię zawierającą EPRZ Jasionka. W tej wersji przerobione zostały drogi kołowania, oświetlenie płyty, pas startowy, budynki, dodany AutoGate do bramki 4, jak i również Marshal, którzy pojawiają się po lądowaniu. Wiem że dużo jeszcze do poprawy dlatego w następnej, aktualizacji dodam EPRJ czyli część Aeroklubu Rzeszowskiego, a w najbliższym czasie budynki zostaną wymodelowane na realistyczne.
W razie jakichkolwiek błędów proszę o niezwłoczne zgłoszenie, abym mógł się tym zająć przy następnej aktualizacji :)!
Hello all! I present my first scenery with EPRZ Jasionka. In this version, taxiways, apron lighting, runway, buildings have been reworked, AutoGate has been added to gate 4, as well as Marshal, which appear after landing. I know that there is still a lot to improve, so in the next update I will add EPRJ, i.e. part of the Rzeszów Aeroclub, and in the near future the buildings will be modeled as realistic.In case of any bugs, please report it immediately so I can take care of it in the next update :)!
1.Just download libraries and scenery
2.Unzip Custom Scenery
-EPRJ lekko poprawione,
-troszkę więcej życia na i pod lotniskiem,
-statyczny An-24, który ostatnio odwiedzał nasze lotnisko.
By Radziu56ItiRealistic it's a shortcut from "I think it's Realistic" 😉
That's all check ss and enjoy!
By tommy_fliesHello everyone im USSR dog
I published my reshade preset here because i got alot of requests on discord to share my preset
This reshade works with Xenviro
And is tested in opengl
Camera blue filter, 0
Gamma, power 100
--If you do encounter any problem contact me on discord USSR dog#7219--
Happy flying ! ❤️
By Captain AlexToday I have created a great printable checklist for you 🙂
It contains the most important settings for your flight phases.
I have tried to create the most realistic printable checklist since most of the available "checklists" are actually tutorials or flows which have nothing to do with a real checklist.
If you have any suggestions, feel free to contact me.
Enjoy and happy landings ^^
I have created a World Tour for the Challenger 650 by Hotstart. It starts and ends in Doha. The Airports are Doha, Salzburg, Shannon, Keflavik, Goose Bay, Boston, Bult Field, Houston David Wayne Hooks, Salt Lake City, Las Vegas, Los Angeles; Vancouver; Anchorage, Adak Airport, Petropavlovsk-Kamchatsky, Tokio Narita, Shanghai Pudong, Hong Kong, Singapore, Colombo, Muscat, Doha. Hope you like the Tour. Total Airport 52:54 Hours
By VirtualCPTAbout this plugin
You have a MIDI Controller at home with lots of buttons and knobs? Why not use it with your favourite aircraft to control the autopilot and many other functions! XMidiCtrl is a plugin for X-Plane 11, which allows you to connect MIDI controllers to X-Plane commands and datarefs without the need of additional software.
The plugin was developed for X-Plane 11.50+ and supports Microsoft Windows, Linux and macOS.
The following devices are officially supported:
Behringer X Touch Mini Other MIDI devices should work, as long as they send MIDI Control Change (CC) messages.
XMidiCtrl is open source: GitHub page
Create different profiles for your aircrafts Bind knobs and buttons of your controller to X-Plane Commands and DataRefs Simulate push and pull functions for buttons (normal button press = push, long botton press = pull) Send MIDI messages to the MIDI device to illuminate buttons when certain modes are active (e.g. autopilot, heading mode, ...) Developed in C++ with no performance impact in your simulator
If you like XMidiCtrl and want to support its further development then you can donate.
Extract the ZIP file and move its entire XMidiCtrl folder into your ..\X-Plane\Resources\plugins directory.
Detailed documentation of the plugin and all mapping options can be found here.
When a new aircraft is loaded, the plugin will search in the aircraft directory for a file called XMidiCtrl.toml. The profile uses the TOML language and holds information about the MIDI devices to be used and the mappings of the encoders and buttons. Further information about the TOML syntax can be found here. The configuration of XMidiCtrl might be a bit intimidating at the beginning, but it is quite straight forward. Please don't hesitate to contact me if you run into problems.
I have included the following examples as well as overlays to print out in the examples folder:
ToLiss A321 Hot Start TBM 900 Hot Start Challenger 650 IXEG 737-300 ZIBO 737-800