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Welcome to FSE's home at Threshold!

FSE is more than a simple graphics package: it's the natural consequence of a meticolous research on the way light scatters in the atmosphere, from dawn to dusk, in many different places of the world.

The result is a brand new composite set of textures based on real photographies, as well as geologic atmospheric data. A scientific approach is at the base of the development.

Observe, analyze the environment around us, and transfer it on the simulator, paying a lot of attention to what looks more "real" to the human eyes; this is what FSE means.

 

The long road to photorealism has just started,

be part of it!

 

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