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IAE V2500 Engine Mod for FF320, Toliss A319/A321 1.1.0

   (25 reviews)

16 Screenshots

About This File

 I Present to you all the IAE V2500 Engine Mod Replacement for the FlightFactor A320, Toliss A319 & A321

 iaeThumnail.jpg.0ef962a5ca74da7322fecff53b79651a.jpg

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Fully Animated Interior/Exterior Reverse's, Engine Flex Animations with Custom Particles and reverse thrust particle effects.

Created using the new DDS format for 11.50 - only 1 version of Texture Size - 4K

Installation of this mod is not for the faint of hearted, if you don't have much experience with mods, please be warned.

Read Manual for more information.

Paint Kit is available as a separate download, this is only a PS Users version, if there is a requirement for others, I will see what I can do.

I will advise this engine is an approximate modelling/texturing of the IAE Engines, I in no way advise this is a like for like model of the V2500 IAE engines.

Enjoy and leave a comment.

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If you do feel the need to send any donations, it is not a requirement but its appreciated. PayPal Link here: PayPal Link

And for any further info on upcoming Engines/Discussions and Liveries check out the REM Club: 

 

Quick Comment - If you are trying to do liveries make sure that you are placing the new engine texture in to the correct folder with in your livery, the directory of the livery has to match the directory of the default objects folder, if the IAE basic texture is in the ‘objects/V2500’ Engines folder in the default directory for the FF320 or Toliss A319/321, you need to make sure it’s in their same folder name with in the livery/objects/ directory, otherwise it will not override.

Previously Known Issues

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Video Preview;

 

 

 


What's New in Version 1.1.0   See changelog

Released

Patch Notes:

1: Updated manual for Toliss to add few additional instructions/recommendations if used with CFM Mod.

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12 hours ago, Pilotowskyy said:

Hello, is it possible to remove this thing that looks like shark finn? idk how it's called lol

Best RegardsiaeThumnail.jpg.0ef962a5ca74da7322fecff5

What are you trying to remove it from as its not on the engine mod for the 320.

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On 10/18/2021 at 3:02 PM, corndog said:

Hi,

These are great engines @cardajowol, however I am having an overlap of the rear portion of the default engine. No matter what I do, this still happens. Has anyone had the same issue?1069473494_a321-2021-10-1812_56_38pm.png.3da7dfc7c9529cb86e7762db07099cd3.png

I found the solution. There are 3 lines that need to be changed to "none" in the engines.obj file. Do a search for "IAE" and all 3 should pop up.

Edited by Paul1234
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Note: For the 1.6 update for the ToLiss a321, the new placements for the engines are the same as it is for the A319 (20.70 x 00.00 x 00.40).

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When sitting on the ground with engines off, the spinners start with their blurred texture, and after adding power they keep flickering between the spinning(blurred) texture and the still texture every ~1 second, but i dont seem to have any obviouse problems during engine start/operation. 

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On 7/15/2023 at 10:19 PM, kerbalscuff said:

Note: For the 1.6 update for the ToLiss a321, the new placements for the engines are the same as it is for the A319 (20.70 x 00.00 x 00.40).

does this apply to the neo as well?

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