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I'll preface that I'm running on a Mac, so maybe there's a bug, but I tried creating a new config, and took screenshots of all the coordinates. It did not save to a new "aircraft.xml" file under the main SAM directory. I had one previously that just had the aircraft type and door config done (which didn't load in sim), so I took that file, using the data from the screenshots, and fleshed this file out. @Marten@Stairport, can you look at this and see what I'm missing? It's for the AD Simulations CRJ-900. Unfortunately, I have to copy and paster the text from the file, but the file name and the acf id do match. If I can figure out how to customize Ground Services for a few aircraft, I'll be a pretty happy camper! <?xml version="1.0"?> <acf id="CRJ_900" name="crj-900.acf" author="Andrzej Borysewicz Dimitris Koronakis Kostas Koronakis" description="Bombardier CL-600-2D24"> <service> <passenger supported="true" max="76" unit_weight_kgs="80" load_speed_per_min="1428" unload_speed_per_min="1285" vehicle_dispatch_delay_sec="2"> <vehicles> <stair dispatch_delay="1" vehicle_type="boardingRamp" spawn_pos_rel_x="-15.0" spawn_pos_rel_y="-13.45" spawn_pos_rel_psi="-90" dock_pos_rel_x="-4" dock_pos_rel_y="-13.43" dock_pos_rel_psi="-90" precise_docking="true" use_manual_routing="false" open_acf_door_before_docking="false" use_aircraft_door="true" aircraft_door="LF1"> <manual_dock_in_points /> <manual_return_points /> <vehicle_anim_sequence> <animation label="deployed" idle_value="0" active_value="1" /> <animation label="height" idle_value="2.0" active_value="1.8" /> </vehicle_anim_sequence> </stair> </vehicles> <baggage supported="true" unit_weight_kgs="35" load_speed_per_min="650" unload_speed_per_min="590"> <vehicles> <loader dispatch_delay="0" vehicle_type="baggageLoader" spawn_pos_rel_x="-15" spawn_pos_rel_y="40" spawn_pos_rel_psi="0" dock_pos_rel_x="-3.4" dock_pos_rel_y="7.8" dock_pos_rel_psi="-90" precise_docking="true" use_manual_routing="false" open_acf_door_before_docking="false" use_aircraft_door="true" aircraft_door="C3"> <manual_dock_in_points /> <manual_return_points /> <vehicle_anim_sequence> <animation label="height" idle_value="0" active_value="2.282" /> </vehicle_anim_sequence> <cart dispatch_delay="20" vehicle_type="tug" spawn_pos_rel_x="-5.0" spawn_pos_rel_y="40.0" spawn_pos_rel_psi="0" dock_pos_rel_x="-14.0" dock_pos_rel_y="9.0" dock_pos_rel_psi="130" precise_docking="false" use_manual_routing="true" open_acf_door_before_docking="false" use_aircraft_door="false" acf_dataref_open_name="" acf_dataref_open_type="dataRef" acf_dataref_close_name_unique="false" acf_dataref_open_value="1" acf_dataref_closed_value="0" acf_dataref_anim_delay_seconds="5" trailer_count="2" trailer_type="baggageCart"> <manual_dock_in_points> <point pos_rel_x="-5.0" pos_rel_y="30.0" pos_rel_psi="0" /> <point pos_rel_x="-10.0" pos_rel_y="17.0" pos_rel_psi="0" /> </manual_dock_in_points> <manual_return_points> <point pos_rel_x="-20.0" pos_rel_y="20.0" pos_rel_psi="0" /> <point pos_rel_x="-5.0" pos_rel_y="40.0" pos_rel_psi="0" /> </manual_return_points> <vehicle_anim_sequence /> </cart> </loader> </vehicles> </baggage> </passenger> <securing> <pylon rel_x="13.0" rel_y="5.5" rel_psi="0" /> <pylon rel_x="-13.0" rel_y="0" rel_psi="0" /> <pylon rel_x="0" rel_y="18.5" rel_psi="0" /> <chock rel_x="-1.88" rel_y="1.32" rel_psi="0" distance="0.838" /> <chock rel_x="1.88" rel_y="1.32" rel_psi="0" distance="0.838" /> </securing> </service> <door position="LF1" x="-2.45000005" y="-0.340000004" z="-15.1999998" psi="3.10899997" /> </acf>
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I'd like an answer for this as well, as I was trying to add a GS config for an aircraft not on the compatibility list. Where does the data go when you hit "Save Configuration" for things like door location, fuel tanks, and ground vehicle configs. I'm not finding anything new under plugins/SAM/aircraft.
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Brenno Lira joined the club
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I don't want different setup for the same aircraft. I would like to add new aircrafts with their own profile. I already tried and add a new xml but still saying there is no setup for that aircraft. I guess the second line of the xml describes which aircraft belongs to the xml. "author" and "description" is clear. Where can I find the "acf id" and the "name"?
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SAM crashing XP11
Marten@Stairport replied to dipperdolphin's topic in SAM - Scenery Animation Manager's General Discussion
Awesome, enjoy! -
SAM crashing XP11
Todd Dale replied to dipperdolphin's topic in SAM - Scenery Animation Manager's General Discussion
Your update rocks! no crashes and the add-ons are working very well - thanks for the help Marten. -
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SAM Aircraft Weights
Marten@Stairport replied to shackwes's topic in SAM - Scenery Animation Manager's Bug Reports
Hi please give us more details. Which aircraft? What's your exact scenario? A step by step guide would be useful to test it in our side, thanks! -
SAM crashing XP11
Todd Dale replied to dipperdolphin's topic in SAM - Scenery Animation Manager's General Discussion
Thank you! -
SAM crashing XP11
Marten@Stairport replied to dipperdolphin's topic in SAM - Scenery Animation Manager's General Discussion
We just updated to SAM 3.1.6. Get it here: https://cdn1.aerosoft.com/sam-suite/download.php?version=SAM_3.1.6.zip -
SAM crashing XP11
Todd Dale replied to dipperdolphin's topic in SAM - Scenery Animation Manager's General Discussion
Nope -Using SAM 3 -Just wanted to know at this point what base plugin is the the safest and should I update? Thank you! -
SAM crashing XP11
Marten@Stairport replied to dipperdolphin's topic in SAM - Scenery Animation Manager's General Discussion
Did you contact the official support team with your latest log from Resources\plugins\SAM\logs? -
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Liveries SAM Ground Services
Marten@Stairport replied to vitor2308's topic in SAM - Scenery Animation Manager's Bug Reports
They differ depending on the regional set but we will have individual liveries in the future. Not for now though.- 1 reply
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Good to buy the ground services less than 30 minutes ago and I found the textures very lifeless, all white. Is it possible to edit the paintings? Create a painter of its own for each company? Another doubt is that in the 787-9 Magknight the cargo vehicles, only the one in the rear cargo hold works as a loader and does the loading, is it possible to change this? Also the positions are kind of disconnected because the ports don't open when the service connects.
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SAM crashing XP11
Todd Dale replied to dipperdolphin's topic in SAM - Scenery Animation Manager's General Discussion
After my $100+ investment on SAM - seems there is little to none support. More of a (did you try this?”) effort. Crashes with “Follow me” massive crash - any help would be helpful. A (SAM for dummies) would be helpful? -
SAM crashing XP11
Todd Dale replied to dipperdolphin's topic in SAM - Scenery Animation Manager's General Discussion
The crash always when “follow me” is enacted. Major crash of X-plane at any airport. I have read and done re-installs, deleted and reinstalled. Is there a basic 101 understanding how to fix this? I love the SAM app, but with the $ there should be a fix it for idiots document or post - could you please provide one? Thank you
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